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Sideline: JLSGB001 Parademon 10pts (max 3 at anyone time)
Loyalty
After forces are placed in their starting areas but before the first player's first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chose team ability until the end of the game and can't use any other team ability.
3. Brek dual targets Parademon B and Darkseid for incap. AV 11 vs DV 15 (-2 PD), 17 (-2 PD). Roll is a 2, 4 for a hit on both. both take a token and Parademon B is KO'ed. 1 SA, 1 KO to Brek, 1 AST to Cos.
(free) Jimmy perps up Garth's att +1
(free) Yera perps up Garth's dam +1
(free) CP token to increase Garth's att +1
4. Garth RS to G15 and EE on Darkseid. AV 13 (+1 CP, +1 perp, +1 NSS) vs DV 18 (-1 PD). +2 dam Enhancement. Roll is a 6, 2. Imperv roll is a 4. Darkseid takes 4 clicks after Imperv, and the Parademon A takes a click of splash damage after Toughness for the KO. Garth takes a push click. 1 SA, 1 KO to Garth, 1 AST to Rokk, 1 AST to Brek, 1 AST to GCD
(free) Rond sidesteps to I19
(free) Yera sidesteps to H21
(free) CP token
-----------------------------------------------------------------------------
Legion of Super Heroes
1) Cosmic Boy (SLOSH)* 70 pts (1/6) H23 @ [3 AST]
* Contingency Plan 12 pts $
2) Lightning Lad* 70 pts (2/6) G15 @@ [2 SA, 2 KO]
* Heightened Reflexes 10 pts
* Not So Special 3 pts
3) Polar Boy 78 pts (1/6) H15 @ [1 SA, 1 KO, 1 AST]
4) Rond Vidar* 80 pts (1/5) I19
* Green Crossbow Construct 10 pts
5) Chameleon Girl 115 pts (1/6) H21 [1 AST]
6) Gotham City Detective 27 pts (1/5) H14 @ [1 AST]
7) Jimmy Olsen 25 pts (1/3) M18 [1 AST]
Sideline: JLSGB001 Parademon 10pts (max 3 at anyone time)
Loyalty
After forces are placed in their starting areas but before the first player's first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chose team ability until the end of the game and can't use any other team ability.
1) Brutaal pushes to charge to G-13 picks up HO and bashes it on the GCD
(11+1Brut=12AV 4+3HO=7dmg) vs. (17DV)
Attack is [1,3] misses
After actions resolve push soaked by willpower
Free) Darkseid sidesteps to B-15 into hindering
Darkseid clears
End Turn
-----------------------------------------------------------------------------
Legion of Super Heroes
1) Cosmic Boy (SLOSH)* 70 pts (1/6) H23 @
[3 AST]
* Contingency Plan 12 pts $
2) Lightning Lad* 70 pts (2/6) G15 @@
[2 SA, 2 KO]
* Heightened Reflexes 10 pts
* Not So Special 3 pts
3) Polar Boy 78 pts (1/6) H15 @
[1 SA, 1 KO, 1 AST]
4) Rond Vidar* 80 pts (1/5) I19
* Green Crossbow Construct 10 pts
5) Chameleon Girl 115 pts (1/6) H21
[1 AST]
6) Gotham City Detective 27 pts (1/5) H14 @
[1 AST]
7) Jimmy Olsen 25 pts (1/3) M18
[1 AST]
UHO - used turn 4B
LO - M-13
Kinetic Accelorator - G-9
TTPC 2/2 CbC please
Sideline: JLSGB001 Parademon 10pts (max 3 at anyone time)
Loyalty
After forces are placed in their starting areas but before the first player's first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chose team ability until the end of the game and can't use any other team ability.
(free) Yera chooses flight, giant, flurry, sidestep.
(free) Ron sidesteps to G17
(free) Brek sidesteps to G16
1. Cos flies to G18
(free) Jimmy perps up Rond's dam +1
(free) CP token to increase Rond's att +1
2. Rond RCE on Darkseid. +2 att. AV 13 vs DV 18 (-2 PD). +1 dam Enhancement. Roll is a 3, 2 for barely the hit. Imperv roll is 3. Darkseid takes 3 clicks after Imperv. 1 SA to Rond, 1 AST to Jimmy, 1 AST to Cos, 1 AST to Brek.
(free) Jimmy perps up Yera's dam +1
(free) Yera perps up her att +1
3. Yera charges to D17 and flurries on Darkseid. AV 11 vs DV 18. Roll is a 5, 1. I'll have the GCD reroll that to a 6, 5 for the hit. Theme team reroll from Darkseid is a 1, 5 for the miss. 2nd flurry roll is a 2, 1 for the big miss.
4. Brek pushes to incap on Darkseid. AV 10 vs DV 17 (-2 PD). Roll is a 6, 4 for the hit. Darkseid gets another token. 1 push click to Brek. 1 SA to Brek.
(free) CP token
-----------------------------------------------------------------------------
Legion of Super Heroes
1) Cosmic Boy (SLOSH)* 70 pts (1/6) G18 @@ [4 AST]
* Contingency Plan 12 pts $
2) Lightning Lad* 70 pts (2/6) G15 [2 SA, 2 KO]
* Heightened Reflexes 10 pts
* Not So Special 3 pts
3) Polar Boy 78 pts (2/6) G16 @@ [2 SA, 1 KO, 2 AST]
4) Rond Vidar* 80 pts (1/5) G17 @ [1 SA]
* Green Crossbow Construct 10 pts
5) Chameleon Girl 115 pts (1/6) D17 @ [1 AST]
6) Gotham City Detective 27 pts (2/5) H14 @@ [1 AST]
7) Jimmy Olsen 25 pts (1/3) M18 [2 AST]
UHO - used turn 4B
LO - M-13
Kinetic Accelorator - G-9
TTPC 1/2 CbC please
Sideline: JLSGB001 Parademon 10pts (max 3 at anyone time)
Loyalty
After forces are placed in their starting areas but before the first player's first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chose team ability until the end of the game and can't use any other team ability.