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Free) Sinister uses leadership, rolls a 5, removes the token from Prism.
1) Mystique will move to I12 and force blast Splinter into the blocking terrain for 1 damage. (She rolled a 3, but the number doesn't actually matter, since it only takes 1 from this position anyway.
2) Sinister will use Get Back in the Fight to use support on Sabretooth. 11 to 17. Rolled 6,4=10 to hit, and 1 to heal 1 click, which is all I needed anyway. After actions resolve, Sabretooth and Mystique will swap places.
3) Sabretooth will use Massacres are my specialty, targeting Splinter with the first attack. 11 to 17, rolled 1,2=3 for a miss. Second attack is vs. Renet Tilly, also 11 to 17. Rolled 6,6 for a critical hit on that one.
PC by Renet is 1,5=6 to still hit.
TTPC by Splinter is 2,4=6, still hits.
By Michelangelo is 2,2=4 to miss.
Telkinetic Strain
When Telekinesis is used to move a character or object 6 or more squares, the character using Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
1) Fugitoid picks up Raph and Mikey, P/T to L-19, and places them in L-18 and K-18, respectively.
*free* Fugitoid outwits super senses on Vanisher
2) Renet pushes to pick up Splinter and P/T to J-15, placing Splinter in J-16, push click to Renet
3) Donnie charges to K-16, using Giant Reach:2 to smack Vanisher. 11 (10+1 from Splinter) on 17, +1 damage from Splinter. Roll is 6,1 for a hit. Vanisher takes a token to TTPC. Re roll is 1,1 for a miss. Renet PCs it to2,6 for a hit, Vanisher takes 3 clicks, and is knocked back M-19 off elevated and takes 2 more clicks of knock back damage for the KO. SA and KO to Donnie, AST to Splinter and Renet.
*free* Splinter side steps to K-15
4) Leo swings on Greycrow. 13 +(12+1 from Splinter) on 17, B/C/F if successful. Roll is 1,3 for a hit. B/C/F roll is 6! Greycrow takes a token to TTPC. Re roll is 3. Greycrow takes 3, SA to Leo, AST to Splinter.
*free* Renet picks up Leo, Donnie, and Splinter, side steps to J-17, placing them in K-17, I-18, and I-17
Telkinetic Strain
When Telekinesis is used to move a character or object 6 or more squares, the character using Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
Probably wouldn't do much good to use my last ttpc on the attack roll against greycow when you only need a 4, but I'll use it on the blades roll, to see if I can save him that way.
Quote : Originally Posted by Magnito
In other words, it's all Vlad's fault.
Quote : Originally Posted by Masenko
Though I'm pretty sure if we ever meet rl, you get a free junk shot on me.
Quote : Originally Posted by Thrumble Funk
Vlad is neither good nor evil. He is simply Legal.
Probably wouldn't do much good to use my last ttpc on the attack roll against greycow when you only need a 4, but I'll use it on the blades roll, to see if I can save him that way.
Quote : Originally Posted by biggnatedogg
updated turn for Sabretooth TTPC
I didn't word my post very clearly. I meant for greycrow to use it himself, because he was going to get knocked out if it went through anyway.
I'm not sure if it really makes much difference with the time that's left.
Quote : Originally Posted by Magnito
In other words, it's all Vlad's fault.
Quote : Originally Posted by Masenko
Though I'm pretty sure if we ever meet rl, you get a free junk shot on me.
Quote : Originally Posted by Thrumble Funk
Vlad is neither good nor evil. He is simply Legal.
1) Greycrow will use RCE for +2 damage and try to blast Fugitoid, 10 to 17. Rolled 3,3=6 for a miss.
2) Sabretooth will charge to L16 and attack Leo, 11 to 18. Rolled 6,3=9 for a hit.
Blades roll is a 4. Impervious is a 2, so Leonardo takes 2 clicks.
1 SA for Sabretooth.
3) Sinister will use Call to Arms on Mystique, 11 to 17. Rolled 1,3=4 to miss. I'll use Lucky Break to reroll the 1. Got a 3, so that gives me 3,3 to succeed.
PC by Renet is 1,4=5 to miss.
Telkinetic Strain
When Telekinesis is used to move a character or object 6 or more squares, the character using Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
question, can Renet PC an attack by Mystique when she has a shapeshifter token on her card? If so, Renet will not PC call to arms, and PC an attack by Mystique. If she cannot PC Mystique, she will PC call to arms
"A black astronaut, Cyril! That’s like killing a unicorn!” - Archer
HCFL: Dark Knights/Infinity Watch
question, can Renet PC an attack by Mystique when she has a shapeshifter token on her card? If so, Renet will not PC call to arms, and PC an attack by Mystique. If she cannot PC Mystique, she will PC call to arms
Huh, that's a weird one. I don't think she could, but I'm not 100% certain about that.
But I wasn't going to make an attack with her anyway, so it's probably best to just use the pc on this.
Rolled 1,4=5 for a miss. Nothing else useful to do, so that'll end my turn.
(The plan was to have Mystique move up and use her free force blast to knock fugitoid off the elevated.)
Quote : Originally Posted by Magnito
In other words, it's all Vlad's fault.
Quote : Originally Posted by Masenko
Though I'm pretty sure if we ever meet rl, you get a free junk shot on me.
Quote : Originally Posted by Thrumble Funk
Vlad is neither good nor evil. He is simply Legal.