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1) Dark Phoenix vs. Ms Marvel, 10 vs. 17, RS/PW from D8, pushing (Power Cosmic)
Roll is 4,1 = 5 ,miss
TTPC by Storm: 3,6 = 9, hits for 4. Token removed from Ms Marvel.
Sidestep - Cyclops to A13
2) Cyclops vs. Ms. Marvel, 10 (+1 RCE) vs. 16 (+1 HT), +1 dmg RCE
Roll is 1,3 = 4, miss
Outwit - Dark Phoenix on Ms. Marvel's Pulse Wave
3) Beast (free breakaway) to E9
4) Colossus to F20
===============
The Mighty
1. AVM013 Bruce Banner 40 [1/4] N15 @
2. ADW051 Dr. Strange, Earth's Guardian 80 [1/6] L12 @
-Plot Points: 3
SA [1] KO [1]
3. FFGSX004 Wolverine 75 [5/7] O11
4. CWSOP004 Ms. Marvel 80 [5/6] {PW OW by DP}F10
5. ADW012 Iron Fist 50 [1/5] G15 @
6. ADW072 Captain America 75 [1/7] L15 @
SA [1]
2HO, 1LO
400
TPC: 4/4
Beast only gets free break away when he uses Charge. In that case he could use Leap Climb for +2 break away. I went ahead and rolled it for you, roll 6 +2 =8
Strange sidestep to J10
1. Wolverine to H15
2. Ms Marvel swings at Beast, 10 vs 16. Roll 3,1=miss
Iron Fist will use TPC to defend himself, but only if you need a 7 or more. Strange will PC the first SA he can see.
===============
The Mighty
1. AVM013 Bruce Banner 40 [2/4] N15
2. ADW051 Dr. Strange, Earth's Guardian 80 [1/6] J10
-Plot Points: 3
SA [1] KO [1]
3. FFGSX004 Wolverine 75 [5/7] H15 @
4. CWSOP004 Ms. Marvel 80 [5/6] F10 @
5. ADW012 Iron Fist 50 [1/5] G15
6. ADW072 Captain America 75 [1/7] L15
SA [1]
2HO, 1LO
400
TPC: 4/4
(Characters breakaway for free in the Nexus squares.)
X-Men 5B
Leadership: 3
1) Beast vs. Ms. Marvel, 8 vs. 16, Charge to F9, pushing.
Roll is 6,5 = 11, hits
Strange PC: 6,3 = 9, hits for 2, reduced by toughness
Beast continues his move to I9
Sidestep - Cyclops to C14
Perplex - Storm on Cyclops' AV
Outwit - Dark Phoenix on
2) Cyclops vs. Dr. Strange, 10 (+3 perplex, RCE) vs. 18 (+1 HT), willpower
Roll is 4,6 = 10, hits for 2
3) Iceman barriers to protect Colossus
Smoke Cloud - Free by Storm
TTPC: Storm will re-roll any successful Ms Marvel attack
===============
The Mighty
1. AVM013 Bruce Banner 40 [2/4] N15
2. ADW051 Dr. Strange, Earth's Guardian 80 [3/6] J10
-Plot Points: 3
SA [1] KO [1]
3. FFGSX004 Wolverine 75 [5/7] H15 @
4. CWSOP004 Ms. Marvel 80 [6/6] F10 @
5. ADW012 Iron Fist 50 [1/5] G15
6. ADW072 Captain America 75 [1/7] L15
SA [1]
2HO, 1LO
400
TPC: 4/4
But the rulebook defines an attack as part of an action, be it a close or ranged.
"There are two types of combat actions: close combat
actions and ranged combat actions. Each of these
action types can be used to activate a game effect
that requires the corresponding action, but most
of the time they will be used to activate an attack.
A close combat action can be given to a character
to activate a close combat attack that targets an
adjacent opposing character."
And for Cap's attack, he's using Charge, which says "Move this character up to its speed value and then it may be given a close combat action as a free action."
2. Cap fires at Phoenix, 12 vs 17 +2(Perplex, Hindering) -2(Hydra). Roll 2,1=3. TPC from Iron Fist, roll 4,5=9. SA for 4 -2. AST Iron Fist. Cap pushes. Phoenix uses Protected.
Free - Dr Strange uses Hidden Sorcery to increase his damage +1. +1 Plot Point
3. Dr Strange Charge to A10, exploiting Weakness on Phoenix, 10 vs 17 +1. Roll 6,4=10. Phoenix super senses = 1. SA for 4. Pushing Dr Strange.
4. Wolverine to D13
===============
The Mighty
1. AVM013 Bruce Banner 40 [3/4] D6 @@
2. ADW051 Dr. Strange, Earth's Guardian 80 [4/6] E9 @@
-Plot Points: 4
SA [1] KO [1] AST [1]
3. FFGSX004 Wolverine 75 [5/7] D13 @
4. CWSOP004 Ms. Marvel 80 [KO]
5. ADW012 Iron Fist 50 [1/5] E8 @
AST [1]
6. ADW072 Captain America 75 [2/7] E7 @@
SA [2]
2HO, 1LO
400
TPC: 3/4