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Same here. I usually make him a duck. I hate to do that, but if I can get my opponent to focus on him, then I can sneak in some other stuff. People hate to see a card that laughs at monarchs and can keep a weaker monster on the top of their deck, especially when they are topdecking. Taht is when I like to get him on the field most, when they are at a disadvantage. And Snatch Steal is never a bad card to have in a deck.
Ok if your going to keep bumping your freaking threads atleast come up with something better than "L A L A L A L A L A L A L A" or saying the same thing over and over agian. It gets really annoying really fast!!!
Ok if your going to keep bumping your freaking threads atleast come up with something better than "L A L A L A L A L A L A L A" or saying the same thing over and over agian. It gets really annoying really fast!!!
thanks for the free bump
Quote : Originally Posted by Jackalghost
Well this is definitely the stronger of the decks that you ahve posted. Good luck.
well it is my main advance deck but will it work without the spy's or should i trade my BLS to get three of them
Gravekeeper's Assailant x3
Gravekeeper's Guard x3
Mystic Tomato x3 for now tile i get spy's
Gravekeeper's Chief x2
Gravekeeper's Spear Soldier x2
Sangan
Breaker The Magical Warrior
Exiled Force
Jinzo
Rite of Spirit x3
Dust Tornado x2
Bottomless Trap Hole x2
sakuretsu Armor x2
Mirror Force
this is wht the deck look like right now
total 42
Monsters 18
Gravekeeper's Assailant x3
Gravekeeper's Guard x3
Mystic Tomato x3 for now tile i get spy's
Gravekeeper's Chief x2
Gravekeeper's Spear Soldier x2
Sangan
Breaker The Magical Warrior
Exiled Force
Jinzo
Magician of faith
it is worth to bring this to regional with out the spy since the chaos era has ended with past weekend Atlanta Shonen Jump TCG Championship Series Tournament with about 4 different deck types making the top 8
Gravekeeper decks are sometimes kinda hard to make when you want them to flow really consistant and not the the main stream build of the average one. Maybe this will help?
Spell: 12
3 Necrovalley
2 Nobleman of Crossout
2 Magical Dimension
1 Graceful Charity
1 Book of Moon
1 Scapegoat
1 Mystical Space Typhoon
1 Heavy Storm
Trap: 8
2 Sakuretsu Armor
2 Rite of Spirit
2 Deck Devastation Virus
1 Mirror Force
1 Torrential Tribute
Total: 41
The deck probably could take a Magician's Circle or something like that. Maybe Last Will and use Horn of Heaven to help trigger it. The Mobius are there to help with Spell/Trap Removal obviously. And the Gravekeeper's Assailant and Spear Soldier are there to spring load the Deck Devastation Virus; which will unload three turns of pain to your opponent. =P
Gravekeeper decks are sometimes kinda hard to make when you want them to flow really consistant and not the the main stream build of the average one. Maybe this will help?
Spell: 12
3 Necrovalley
2 Nobleman of Crossout
2 Magical Dimension
1 Graceful Charity
1 Book of Moon
1 Scapegoat
1 Mystical Space Typhoon
1 Heavy Storm
Trap: 8
2 Sakuretsu Armor
2 Rite of Spirit
2 Deck Devastation Virus
1 Mirror Force
1 Torrential Tribute
Total: 41
The deck probably could take a Magician's Circle or something like that. Maybe Last Will and use Horn of Heaven to help trigger it. The Mobius are there to help with Spell/Trap Removal obviously. And the Gravekeeper's Assailant and Spear Soldier are there to spring load the Deck Devastation Virus; which will unload three turns of pain to your opponent. =P
this i like very much execpt for Heavy Storm GK deck r two thing swam and valley so i dont want to destory the field card
this i like very much execpt for Heavy Storm GK deck r two thing swam and valley so i dont want to destory the field card
You won't always have Necrovalley out on the field. Also, if you can kill them off without the use of Necrovalley, Heavy Storm acts as a buffer to grab your win by wiping out all spells and traps. It's mostly there for strategic purposes and it usually works.
You won't always have Necrovalley out on the field. Also, if you can kill them off without the use of Necrovalley, Heavy Storm acts as a buffer to grab your win by wiping out all spells and traps. It's mostly there for strategic purposes and it usually works.