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free) Marauder rolls for leadership, roll is: 1 and a failure
EPIC) Scirocco calls upon his Great Ritual once more.
1) Dr. Aeon takes 2 CP tokens to increase his attack and uses Move and Attack to move to C5/C6, punching Guido. 10 (+2 from CP) atk. vs 16 def. Needs a 4. Roll is: (6,4) for a solid 10 and a hit. Guido and M both have the option to Theme PC, but since Aeon only needs a 4, I assume you won't want to use it here. Guido takes 1 after toughness and activates his Kinetic Absorbtion, making him very, very angry! Aeon finishes his move in G1/F2 and takes 1 from the push, adding a token to Scirocco's card. 1 SA for Aeon
2) Widow picks up Scirocco, moving to I2, placing him in I1
3) Marauder moves to G2. No pushing damage due to Indomitable
4) Diabolique Supports Dr. Aeon with Covenant of Furies. 10 atk. vs 15 def. Needs a 5. Roll is: (4,2) for a 6 and a hit! Support roll is: 3 for no healing. Invigorate still kicks in, removing a token from Widow and Marauder both. 1 SA for Diabolique.
Radiation Leak
When a character uses Regeneration or when a character is the target of Support, instead of following the rules for those abilities, roll one six-sided die and subtract 3 from the result. Treat a negative result as damage dealt to the character that may not be evaded or reduced.
1) M charges to F3, carrying Madrox to F4, attacking Marauder
-11 vs 17 - a (6,5) 11 would hit. Aeon can see it, so per instructions he PCs: (2,5) 7 hits for 2 after Invincible
-SA to M, +1 ritual token, Trait WP soaks the push
2) Pip pushes to Transporter M&A to G3, swinging his Meteorite at Marauder
-(9-Transporter) 7 vs 16 - a (2,6) 8 misses
-Madrox will try a TTPC: (5,5) 10 is a hit! Meteorite damage roll: 2, reduced to the min of 1, deals 3 clicks to Marauder
-SA, push to Pip. AST, token to Madrox, -1TTPC (4 left)
3) Polaris push to TK Strong Guy to D2
4) Strong Guy is mad, and the madder Guido gets, the bigger he gets! Using Giant Reach, he swings at Doc Aeon
-(10+trait) 11 vs 15 - (3,3) 6 hits for (4-tough) 3/KO
-SA, KO to Strong Guy, AST to Polaris
Free) M Outwits Precision Strike on the Marauder
Havok clears!
TTPC will be CBC but definitely not on any roll that requires a 5 or less to hit.
Radiation Leak
When a character uses Regeneration or when a character is the target of Support, instead of following the rules for those abilities, roll one six-sided die and subtract 3 from the result. Treat a negative result as damage dealt to the character that may not be evaded or reduced.
Wow, that was one lucky Meteorite hit! And that was exactly what I feared, the BFC screwed me over, BIG time. If it hadn't been for that, Aeon would have healed 1 last turn, which would have triggered Covenant of the Furies, making him move himself AND Marauder out of harm's reach
1) Widow picks up Malaise and teleports to B9, placing Malaise in A8
2) Scirocco blasts Pip with Energy Explosion. 10 atk. vs 15 def. Needs a 5 for Pip alone, while a 6 will catch Madrox as well. Roll is: (3,2) for a 5 which only hits Pip (are you freaking kidding me here?). The Troll takes 3 and Scirocco picks up an SA. Forced as I am to resort to drastic measures here (FREAKING BFC!!!!!!) Scirocco will NOT use Willpower and take 1 from the push.
3) Marauder punches M. 9 (+1 from TA) atk. vs 17 def. Needs a 7. Roll is: (1,6) for a 7 and exactly a hit! M takes 1 after Invincible. 1 SA for Marauder who ignores the pushing damage due to Indomitable
4) Diabolique pushes to Support Scirocco with Covenant of the Furies. 10 atk. vs 16 def. Needs a 6. Roll is: (6,6) for a 12 and a Critical Heal! Support roll is: 3 which would normally be 0, but thanks to the Critical Heal, actually heals Scirocco for one click. 1 SA for Diabolique who takes 1 from the push. Invigorate kicks in, removing tokens from Scirocco and Marauder both.
free) Using Covenant of the Furies, Scirocco makes a Running Shot to F1, shooting M using Energy Explosion. 10 atk. vs 17 def. Needs a 7. Roll is: (4,6) for a 10 and a hit, which connects with M, Jamie and Pip. Super Senses roll for Pip is: 5 and the Troll ducks the Splash damage. M takes 1 after Invincible and Madrox takes 1 from the splash. 1 SA for Scirocco and 1 AST for Diabolique.
