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Charge and Sidestep are just the most versatile powers.
Charge is so prevalent because generally Charge is better than SideStep for 0 range characters, and 0 range characters make up almost half the game. Even on characters with ranges >0 Sidestep is more common than running shot because Sidestep is at least as viable on average to characters with range as Running Shot is. Here is a picture of a spreadsheet showing the break up between 0 range and >0 range characters.
Sidestep isn't really a game breaking power anyway. Its good and useful but nobody thinks, "oh damn that guy has side step".
I'm a bit more annoyed with more selective powers seeing more action lately. Like giving more and more characters shape change, steal energy and outwit. Those powers are getting around a LOT more than they have in the past on characters which really shouldn't be having them.