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in my deck i have...
main theme:water
no fusions
monsters:dark blade
white ninja
cyber raider x2
nightmare penguin
Ocean Dragon Lord-Neo Daedalus
jerry beans man
gagagigo
terrorking salmon
Levia-Dragon-Daedalus
penguin soldier
Orca Mega-fortress of darkness
abyss soldier
needle burrower
mermaid knight
the legendary fisherman
mobius the frost monarch
giga gagagigo
sea serpant warrior of darkness
unshaven angler
zarborg the thunder monarch
7 colored fish x2
Magic cards:heavy storm
dark hole
monster reborn
a legendary ocean x3
pot of greed
soul exchange
card destruction
restructer revolution
Trap Cadrs:tornado wall
judgement of anubis
shadow spell x2
rising energy
dust tornado
waboku
im actualy pretty new to the game i know how to play it i also need to find someone to trade with. rate and let me know what you think
u should really have only 2 poly. in fact i'd rather use fusion gate (if it works on paladin). i dont really know the rule with fusions. i've heard lately both of them can be in ur hand when u do it... idk.
-1 poly
+1 snatch (for some field control)
I've been running two lately and I don't think its enough. if one gets dicarded by something, I'm really out of luck. Fusion Gate works with Paladin, but I've never really liked that card. If I used my Dimension Fusion with this deck, I would use it, but I don't like to remove my monsters without a way to get them back, especially with centrifugal field in my deck. Thanks for the post. And thank you Dragon God Ra, I will take that as a compliment.
Orcamega,
for future reference, you should post your deck in your own thread. It doesn't even match my deck's theme. I don't know much about water decks, but I can give a few suggestions:
1) Limit your deck to 40 cards. I'm not sure how many you have listed here (i didn't take the time to count)
2) Stick with monsters that fit your theme (water). Dark Blade, for example, doesn't fit.
3) Go to the link in my signature and see what cards are on the ban list. you have cards like Monster Reborn that are not tournament legal.
4) Browse the Deck Depot and see what cards are common and useful to many decks and search for decks that match your theme to get some ideas.
For trading, I would find a store or other organization near you that holds yu-gi-oh tournaments and/or free duel days.
i would take out a skilled white because he is not a real beaf stick and plus you all ready have the emblam so i would put another skilled dark because he is a 1900.
Try to make room for some Toon Table of Contents. If activated when Skilled Dark/White Magician is on the field it's an instant 3 Spell Counters (provided your opponent can't chain anything).
Try to make room for some Toon Table of Contents. If activated when Skilled Dark/White Magician is on the field it's an instant 3 Spell Counters (provided your opponent can't chain anything).
I've been thinking about this. I just need to know something first. Do you have to have another card with Toon in its name in your deck to use the third Table of Contents? Or can you just activate it for no reason?
Quote : Originally Posted by yugiboy142
Have you considered using The Dark Hex-Sealed Fusion?
It's really fun!
I know it's Field-Fusion effect doesn't work, but having extra Fusion-subs makes the deck run a lot faster.
I save my Dark Hexes for my dragon deck. King of the Swamp is a lot better in a Paladin deck, and as often as I have DM, BB, and/or King, I don't need any extra subs.
Yeah, you can just activate the 3rd TToC and search for nothing. It's not a cost to have a Toon in your deck, so the card just fulfills as much of its effect as it can (nothing in this case).
Dark Paladin says he can only be special summoned by a fusion summon. you can use dark - hex as a substitute for DM or BB but you can't use the second part of his effect to bring out DP. it only counts as a special summon, not a fusion summon.
Dark Paladin can be special summoned not only by fusion summon, but by having a Metamorphosis put into your deck. Yeah, it sounds totally crazy when I say it, but I've figured out that using a Metamorphosis after ritual summoning The Masked Beast, or another ritual monster like Shinato, is a far faster way to summon DP. Then again, if somebody wants to insist on fusion summon of DP, then put in some cards like Beastking of the Swamps and Mystical Sheep #1 to speed it up. Go figure.
Dark Paladin can be special summoned not only by fusion summon, but by having a Metamorphosis put into your deck. Yeah, it sounds totally crazy when I say it, but I've figured out that using a Metamorphosis after ritual summoning The Masked Beast, or another ritual monster like Shinato, is a far faster way to summon DP. Then again, if somebody wants to insist on fusion summon of DP, then put in some cards like Beastking of the Swamps and Mystical Sheep #1 to speed it up. Go figure.
As I said in the post you quoted, Dark Paladin can only be summoned by a Fusion Summon. It says exactly that in the first line of the card. Metamorphosis is not a fusion summon and cannot be used to bring out Dark Paladin.