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1. Havok makes a RS.
He moves to L-12 and destroys the blocking in N-10.
Free) Storm perplexes Colossus' Attack by +1.
2. Storm TKs Colossus to M-14.
Free) Cyclops sidesteps to N-9.
Free) Cyclops perplexes Colossus' Damage by +1.
3. Negasonic moves to M-13.
4. Colossus charges to L-16, picking up the HO in M-14 along the way.
From there, he attacks the Duo.
10+1 v 17; Damage +3 (HO, Perplex)
Roll=3,3
Per instructions, Duo takes a token for Theme PC.
Re-roll=5,2
No one else has LOF for Theme PC.
Hits for 6 damage, reduced to 5 by Toughness.
Colossus gets 1 SA; Storm and Cyclops each get 1 AST.
BFC: War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
BFC: War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
1. Storm TKs Sunfire to H-12.
No push damage because of Willpower.
2. Cyclops makes a RS.
He moves to K-10, where he destroys the blocking terrain in I-15.
Free) Cyclops perplexes Sunfire's Damage by +1.
3. Negasonic pushes to move to J-10.
She takes 1 click.
4. Sunfire makes a RS.
He moves to H-14, where he uses Pulse Wave.
Only the Duo is within range.
10 v 17; Damage +2
Roll = 2,1
Negasonic PCs to 3,2
Cyclops takes a token for Theme PC (no push damage because of Willpower).
Re-roll = 6,1
Cable doesn't have LOF for Theme PC.
Hits for 5 damage.
Duo is KO'd.
Sunfire gets 1 SA and 2 KOs (Wolverine and X-23); Storm and Cyclops each get 1 AST.
If Negasonic can see something successful, she'll PC it. Otherwise, I will use Theme PC only in the event of a crit hit.
Cyclops: 2 AST
Storm: 2 AST
Colossus: 1 SA
Sunfire: 1 SA, 2 KO
HO: D-14, I-12, C-12, N-12
LO: K-11
BFC: War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
As for Cyclops, he'd move from N-9 (clear) to M-9 (clear) to L-9 (clear), and then ending in K-10 (clear), where he would stop because of the diagonally placed hindering in K-9 and L-10.
HCFL Teams: The All-New, All-Different X-Men and the Justice Society of America
Cyclops: 2 AST
Storm: 2 AST
Colossus: 1 SA
Sunfire: 1 SA, 2 KO
HO: D-14, I-12, C-12, N-12
LO: K-11
BFC: War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.