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you know, Quads had LOS just as regular BattleMechs did in Classic BattleTech, so I really do not think they should have their vision hindered by mere footsoldiers and tanks, that is just stupid... The thing Quads had over normals was the fact that they could sidestep, and the fact that is was hard as nails to make one fall down... even with a hit Gyro. The fact that side-stepping and falling down are moot points in MWDA kind of make Quads rather pointless.