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nice army.if you play something you like and others call it cheese,well to bad for them.you thought it up and beat their butts.all they're doing is whining because they couldn't beat a noob.boo-hoo.
my advise is to create another "cheese" army and do it again.and again.
now i may end up being slammed by other players for this,but if you build something and you have fun playing it,keep doing so.
nice army.if you play something you like and others call it cheese,well to bad for them.you thought it up and beat their butts.all they're doing is whining because they couldn't beat a noob.boo-hoo.
my advise is to create another "cheese" army and do it again.and again.
now i may end up being slammed by other players for this,but if you build something and you have fun playing it,keep doing so.
enjoy,
ogre
p.s.
let us know how your next army does.
good point. i f you like your army don't let anyone tell you otherwise
It's got some of the best VTOL's and infantry, and seems to be focused on one thing... winning. Plus it's mongrel, and by my defenition of cheese, it is. I'd say it really depends on how good the other players at your venue are, but to me, it looks mm... cheesy... LoL
Well, let's have the same discussion again. And again. And Again. Cheese just doesn't exist in a competetive game. It's like saying that using the Queen in chess is cheese, or that working out your leg strength before a tennis match is on the same level of cheating. Get used to the fact that half of the time, a game's results are decided before a single die roll.
Oh, and that's hardly cheese. A single base-screened SH Aesir with a single DF Donar could tear well over half of your army apart, for a quarter of the cost. Everything else that the army would contain could handle Katsu. I would recommend trading out one of the SSw Balacs for something less frail, preferably both if you have something better to run, such as an RoTS Balac (SH Aesirs hate those things). Also, the BR Sprint+Fa Shih is almost useless; most people, if not all, base-screen anything of use, and you can't even use it for holding things down for Artillery. Granted, you could use it to hold things down for a rear-arc shot from one of your VTOLs, but at that cost, you'd do better investing in ATVs instead. However, if you are planning on seeing Tank-drop, then I would recommend it, but then trade out Katsu for more long-range support. I would suggest the inclusion of Artillery, if possible. A well-protected/base-screened DZ would be your downfall, even if they only had one AA unit.
Originally posted by CSGTrothkin And this is a bad thing because............
God forbid I design an army to win a tournament.
Shouldn't you, and everyone else, be designing EVERY army to win?? Absolutely. But there is winning by skill, and winning by using the absolutely best min/max combo available.
Winning isn't cheese. Winning through units that are very clearly broken, and through tactics that are poorly deployed is cheese.
Again, if you had taken the 2 Donars, plus say 4 Scout ATV's, and stuck them in a DF pure team, noone would call it cheese. They wouldn't dare, it's too clean an army.
One base screened Aesir is not going to deal with 4 attack copters. It will deal with one, but then it's going to be destroyed by others. And then, only if it's the SH Aesir, or the SwSw. The HL, BnR and SC versions won't even take out one.
Again, this army isn't pure cheddar. But if you want to prove that it's you winning and not your pieces, stick to faction pure teams, with a limit of 2 attack VTOLs and 2 artillery. Use a combined arms team. Use a Mech.
Any army gets beaten, even the cheese ones.
If you want to debate cheese, start with a definition. Pure and simple, Cheese (or Beardy or other wonderful words) revolves around a simple concept. The pieces are more powerful than the player.
What Spirit Cat player would want his passage in the Remembrance to read "He allied with the Inner Sphere"?? Or what Davion player would want to be known as "The warrior who is friends with Liaoists"??
In fact, some of the situational alliance cards are just plain odd. Here we just had two sets, Liao Incursion and CounterAssault, where the principle antagonists of the sets were the Repbulic and Liao. Now, they will work together with a situational allicance? Odd eh? Clans should never get to have Merc Contracts (Remember they find mercs to be abhorrent...) And the very thought of a non-clan member getting a starring role in a battleforce, piloting a Mech no less, is just plain silly. That pilot would go through a brutal set of Trials before being allowed to get anywhere near a Mech bearing a clan symbol.