Radiation Leak
When a character uses Regeneration or when a character is the target of Support, instead of following the rules for those abilities, roll one six-sided die and subtract 3 from the result. Treat a negative result as damage dealt to the character that may not be evaded or reduced.
Radiation Leak
When a character uses Regeneration or when a character is the target of Support, instead of following the rules for those abilities, roll one six-sided die and subtract 3 from the result. Treat a negative result as damage dealt to the character that may not be evaded or reduced.
free) Widow poisons Havok and Polaris for a click each.
1) Malaise finally involves himself in the action, Mind Controlling Polaris and Guido! 9 (+2 from Special Power) atk. vs 16 and 13 (+2 from deflection) def. Needs a 5 for both and a 4 for Lorna alone. Roll is: (3,5) for an 8 and a hit on both! 1 SA for Malaise who takes 1 click of feedback damage.
free) Under Malaise's sinister influence, Guido tries to smash Madrox into the ground! 10 atk. vs 15 def. Needs a 5. Roll is: (1,6) for a 7 and a hit! Jamie takes 3 and is KO'ed! 1 KO for Malaise.
free) Polaris turns on Havok and tries to blast him. 6 atk. vs 14 def. Needs an 8. Roll is: (3,3) for a 6 and a miss!
2) Marauder punches M using Exploit Weakness. 9 (+1 from TA) atk. vs 16 def. Needs a 6. Roll is: (2,6) for an 8 and a hit! As per your instructions, Pip takes a token to Theme PC that. Second roll is: (6,2) for another 8 which still connects. M takes 3 penetrating damage. No pushing damage for Marauder thanks to Indomitable.
3) Scirocco pushes to shoot M with Energy Explosion. 10 atk. vs 17 def. Needs a 7 which will also catch Marauder and Pip in the blast. Roll is: (5,2) for a 7 and exactly a hit! M takes 1 after Invulnerability. Super Senses for Pip is: 4 and a failure so he takes 1 as well. Marauder shrugs off the splash damage yet again with his toughness. 1 SA for Scirocco who ignores the pushing damage thanks to Willpower.
Diabolique and Widow both clear
DarkCorsair's X-Factor Investigations
1) M (WXM054) 200pts (Click 7) F3
2) Strong Guy (WXM012) 114pts (Click 2) D2
3) Polaris (MM031) 50pts (Click 4) A10
4) Havok (MM039) 44pts (Click 4) B10 @
*w/Lucky Break 5pts
*w/Recharge 5pts
5) Pip the Troll (HA006) 42pts (Click 6) G3 @
*w/Double Time 5pts
6) Multiple Man (SN050) 32pts (KO) KO'ed!
Kinetic Accelerator G15, Standard LO G9
TTPCs: 3
Total: 497pts
M: 1 SA
Guido: 1 SA
Polaris: 1 AST
Pip: 1 SA
Madrox: 1 AST
V
Melkhor’s Arachnos
1. U Marauder* (6) - 170 pts G2 @@
2. V Scirocco (1) - 100 pts F1 @@
3. V Malaise (2) - 71 pts A8 @
4. LE Ghost Widow (1) - 54 pts B9
5. U Diabolique* (2) - 50 pts H1
6. R Dr. Aeon (-) - 30 pts KOKOKO
Radiation Leak
When a character uses Regeneration or when a character is the target of Support, instead of following the rules for those abilities, roll one six-sided die and subtract 3 from the result. Treat a negative result as damage dealt to the character that may not be evaded or reduced.
1) M attacks Marauder
-9 vs 16 - (3,3) 6 is a miss
-Guido TTPC: (2,5) 7, hitting for 3/KO
-SA, KO to M, AST to Guido, -1TTPC, tokens on Guido and M
2) Guido push (Indom) to G2
3) Polaris X-TA to heal Havok - TA roll: 4 - she takes a click
4) Havok push to punch Widow
-8 vs 18 - a (1,1) 2 is rough
-Havok uses his Lucky Break to try to avoid injury: 6 - still a miss, but it hurts a bit less. Push to Havok
Radiation Leak
When a character uses Regeneration or when a character is the target of Support, instead of following the rules for those abilities, roll one six-sided die and subtract 3 from the result. Treat a negative result as damage dealt to the character that may not be evaded or reduced.
free) Malaise copies the Dominion Pact TA from Scirocco
free) Widow poisons Polaris and Havok for a click each, KO'ing Polaris. 1 KO for Widow. Malaise heals a click
1) Malaise moves to A6. He takes 1 from the push.
