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1. Vicki pushes to use the Bat Signal, placing Ollie in H-15.
She chooses to take the push damage.
Free) Bat-Knight sidesteps to I-15.
2. Gordon pushes to use his SP.
Free) Kinetic Accelerator rol = 4; Bat-Knight moves to D-7.
Free) Ollie moves to K-14.
Free) Gordon moves to L-16.
No push damage because of Willpower.
Free) Huntress perplexes Ollie's Range by +1.
3. Bat-Knight pushes to destroy the blocking in D-6.
No push damage because of
4. Ollie attacks non-KC GL, using RCE (Attack +1, Damage+1); IT: Ignores hindering, characters
11+1 v 17+2, Damage +1, Range +1
1. Vicki pushes to use the Bat Signal, placing Ollie in H-15.
She chooses to take the push damage.
Free) Bat-Knight sidesteps to I-15.
2. Gordon pushes to use his SP.
Free) Kinetic Accelerator rol = 4; Bat-Knight moves to D-7.
Free) Ollie moves to K-14.
Free) Gordon moves to L-16.
No push damage because of Willpower.
Free) Huntress perplexes Ollie's Range by +1.
3. Bat-Knight pushes to destroy the blocking in D-6.
No push damage because of
4. Ollie attacks non-KC GL, using RCE (Attack +1, Damage+1); IT: Ignores hindering, characters
11+1 v 17+2, Damage +1, Range +1
Roll = 5,4
No one has LOF for PC or Theme PC.
Hits for 4 damage.
GL is KO'd.
Free) Ace chooses SC for his SP.
Free) Ollie sidesteps to M-15.
Vicki will PC anything successful that she can see. Theme PC on case by case basis.
3) Jakeem flies carrying Zatara. J to E9 and Z to F9
4) Hawkman charges 5 to K15 attacking Gordon. 11+1+2=14 (ATA and Zatara) for 3+1+1=5 (Jakeem and GL Perplex) vs 17 defense for a KO. Roll needs to be anything except a crit miss. Roll is 2,3 hit. Assuming PCs here as I won't be making further attacks. Vicki PC to 1,4. Ace PC to 1,3. Assume no TTPCs but let me know if you want them. Attacks hits for 5 damage and the KO.
Free) Jakeem sidestep carry Zatara, J to E7, Zatara D7
5) KCGL Barriers up the crew for safety
No PC on attacks against hawkman, PC first and then TTPC on any other attack that anyone can see. Jakeem will use Alias on the first attack against him.
**********
1) Flash running super fast to remove tokens - will he ever get tired!
Free) Zatara perplex Jakeem attack +2
Free) KC GL Perplex Jakeem range +1
Free) Zatara sidestep to E9
2) Zatara TK Jakeem to K13
Free) Jakeem sidestep to K15
3) Jakeem uses Pulse Wave and activates Nova Blast with a 5 range, all your characters are within range. 11+2 attack vs 15,17,17 for 4 damage and Knockback from Force Blast. Roll is 4,2 for a hit of 4 damage. Vicki and Ace are KOd. Ollie takes 4 and is knocked back into the edge of the map for 1 more damage and the KO. Jakeem takes 2 damage from Nova Blast.
Thanks for the game Doombot! Glad we could have a rematch from week 1!