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Free) Skrull General throws Leadership: 6/success! +1 Action, token off Jarvis
1/Avengers) Jarvis moves to B10. This time he's got WP for that push damage
Free) Jarvis OW Jack's Toughness
2) Skrull Warrior charge to D10 to attack Jack
-9 vs 17 - (1,2) 3 is nowhere close to good!
3) Porthos attacks Bucky with Blades
-8 vs 17 - a (2,1) 3 is just as ineffective as the last time I rolled it!
4) Super Skrull RS to A9 to shoot at Jack
-10 vs 17 - a (3,4) 7 would hit exactly for 3 clicks
-Jack TTPC: (3,1) 4 will miss - token to Jack, push to Super Skrull
5) Lyja will shoot at Jack (no Energy Explosion)
-10 vs 17 - a (4,4) 8 would hit for 2 clicks, with KB dealing out a 3rd
Free) Skrull General throws Leadership: 6/success! +1 Action, token off Jarvis
1/Avengers) Jarvis moves to B10. This time he's got WP for that push damage
Free) Jarvis OW Jack's Toughness
2) Skrull Warrior charge to D10 to attack Jack
-9 vs 17 - (1,2) 3 is nowhere close to good!
3) Porthos attacks Bucky with Blades
-8 vs 17 - a (2,1) 3 is just as ineffective as the last time I rolled it!
4) Super Skrull RS to A9 to shoot at Jack
-10 vs 17 - a (3,4) 7 would hit exactly for 3 clicks
-Jack TTPC: (3,1) 4 will miss - token to Jack, push to Super Skrull
5) Lyja will shoot at Jack (no Energy Explosion)
-10 vs 17 - a (4,4) 8 hits for 2 clicks, with KB dealing out a 3rd
-SA, push to Lyja, AST to Jarvis
6) Spider-Man tries to swing on Namor
-Namor Shape-Change: 4/fail
-10 vs 17 - a (1,2) 3 is weirdly familiar and entirely useless! HO destroyed
-Spidey is indomitable, and takes no push click
Free) All Skrulls EXCEPT Jarvis copy the F4 TA
End of Turn - Super Skrull opts for ESD
Skrull General clears
TTPC Instructions:
If Skrull Warrior or Skrull General can see an SA on Super Skrull or Lyja, I will use 1 TTPC on that SA
-General will use TTPC first, if he can't see then go to Warrior
-No TTPC in any other situations
As much as I appreciate the SC on Namor, this version of him doesn't share the Invaders keyword, and I believe the rules only grant him the Invaders keyword for TTPC and theme xp purposes.
Turn 4B) Invaders
US Agent Leadership:1
Bucky will push to punch Porthos Skrull roll:4 SC roll: 6 Man this is gonna be an annoying game! No dmg due to willpower
Free) Bucky will borrow Blazing Skull's Def
Cap'n will running shot to B-5 Shield Ricochet vs Jarvis Skrull Roll:1
11 vs 15 hits with a 6,2 for 3 dmg. 1 SA Cap'n
Free) Cap'n cleverly throws his shield so it ricochets of Jarvis's head and bear down on the Super Skrull. Skrull roll:5 11 on 17+2 ESD barely misses with a 4,3
Turn 5B) Invaders
US Agent Leadership:4
Blazing Skull will swing at Porthos Skull Roll:4 SC Roll:4 Moment of truth 9 vs 15+2
misses with a 5,1
US Agent Charges to M-11 to attack Porthos Skrull roll:6 yep...skrulls man
Radiance will shoot at Spiderman Skrull roll:5 10 vs 18 4,2 for a miss
Namor will swing at spiderman Skrull roll:5 11 vs 18 misses with a 2,3
Union Jack will attack the skrull warrior Skrull Roll:4 10 vs 16+2CR BCF misses barely with a 5,2
Cap'n will push to RS to G-6 against Spiderman Skrull roll:1 11 vs 18 omg actually a hit with 6,4 since he is named, do you want Spiderman to TTPC?
Turn 5B) Invaders
US Agent Leadership:4
Blazing Skull will swing at Porthos Skull Roll:4 SC Roll:4 Moment of truth 9 vs 15+2
misses with a 5,1
US Agent Charges to M-11 to attack Porthos Skrull roll:6 yep...skrulls man
Radiance will shoot at Spiderman Skrull roll:5 10 vs 18 4,2 for a miss
Namor will swing at spiderman Skrull roll:5 11 vs 18 misses with a 2,3
Union Jack will attack the skrull warrior Skrull Roll:4 10 vs 16+2CR BCF misses barely with a 5,2
Cap'n will push to RS to G-6 against Spiderman Skrull roll:1 11 vs 18 omg actually a hit with 6,4 Spiderman's SS roll:3 Spiderman takes 3 dmg and Cap gets 1 SA
Free)Captain's shield ricochet's off a nearby wall and bears down on spiderman for another hit Skrull roll: 4
Captain vs Spiderman 11-1DDM vs 16 Will hit for a KO with a 1,6 do you want to TTPC now?
US Agent Leadership:4
Blazing Skull will swing at Porthos Skull Roll:4 SC Roll:4 Moment of truth 9 vs 15+2
misses with a 5,1
US Agent Charges to M-11 to attack Porthos Skrull roll:6 yep...skrulls man
Radiance will shoot at Spiderman Skrull roll:5 10 vs 18 4,2 for a miss
Namor will swing at spiderman Skrull roll:5 11 vs 18 misses with a 2,3
Union Jack will attack the skrull warrior Skrull Roll:4 10 vs 16+2CR BCF misses barely with a 5,2
Cap'n will push to RS to G-6 against Spiderman Skrull roll:1 11 vs 18 omg actually a hit with 6,4 Spiderman's SS roll:3 Spiderman takes 3 dmg and Cap gets 1 SA
Free)Captain's shield ricochet's off a nearby wall and bears down on spiderman for another hit Skrull roll: 4
Captain vs Spiderman 11-1DDM vs 16 Will hit for a KO with a 1,6
Spiderman Skrull TTPC's it to a 4,2 still a hit for 3 and the KO. All Skrulls heal 1 from FF TA and then lose wildcard. Cap gets 1 SA and 1 clix dmg from pushing.
Bucky clears and borrows blazing skulls def again
2) Super Skrull RS in place, placing Jarvis from B9 to B8. He shoots at Namor (Invuln OW)
-10 vs (17+Hindering) 18 - a (6,6) 12 would hit for (3+crit) 4 clicks (no KB, no injuries in Pre-season)
TTPC with Namor or Jack?
2) Super Skrull RS in place, placing Jarvis from B9 to B8. He shoots at Namor (Invuln OW)
-10 vs (17+Hindering) 18 - a (6,6) 12 would hit for (3+crit) 4 clicks (no KB, no injuries in Pre-season)
-Jack brings some TTPC to the fight: (2,2) 4 is a miss!
-Token, push, 1 DFD to Jack!
3) Lyja takes a shot at Jack
-10 vs 16 - a (2,5) 7 would hit for 2/KO