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I have only seen nimble be used once in a game, and that was in dungeons...I wish that there would be someone worth fielding in an army with that ability besides the Huntress. I like the idea MadMonk then you would see some different variations of figs with nimle being used.
If they gave a decent healing figure nimble, that would be useful.
How many times have people come running up to my mending priestess, but are out of her arc. If they were easy breakaway like Madmonk said, then thast would be even better.
How about if Nimble gave a + to defense against close combat? You could imagine that the figure can duck and roll away from the swinging blows they see coming. They wouldn't be able to avoid ranged attacks because the speed of the projectiles prevents them from being able to track their progress and move accordingly.
Maybe make it give +2 to defense against close combat attacks and always breaks on a 1. I think that would be an interesting and usable SA.
Originally posted by TinCow Maybe make it give +2 to defense against close combat attacks and always breaks on a 1. I think that would be an interesting and usable SA.
I believe that you mean that the figure with Nimble fails to breakaway from a roll of a 1. Anyway, let's add an opposing figure in base contact with it must roll a 6 in order to successfully breakaway, regardless of warrior type and SA.
I was just going to say Raydan Marz has nimble and a nice attack/damage ratio to boot.
Nimble is a fantasticly useful ability on the heros where it combines nible with a 90 to 180 degree arc and sweep. Then nimble becomes very well worht the cost. Much like necromancy and Magic Confusion, it lacks key peices that show what nimble can really accomplish. Nible with a high damage, high attack sweeper is a sick site to behold. Want to make Nimble cool again, put it on a figure that isn't a hero or one that can really hold it's own weight as a lone wolf fig.
But intill that happens nimble will be best remembered for it's ability to make grown men cry when seen on a tanglewood spirit.
i personally think that nimble combined with sweep is a good idea. (serillia silverblade has that. just wish she had a broader arc.) that way the fig with these abilities can turn and attack and hit more opponents.