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In that case, Freddy will take 5 damage (4 + 3 for UHO) after Inv--enough to KO him. Do you want Ray to take a click via Young Justice ATA to save him?
HCFL Teams: The All-New, All-Different X-Men and the Justice Society of America
1. Cap pushes to use his Avengers Assemble SP to give Wanda a free move action.
Cap takes 1 click.
Free) Wanda phases to K-6.
Free) Wanda perplexes her Range by +1.
2. Captain Marvel uses HSS.
She rolls 6 for Breakaway--no Theme PC, per instructions.
Carol flies to M-14 and picks up the UHO.
She continues to N-13, where she attacks Freddy.
10 v 17
Carol rolls 1,3
Wanda PCs to 2,1 (She perplexed her Range by +1 earlier)
Carol uses her own PC, and re-roll is 4,3
Per instructions, Ray uses Theme PC, and re-roll is 4,3.
No further Theme PC, per instructions.
Hits for 7 damage, reduced to 5 by Inv.
Ray takes 1 click via Young Justice ATA to save Freddy, leaving Freddy on his last click.
Freddy drops the UHO.
Carol continues to P-20.
Carol gets 1 SA; no push damage because of
Ray gets 1 DFD for saving Freddy and takes a click from the second token.
3. Iron Man attacks Ray, using PS.
Ray's Alias roll = 6
No push damage to Iron Man because of
Free) Jewel moves to L-9.
Free) Iron Man outwits Robin's Perplex (IT: Ignores Hindering)
EDIT: I mixed up Robin and Stargirl. Iron Man doesn't have LOF to Robin, so no Outwit.
Free) Captain Marvel outwits Freddy's Attack special power.
Carol gets 1 DFD.
EDIT: Misread the map. Captain Marvel doesn't have LOF to Freddy from P-20, so no Outwit.
4. Jarvis moves to H-8.
PC Instructions:
Wanda will PC anything successful that she can see.
Theme PC on case by case basis; however, I will not use Theme PC to re-roll a breakaway by Freddy.
**********
Avengers
1. E Captain Marvel (GotG) 150 pts P-20 @@
2. E Iron Man (IIM) 150 pts P-14 @@
3. E Scarlet Witch (FFCW) 75 pts K-6
4. R Captain America (FFCA) (Click 2) 50 pts I-1 @@
5. U Sharon Carter (CW) [KO]
6. E Jewel (AOU) 25 pts L-9 @
7. Edwin Jarvis, 5 pts H-8 @
Objects: Kinetic Accelerator, Tombstone, Telephone Booth
Total: 500 pts
Theme PC: 5/5
Captain Marvel: 1 SA = 5 XP
Iron Man: 1 SA = 5 XP
Wanda: 1 AST = 5 XP
Jewel: 1 DFD = 5 XP
v
Young Justice
1) 112 JLTW037B Freddy Freeman (6/6) O14 @ (HSS Outwitted)
--3 BBF003 Not So Special
--10 FFF004 Nova Blast
2) 90 WKD15-011 Arrowette (1/6) G19 @
--5 BBF004 Recharge
3)75 SLOSH033R Stargirl (4/5) O18 @@
4) 74 TT054 The Ray (3/6) P13 @@
--6 SIF003 Vendetta
--10 AWF007 Armor Piercing
--3 SIF006 Alias (USED)
--12 MMF001 Automatic Regeneration
5) 79 CR013 Robin (2/6) N19 @@ [STEALTH]
YJ3 - That was a painful turn, let's see what I can do!
Free) Stargirl rolls a 3 for Belt/Rod: Stargirl can use Energy Shield/Deflection and Ranged Combat Expert
Free) Robin Perplex damage of Freddy to a 3.
1) Freddy attacks Iron man 10 v 17 invuln for 1 after. Jewel is only one with LoF for TTPC. Roll is 5,4 for a hit. TTPC Jewel into a 5,4 again and a hit! IM takes 1 after invuln. 1 SA Freddy, 1 AST Robin. No push for Jewel unless you wanted to.
