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Win/Loss: 3-3 Zatanna has a great sculpt, a clever design and great powers. What keeps her from being an amazing figure is her cost. 120 points is just way too much for a figure that is so fragile. If you start on click 1, her offense is strong but Outwit is a double-edged sword. It makes her a target and with a 6 range she is close to the battle. Hitting a 17 defense (in close) is easy and she eats every click of damage. Her defense drops even further and is an easy 2-hit figure. Starting on her backside, side-step, TK, and support powers will keep her around longer, but again the 17 defense is hittable and she will blow through her dial with an average hit. Landing on her final 2 clicks (either direction) is very difficult due to the short life and how many points she earns the opponent. Zatanna really needs help in the form of Entities or Equipment (anything that adds to range or reduces damage). She is a neat figure but you really need a big build - I think 500+ is best.
Visible Dials and Pushing Damage need to be optional. This is the way.