2) Widow punches Havok. 9 atk. vs 13 def. Need a 4. Roll is: (2,3) for a 5 and a hit! Havok takes 2 and is KO'ed! 1 SA and 1 KO for Widow. Dominion Pact TA triggers again for Malaise, healing him for another click.
3) Diabolique teleports to B7
Scirocco clears.
DarkCorsair's X-Factor Investigations
1) M (WXM054) 200pts (Click 7) F3 @
2) Strong Guy (WXM012) 114pts (Click 2) G2 @@
3) Polaris (MM031) 50pts (KO) KO'ed!
4) Havok (MM039) 44pts (KO) KO'ed!
*w/Lucky Break 5pts (USED)
*w/Recharge 5pts
5) Pip the Troll (HA006) 42pts (Click 6) G3
*w/Double Time 5pts
6) Multiple Man (SN050) 32pts (KO) KO'ed!
Kinetic Accelerator G15, Standard LO G9
TTPCs: 2
Total: 497pts
M: 2 SA, 1 KO
Guido: 1 SA, 1 KO, 1 AST
Polaris: 1 AST
Pip: 1 SA
Madrox: 1 AST
V
Melkhor’s Arachnos
1. U Marauder* (-) - 170 pts KOKOKO
2. V Scirocco (1) - 100 pts F1
3. V Malaise (1) - 71 pts A6 @@
4. LE Ghost Widow (1) - 54 pts B9 @
5. U Diabolique* (2) - 50 pts B7
6. R Dr. Aeon (-) - 30 pts KOKOKO
Radiation Leak
When a character uses Regeneration or when a character is the target of Support, instead of following the rules for those abilities, roll one six-sided die and subtract 3 from the result. Treat a negative result as damage dealt to the character that may not be evaded or reduced.
Radiation Leak
When a character uses Regeneration or when a character is the target of Support, instead of following the rules for those abilities, roll one six-sided die and subtract 3 from the result. Treat a negative result as damage dealt to the character that may not be evaded or reduced.
Radiation Leak
When a character uses Regeneration or when a character is the target of Support, instead of following the rules for those abilities, roll one six-sided die and subtract 3 from the result. Treat a negative result as damage dealt to the character that may not be evaded or reduced.
1) Guido punches Sirocco
(10+ppx) 11 vs 18 - (5,4) 9 hits for 3 clicks to Sirocco
-SA to Guido
Free) M Outwit's Malaise's Mind Control SP
2) Pip troll-o-ports to B6, carrying Guido to A7. Pip promptly drops dead, but just out of range of Sirocco's TA, awarding a KO to Sirocco, the last to damage him
M clears!
That last TTPC will be saved for Crit Hits
DarkCorsair's X-Factor Investigations
1) M (WXM054) 200pts (Click 6) F3 @
2) Strong Guy (WXM012) 114pts (Click 2) A7 @
3) Polaris (MM031) 50pts (KO) KO'ed!
4) Havok (MM039) 44pts (KO) KO'ed!
*w/Lucky Break 5pts (USED)
*w/Recharge 5pts
5) Pip the Troll (HA006) 42pts KOKOKO
*w/Double Time 5pts
6) Multiple Man (SN050) 32pts (KO) KO'ed!
Kinetic Accelerator G15, Standard LO G9
TTPCs: 1
Total: 497pts
M: 2 SA, 1 KO
Guido: 2 SA, 1 KO, 1 AST
Polaris: 1 AST
Pip: 1 SA
Madrox: 1 AST
V
Melkhor’s Arachnos
1. U Marauder* (-) - 170 pts KOKOKO
2. V Scirocco (4) - 100 pts F1 @
3. V Malaise (1) - 71 pts A6
4. LE Ghost Widow (2) - 54 pts H4 @@
5. U Diabolique* (2) - 50 pts B7 @
6. R Dr. Aeon (-) - 30 pts KOKOKO
Radiation Leak
When a character uses Regeneration or when a character is the target of Support, instead of following the rules for those abilities, roll one six-sided die and subtract 3 from the result. Treat a negative result as damage dealt to the character that may not be evaded or reduced.