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The downside to Kzar Nabar is that he's capturable and has a low defense. If you have another ***Ironclad, I would use that instead. A Clurch piper wouldn't hurt either. ***Ironclads can only move 7" without them...
Originally posted by Temujiin that third army is pretty good, shoule be able to handle a number of threats. it is simiar to the army i used saturday to win Marz and Thorne
I played :
WHK***x2
Mondrovolis
Warpath
Black Dirge
Shade*
Good luck
Thank you for this army! I used it tonight and won!