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Two quick notes which might come into effect for you:
1. I don't know exactly how we deal with BFCs here, but there exists one that would deal one damage to Ward at the beginning of your turn. You didn't address that, so I am assuming either A. You didn't notice or B. They don't come into effect until turn X or something
2. I don't think Hydra TA comes into effect there because Captain America is not adjacent to Ward and I don't think you have another character with Hydra TA. That wouldn't have mattered this last turn, but I want to make sure.
My guess is your original intent was to sidestep Ward to J19, which would solve both of these problems.
Last edited by TonyStarkPrime; 04/16/2017 at 18:56..
I was browsing the game and I noticed your ttpc totals. Since it is only a 300 point game then we are limited to only 3 ttpc uses even if we have 4+ characters.
I was browsing the game and I noticed your ttpc totals. Since it is only a 300 point game then we are limited to only 3 ttpc uses even if we have 4+ characters.
Thanks! I was going to look up the rules on that eventually, I just didn't get around to it.
2. MACH-IV uses running shot to move to F17 and shoot at Ward and Mockingbird. Ward’s defense is 18, Mockingbird’s defense is 15. MACH-IV’s attack is 10. Attack roll is 1,4. All three damage goes into Mockingbird for the KO.
MACH IV rolls for his trait. Roll is a 6. An action token is removed from Speed Demon.
3. Speed Demon uses Hypersonic. Breakaway roll is a 6. Speed Demon sets down a Shadow Token at I21 and moves to H10. He punches Hawkeye to attempt the KO. 11 vs 16, I need a 5 for the KO. Roll is a 5,6. Hawkeye is KOed.
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SHIELD: Civil War (home)
1) Bucky (AV)* 30 pts F22
* Not So Special 3 pts
2) Multiple Man (SIN)* 17 pts J22 @
* Not So Special 3 pts
3) Captain America (Earth X) 65 pts J21 @@ [1 AST]
4) Agent Ward 55 pts (2) L17 [1 SA, 1 KO]
5) Hawkeye (Movie) 65 pts KOKOKO
6) Multiple Man (SIN) 17 pts M22 @
7) Mandroid Armor 28 pts H22 [1 AST]
8) Mockingbird (SIN) 17 pts KOKOKO
Objects: LO H14, LO I13, HO K13
Total - 300 pts
so how does the shadow thing work? do I have to breakaway from it?
I can make attacks to characters adjacent to it, but I am still in whatever square I am in. So you don't have to break away from it, but if you have a probber right next to it or something that wouldn't work either.
1. Cap RS to K17 and takes a shot at Speed Demon. +2 range SHIELD TA. AV 11 vs DV 18 (+1 HT, -1 Hydra). Roll is a 3, 3. By one again. Ugh that's annoying.
2. Bucky moves to E18
3. MM2 moves to F18
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SHIELD: Civil War (home)
1) Bucky (AV)* 30 pts E18 @
* Not So Special 3 pts
2) Multiple Man (SIN)* 17 pts F18 @
* Not So Special 3 pts
3) Captain America (Earth X) 65 pts K17 @ [1 AST]
4) Agent Ward 55 pts (2) L17 [1 SA, 1 KO]
5) Hawkeye (Movie) 65 pts KOKOKO
6) Multiple Man (SIN) 17 pts F16
7) Mandroid Armor 28 pts L18 [1 AST]
8) Mockingbird (SIN) 17 pts KOKOKO
Objects: LO H14, LO I13, HO K13
Total - 300 pts
5A:
1. Speed Demon uses Hypersonic to place a shadow marker at L16, move to N11, and attack Captain America X. 11 on your 17, I need a 6 to hit for 3. Roll is a 6,1 hit!
2. Songbird makes a TK object attack (something I have done literally once in my heroclix career before) against Captain America X using the HO in K13. 8 on your 18 (9+1 for hindering), I need a 10 for 3 damage and the KO.
Roll is a 5,3 miss.
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SHIELD: Civil War (home)
1) Bucky (AV)* 30 pts E18 @
* Not So Special 3 pts
2) Multiple Man (SIN)* 17 pts F18 @
* Not So Special 3 pts
3) Captain America (Earth X) (4) 65 pts K17 @ [1 AST]
4) Agent Ward 55 pts (2) L17 [1 SA, 1 KO]
5) Hawkeye (Movie) 65 pts KOKOKO
6) Multiple Man (SIN) 17 pts F16
7) Mandroid Armor 28 pts L18 [1 AST]
8) Mockingbird (SIN) 17 pts KOKOKO
Objects: LO H14, LO I13, HO K13
Total - 300 pts
1. Mandroid uses a power action to increase Cap's dam +1
2. Cap takes a shot at Mach. AV 10 vs DV 16 (-1 Hydra). Roll is a 2, 4 for the hit. Mach takes 2 clicks after Invuln. Cap takes a mystics click. 1 SA to Cap, 1 AST to Mandroid.
3. MM6 takes a swing at Mach. AV 9 vs DV 16. Roll is a 1, 3 for the miss.
----------------------------------------------
SHIELD: Civil War (home)
1) Bucky (AV)* 30 pts E18
* Not So Special 3 pts
2) Multiple Man (SIN)* 17 pts F18
* Not So Special 3 pts
3) Captain America (Earth X) (5) 65 pts K17 @@ [1 SA, 1 AST]
4) Agent Ward 55 pts (2) L17 [1 SA, 1 KO]
5) Hawkeye (Movie) 65 pts KOKOKO
6) Multiple Man (SIN) 17 pts F16 @
7) Mandroid Armor 28 pts L18 @ [2 AST]
8) Mockingbird (SIN) 17 pts KOKOKO
Objects: LO H14, LO I13, HO K13
Total - 300 pts