The rest will clear! TTPC Case by Case
**********
Avengers
1. E Captain Marvel (GotG) 150 pts P-20 @@
2. E Iron Man (IIM) (Click 2) 150 pts P-14 @@
3. E Scarlet Witch (FFCW) 75 pts K-6
4. R Captain America (FFCA) (Click 2) 50 pts I-1 @@
5. U Sharon Carter (CW) [KO]
6. E Jewel (AOU) 25 pts L-9 @@
7. Edwin Jarvis, 5 pts H-8 @
Objects: Kinetic Accelerator, Tombstone, Telephone Booth
Total: 500 pts
Theme PC: 4/5
Captain Marvel: 1 SA = 5 XP
Iron Man: 1 SA = 5 XP
Wanda: 1 AST = 5 XP
Jewel: 1 DFD = 5 XP
v
Young Justice
1) 112 JLTW037B Freddy Freeman (6/6) O14 @@
--3 BBF003 Not So Special
--10 FFF004 Nova Blast
2) 90 WKD15-011 Arrowette (1/6) G19
--5 BBF004 Recharge
3)75 SLOSH033R Stargirl (4/5) O18 [ESD/RCE]
4) 74 TT054 The Ray (3/6) P13
--6 SIF003 Vendetta
--10 AWF007 Armor Piercing
--3 SIF006 Alias (USED)
--12 MMF001 Automatic Regeneration
5) 79 CR013 Robin (2/6) N19 [STEALTH]
4 ATA100 Young Justice -- On All
499 -- YJ Theme Team
4/5 TTPC
Stats:
Ray - 1 SA, 1 KO, 1 DFD
Robin - 2 AST
Freddy - 1 SA
Free) Stargirl rolls a 2: Stargirl has a range value of 4 "two targets" and can use Combat Reflexes, Incapacitate, and the Sharpshooter ability.
1) Robin moves to J21
Free) Robin Perplex Arrowette movement +1
2) Arrowette RS to K21 (9 move 1/2 to 5, 1/2 to 3 hindering, +1 perplex). Shooting at IM, 10 v 17 +1 hind +1 perplex for 3-1 toughness. Roll is 2,1 for a miss. TTPC Stargirl for a 5,3 miss by 1.
3) Stargirl moves to O13, no push due to indom
4) Ray attacks IM, 10-1+1 (perplex/vendetta) v 17+1 (perplex). Roll is 3,5 for a hit. PC Witch to 4,1 miss (dang nabbit!!!!)
Ray provides stealth for stargirl and freddy.
Clear Freddy, TTPC Case by case.
**********
Avengers
1. E Captain Marvel (GotG) 150 pts P-20
2. E Iron Man (IIM) (Click 2) 150 pts P-14 (Defense +1)
3. E Scarlet Witch (FFCW) 75 pts O-8 @
4. R Captain America (FFCA) (Click 2) 50 pts I-1
5. U Sharon Carter (CW) [KO]
6. E Jewel (AOU) 25 pts L-9
7. Edwin Jarvis, 5 pts H-8
Objects: Kinetic Accelerator, Tombstone, Telephone Booth
Total: 500 pts
Theme PC: 4/5
Captain Marvel: 1 SA = 5 XP
Iron Man: 1 SA = 5 XP
Wanda: 1 AST = 5 XP
Jewel: 1 DFD = 5 XP
v
Young Justice
1) 112 JLTW037B Freddy Freeman (6/6) O14 [Stealth]
--3 BBF003 Not So Special
--10 FFF004 Nova Blast
2) 90 WKD15-011 Arrowette (1/6) K21 @
--5 BBF004 Recharge
3)75 SLOSH033R Stargirl (4/5) O13 @ [CR/SHARP/INCAP/4 RANGE] [Stealth]
4) 74 TT054 The Ray (3/6) P13 @ [Stealth]
--6 SIF003 Vendetta
--10 AWF007 Armor Piercing
--3 SIF006 Alias (USED)
--12 MMF001 Automatic Regeneration
5) 79 CR013 Robin (2/6) J21 @ [STEALTH]
4 ATA100 Young Justice -- On All
499 -- YJ Theme Team
3/5 TTPC
Stats:
Ray - 1 SA, 1 KO, 1 DFD
Robin - 2 AST
Freddy - 1 SA