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At my venue we have 2 DF players, 1 Liao player, 1 SS/SC player, 2 Republic/SC players, 1 HL/SC/SH player, 1 Bannson's player, ! Storm Hammers player and 2 BR/HL/SC players.
I can tell you that the Liao guy doesn't win much faction pure events.
When one of the ROTS players usually wins-he brings the Hellstar,some cavs and a couple Po's and a Padilla usually. He doesn't like apcs. His skill level is very good though.
When I won, it was usually with some DF Trikes, 2 Donars, an agility mech, and shock troopers along with a couple Maxims and either a Merc Kanazuchi or the Commando Team. I also used the LE Tamerlane and Tora's Zephyr and the SW Ord/Padilla drop. sometimes I used the DF Thumper and AA Arty in tandem.
Originally posted by adorabilly Here is what was asked. Not what you like, or what you see. WHAT ARE THE WINNING ARMIES COMPOSED OF. So post the complete winning armies at your venues. specific units in the amies, and point totals.
I usually use 2 merc snipers, Clyde Joyce, and assorted infantry.
I won tonight with Tolin Men, 2 Merc Snipers, Merc Jl100, Merc Kanazuchi and 2 Merc Raidens. It was Out to Pasture.
I won Out to Pasture using Eriabee Childs, merc sniper, a merc crane, 2 Fa Shih (ROTS and Merc)
Beat a DF tank drop army, and a mixed bag army with DF tankdrop, SS fenrirs and Balacs, Liao Targe... can't remember the third army I faced, but it was another mixed bag army... there were Liao and SC armies Faction pure armies too, but I didn't play those players....
I play HL, RotS and Merc all the time, and these are the units I generally end up using:
Joel Nguyen
Joel Brane
Tara Bishop
Caden Senn
Eriabee Childs
Long Tom
Sniper
RotS Po II
Purifiers
Cavaliers
Lampreys
Shuns (BEST Cap 2 in the game! Woohoo! 23 Defense!)
Donars
Cavalries (Or, I will when I get some)
Peasants
J-37s
JI100s (HL, until I get a Merc one)
SRM Launchers (Great Artillery guard)
Hoverbikes
Originally posted by roth I suppose I should qualify my request and request only winning army rosters for post CA events. I guess others may be urelephant ;)
Have 1 report!
I have a single event this weekend will add that.
I hope to never see SS AIVx4 + gazillion P.INf.
Thanks....
I went 6 W 2 L 1 T out of 9 VC's won 3 games straight
124 br bart bradshaw
030 br garrot
098 br behemoth
086 br glory fire
080 br joust x2
032 br basil
450
I'm curious to hear other peoples' comments but the last two events I have played in I was using Janella Lakewood, whom I probably would not have used if I didn't need a Republic piece. I ended up going 4-0 with the army and, although I never the horde of artillery that I think might give this army trouble, I think that Janella is probably a better unit than I was giving her credit for.
She has:
- Command
- A zero range, two target, ballistic weapon for dealing with infantry and agility mechs.
- Vent of 3 so that she can keep moving around and not have to pause too much. I could push her up to the first shut down roll knowing that if I failed the roll, I could vent and restart next turn.
The rest of the army was hover vehicles, jump jet infantry and a couple of infiltrators to tie up artillery as necessary. It basically worked on the principal that I am willing to sacrifice the rest of my army to make you fight Janella in bits and pieces and she will kill enough stuff to break even.
This would probably not work against the 4xArrow IV army that has been discussed in another thread, but it worked a lot better than I expected and it seemed like a unit nobody had mentioned yet.