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At least Faust hasn't hit his Spirit Bomb power. I really hope he doesn't, and I'm serious. This is probably the last game I'm using him.
SSoV 6a
BoT) Faust's d20...11.
All friendly characters can use the Carry ability and ignore speed combat symbols when they do. Friendly characters may be given a move action after they have been carried.
BoT) Mallah's Leadership...6. He takes a token off himself.
Free) Faust perplexes Mallah's attack up by 1.
Free) Mallah Perplexes his own damage up by 1.
1) Mallah Running Shots to V15 and uses Energy Explosion, targeting Barry. 12 on 17...5+5 for a 10.
Barry's Super Senses? (C'mon Barry!) 1. Barry takes 4 damage for the KO. 1 SA, 1 KO for M'sieur Mallah.
Does Wally take splash damage? 1. Wally takes 2 damage. Mallah is deadly this game, holy crap.
Clearing everyone else.
EoT) Psycho adds a token to Contingency Plan.
Secret Society of Super-Villains
1) WF052 Monsieur Mallah 150 pts V-15 @
w/ The Society 3 pts
- 3 SA
- 1 KO
2) SMWW039 Doctor Psycho 100 pts F15 K-18
w/ Contingency Plan 12 pts (2 token)
w/ The Society 3 pts
3) WKD-015 Amazo 130 pts F16 R-15 (Probability Control, Hypersonic Speed)
w/ Alias 3 pts
w/ The Society 3 pts
4) WKD-027 Felix Faust 80 pts J23 P-16
w/ The Society 3 pts
Characters with a range value greater then 6 have a range value of 6 instead. Perplex may not be used to increase a range value to a number greater than 6. Powers and abilities that affect characters up to 10 squares away instead affect characters only up to 6 squares away.
Characters with a range value greater then 6 have a range value of 6 instead. Perplex may not be used to increase a range value to a number greater than 6. Powers and abilities that affect characters up to 10 squares away instead affect characters only up to 6 squares away.
Your force may be given any number of non-free actions. For each non-free action beyond your action total you use, decrease all opponents' action total by 1 (minimum 1) on their next turn.
BoT) Brain is detached from Mallah, and gets placed in W15.
1) Psycho moves to N21.
2) Brain tries to Mind Control Jay Garrick. 11 on 17...4+2 for a 6. Jay's Mind Controlled. 1 SA for Mallah.
MC) Jay uses Hypersonic Speed and moves to V21, attacking Wally West. 10 on 19...2+3 for a 5. He whiffs.
3) Monsieur Mallah fires at Jay Garrick using Energy Explosion. 11 on 17...1+4 for a 5. Amazo probs...4+5 for a 9. Jay takes 3 for the KO, Wally West takes 2 splash damage. 1 SA for Mallah.
Free) Mallah Perplexes Amazo's attack up by 1.
Free) Faust Perplexes Amazo's attack up by 1.
4) Amazo uses Hypersonic Speed and zooms to V21, attack Wally West. 12 on 18...6+1 for a 7. Wally gets socked for 3 and gets KO'ed. 1 SA for Amazo. Amazo ends up at S21.
Free) Amazo copies Future Wally West's Toughness.
It's all up to Wally West now.
Secret Society of Super-Villains
1) WF052 Monsieur Mallah 150 pts V-15 @@
w/ The Society 3 pts
- 5 SA
- 1 KO
2) SMWW039 Doctor Psycho 100 pts F15 N-21 @
w/ Contingency Plan 12 pts (3 tokens)
w/ The Society 3 pts
3) WKD-015 Amazo 130 pts F16 S-21 (Probability Control, Hypersonic Speed, Toughness) @
w/ Alias 3 pts
w/ The Society 3 pts
4) WKD-027 Felix Faust 80 pts J23 P-16
w/ The Society 3 pts
5) WF052bt Brain W-15 @
Characters with a range value greater then 6 have a range value of 6 instead. Perplex may not be used to increase a range value to a number greater than 6. Powers and abilities that affect characters up to 10 squares away instead affect characters only up to 6 squares away.
Characters with a range value greater then 6 have a range value of 6 instead. Perplex may not be used to increase a range value to a number greater than 6. Powers and abilities that affect characters up to 10 squares away instead affect characters only up to 6 squares away.
Characters with a range value greater then 6 have a range value of 6 instead. Perplex may not be used to increase a range value to a number greater than 6. Powers and abilities that affect characters up to 10 squares away instead affect characters only up to 6 squares away.
Characters with a range value greater then 6 have a range value of 6 instead. Perplex may not be used to increase a range value to a number greater than 6. Powers and abilities that affect characters up to 10 squares away instead affect characters only up to 6 squares away.
Characters with a range value greater then 6 have a range value of 6 instead. Perplex may not be used to increase a range value to a number greater than 6. Powers and abilities that affect characters up to 10 squares away instead affect characters only up to 6 squares away.
Characters with a range value greater then 6 have a range value of 6 instead. Perplex may not be used to increase a range value to a number greater than 6. Powers and abilities that affect characters up to 10 squares away instead affect characters only up to 6 squares away.
Flash (Barry) 149 pts 3 XP
*w/Pummel 10 pts
*w/Flash Family ATA 5 pts
Flash (Jay) 120 pts 17 XP
*w/Brilliant Tactician 20 pts
Flash (Wally) 149 pts 38 XP
*w/Sneak 5 pts
*w/Armor Piercing 10 pts
Bart Allen 92 pts 20 XP
Liberty Belle 84 pts
Max Mercury 125 pts 25 XP
Johnny Quick 50 pts
XS 82 pts
*w/Armor Piercing 10 pts
Dark Flash 110 pts 20 XP
*w/Endurance 5 pts
*w/Camouflage 8 pts
Central City Police 25 pts x2
Central City Police Captain 40 pts
Cosmic Treadmill 8 pts
185 RP 3-2 968 VP
this game
25 bonus XP split 6,6,6,7
post game stats
Flash (Barry) 149 pts 9 XP
*w/Pummel 10 pts
*w/Flash Family ATA 5 pts
Flash (Jay) 120 pts 23 XP
*w/Brilliant Tactician 20 pts
Flash (Wally) 149 pts 44 XP
*w/Sneak 5 pts
*w/Armor Piercing 10 pts
Bart Allen 92 pts 20 XP
Liberty Belle 84 pts
Max Mercury 125 pts 25 XP
Johnny Quick 50 pts
XS 82 pts
*w/Armor Piercing 10 pts
Dark Flash 110 pts 27 XP
*w/Endurance 5 pts
*w/Camouflage 8 pts
Central City Police 25 pts x2
Central City Police Captain 40 pts
Cosmic Treadmill 8 pts
185 RP 3-3 968 VP
"A black astronaut, Cyril! That’s like killing a unicorn!” - Archer
HCFL: Dark Knights/Infinity Watch