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Map and recap update:
Just a reminder that my standard object are listed but not on the map
Added placement of your objects to the recap.
AoA: X-Men Turn 1B
Free) Magneto leadership roll [4]
Free) Blink leadership roll [6] [X-Men +1 AV]
Free) Cpt. Jim Gordon leadership roll [4]
1) Magneto power actions to destroy blocking P-6/7 to obtain Scrap Metal. [+2]
2) Blink "group teleports" to E-12 dropping Magneto in E-13, Sabertooth/WC in D-13, and Cpt. Jim Gordon in F-13.
Free) Magento uses both [-2] Scrap Metal to attack Green Arrow.
(10+1ATA=11AV 3+2HO=5dmg) vs. (17+2CR=19DV)
1st Scrap Attack [3,2] misses
Cpt. Jim Gordon TTPC
Re-roll is [2,6] hits
Green Arrow TTPC
Re-roll is [5,6] hits for 5dmg Green Arrow on click 6
2nd Scrap Attack
(10+1ATA=11AV 3+2HO-1DDM=4dmg) vs. (16DV)
Roll is [3,5] hits for the KO
Magneto: 1 - SA, 1 - KO
Blink: 1 - AST
Cpt. Jim Gordon: 1 - AST
Free) Sabertooth releases Wild Child into E-14
3) Wild Child attacks Martin Manhunter with Claws
(11AV B/C/F EW) vs. (18DV Imper)
Attack is [3,4] hits
Pause for TTPC? Martin Manhunter, Simon Bez, Catwoman?
BFC: BACK ALLEY BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are no affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
Map and recap update:
Just a reminder that my standard object are listed but not on the map
Added placement of your objects to the recap.
AoA: X-Men Turn 1B
Free) Magneto leadership roll [4]
Free) Blink leadership roll [6] [X-Men +1 AV]
Free) Cpt. Jim Gordon leadership roll [4]
1) Magneto power actions to destroy blocking P-6/7 to obtain Scrap Metal. [+2]
2) Blink "group teleports" to E-12 dropping Magneto in E-13, Sabertooth/WC in D-13, and Cpt. Jim Gordon in F-13.
Free) Magento uses both [-2] Scrap Metal to attack Green Arrow.
(10+1ATA=11AV 3+2HO=5dmg) vs. (17+2CR=19DV)
1st Scrap Attack [3,2] misses
Cpt. Jim Gordon TTPC
Re-roll is [2,6] hits
Green Arrow TTPC
Re-roll is [5,6] hits for 5dmg Green Arrow on click 6
2nd Scrap Attack
(10+1ATA=11AV 3+2HO-1DDM=4dmg) vs. (16DV)
Roll is [3,5] hits for the KO
Magneto: 1 - SA, 1 - KO
Blink: 1 - AST
Cpt. Jim Gordon: 1 - AST
Free) Sabertooth releases Wild Child into E-14
3) Wild Child attacks Martin Manhunter with Claws
(11AV B/C/F EW) vs. (18DV Imper)
Attack is [3,4] hits
Blades roll is [2] Martin Manhunter now on click 3
Sabretooth/WC: SA - 1
Free) Magneto picks up Blink and sidesteps to C-15 and drops Blink in D-16
BFC: BACK ALLEY BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are no affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
BFC: BACK ALLEY BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are no affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
BFC: BACK ALLEY BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are no affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
BFC: BACK ALLEY BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are no affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
Free) Magneto leadership roll [5] success! Removes token from Blink.
+1 AV everyone except Sabertooth
Free) Blink leadership roll [3] miss
Free) Cpt. Jim Gordon leadership roll [4] miss
Free) Magneto breakaway sidestep roll [3] fails
1) Magneto pushes to power action to add scrap metal [+2] from A-21/22 and B-21/22.
indom soaks the push.
2) Cpt. Jim Gordon pushes to shoot at Stargirl
(10+1ATA=11AV 3dmg) vs. (16+1hindering=17DV)
Attack is [1,4] misses
TTPC Sabertooth
Re-Roll is [2,2] misses
Push soaked by indom.
3) Blink flurry on Stargirl
(11+1ATA=12AV 3dmg) vs. (16+2CR=18DV)
1st Attack is [3,3] hits for 3dmg no knock back due to CR Stargirl now on click 6
2nd Attack is [3,3] hits for the KO
Blink: SA - 1, KO - 1
Magneto: AST - 1 for leadership ATA
4) Sabertooth will push and take a Contingency token to [+1AV] and try to blades Catwoman
(12+1Con=13AV blades) vs. (17+2CR=19DV)
Attack is [6,5] hits
Catwoman has TTPC LoF for attack or blades roll?...
BFC: BACK ALLEY BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are no affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
Free) Magneto leadership roll [5] success! Removes token from Blink.
+1 AV everyone except Sabertooth
Free) Blink leadership roll [3] miss
Free) Cpt. Jim Gordon leadership roll [4] miss
Free) Magneto breakaway sidestep roll [3] fails
1) Magneto pushes to power action to add scrap metal [+2] from A-21/22 and B-21/22.
indom soaks the push.
2) Cpt. Jim Gordon pushes to shoot at Stargirl
(10+1ATA=11AV 3dmg) vs. (16+1hindering=17DV)
Attack is [1,4] misses
TTPC Sabertooth
Re-Roll is [2,2] misses
Push soaked by indom.
3) Blink flurry on Stargirl
(11+1ATA=12AV 3dmg) vs. (16+2CR=18DV)
1st Attack is [3,3] hits for 3dmg no knock back due to CR Stargirl now on click 6
2nd Attack is [3,3] hits for the KO
Blink: SA - 1, KO - 1
Magneto: AST - 1 for leadership ATA
4) Sabertooth will push and take a Contingency token [-1] to attack [+1AV] and try to blades Catwoman
(12+1Con=13AV blades) vs. (17+2CR=19DV)
Attack is [6,5] hits
Blades roll is [2] Catwoman now on click 3
Push soaked by indom
Sabertooth: SA - 1
BFC: BACK ALLEY BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are no affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
Map: Avengers Island
unable to edit on iPad
Last edited by MightyQ11; 06/17/2016 at 00:17..
Reason: Corrected Catwoman (3/6) and 2nd token to Simon Baz
BFC: BACK ALLEY BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are no affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.