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Win/Loss: 2-1 I finally got to try out Vibe and he did well enough for me. He is more finesse than expected as TK traps him on the fringes of the fight while relying on Running Shot devalues his TK. This results in his cost feeling high. Against the right team, his SP was crippling. Versus a team with lots of high movement (starting outside of his 5 range) or with lots of Side-Step, he was a fairly easy target. I liked him well enough, though and when I play big enough games (honestly, 600 might be the total), I will try and work in this 80 point piece.
Visible Dials and Pushing Damage need to be optional. This is the way.