You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
ATA) Bizarro takes +2 Speed, -2 to Manta
ATA) Cold takes +2 Range, -2 to Manta
ATA) Luthor/Joker take +2DEF Range, -2 to Manta
1) Luthor/Joker move to G17, putting Grundy in H17 and Manta in G18
2) Bizarro (+2SPD) HSS to L11, picking up the HO under Riddler. He attacks Misty.
-9 vs 17 - a (3,5) 8 would hit for (3+2HO-Tough) 4 clicks of damage
-Misty TTPC: (1,6) 7 - miss
-L/J PC it: (3,2) 5 - miss
-Grundy tries a TTPC: (3,3) 6 - end result is a miss! HO destroyed
-Tokens on Misty and Grundy
3) Cold moves to F17, then throws a barrier to K11/L10/M11/N11
Free) Luthor sidestep to F18
PC/TTPC case by case, but never on a non-critical hit on Grundy or Manta
Luthor will MM onto Manta first, then Cold (unless he's hit for only 1 click and Cold's toughness would = no damage)
Cold's barrier currently only affects Voodoo, since Misty has no active speed powers.
===========================
Legion of Doom (home)
1) Lex Luthor & the Joker 75pts* (Click 1) F18 @ (+2DEF)
2) Captain Cold 60pts* (Click 1) F17 @ (+2RANGE)
3) The Riddler (JW051) 50pts (Click 1) C16
4) Solomon Grundy 48pts (Click 1) H17 @
5) Bizarro 25pts* (Click 9) L11 @ (+2SPD)
-1 Token
6) Black Manta 24pts* (Click 1) G18 (-2SPD/-2DEF/-2RNG)
*All My Teammates Are Useless ATA 4ptsx4 = 16pts
Total: 298pts
TTPC: 2
HO G16/LO O12
Cold: 1 DFD
vs.
Heroes for Hire
1) Johnny Blaze 50 pts (4/4) G2
2) Falcon 50 pts (5/5) N9 @
3) Brother Voodoo 79 pts (6/6) N10 @
4) Misty Knight 70 pts (5/5) M10 @
w/ Contingency Plan 12 pts @@
HfH ATA on all 32 pts. Tokens: @@@@
ATA) Luthor/Joker takes +2AV from Manta
ATA) Cold takes +2DEF from Manta
Free) L/J sidestep to G17
Free) Cold copies Superman Enemy TA
Free) L/J Outwits Voodoo's Super Senses
1) Luthor/Joker duo attack
-First attack on Voodoo - (11+2ATA) 13 vs 18/Enhance from Cap Cold - (4,6) 10 hits Voodoo for 4 clicks - No HfH within range/LoF for TTPC
**EDIT - Ignore the second attack - realized Voodoo gained stealth and L12 is Hindering - L/J has no second valid target
-2 SA, 1 KO to L/J, 1 AST to Cap Cold. Indom absorbs the push click
2) Bizarro (Imp. Move Ig Char) moves to F18 - Indom absorbs the push click
3) Riddler moves up to G16 (Stealth)
Free) Riddler OW Falcon's Carry ability
Free) Riddler drops the Clue in F16, and takes away Falcon's Charge
Grundy and Cold clear
PC/TTPC CBC for next turn, please, but not on any SA on Grundy or Manta
L/J will Mastermind onto Grundy, then Manta
===========================
Legion of Doom (home)
1) Lex Luthor & the Joker 75pts* (Click 1) G17 @@ (+2ATK)
2) Captain Cold 60pts* (Click 1) F17 (+2DEF)
3) The Riddler (JW051) 50pts (Click 1) G16 (Stealth)
4) Solomon Grundy 48pts (Click 1) H17
5) Bizarro 25pts* (Click 5) F18 @@
-1 Token
6) Black Manta 24pts* (Click 1) G18 (-2ATK/-2DEF)
*All My Teammates Are Useless ATA 4ptsx4 = 16pts
Total: 298pts
TTPC: 2
HO G16/LO O12
L/J: 1 SA
Cold: 1 AST, 1 DFD
vs.
Heroes for Hire
1) Johnny Blaze 50 pts (4/4) H7 @
2) Falcon 50 pts (5/5) L10 @ (Carry OW)
-Clue Token - F16 - Charge
3) Brother Voodoo 79 pts (5/6) N10
4) Misty Knight 70 pts (5/5) M10
w/ Contingency Plan 12 pts @@@
HfH ATA on all 32 pts. Tokens: @@@
I am very very sorry, but as you can see from my absence, I'm finding it very hard to follow the game at this point in my life. I don't want to hurt your team, so either I concede here or if you want to go on for stats, please find a sub to take over my team.
I'm sorry, I'll try to get my thing together to come back for the next game.