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My mistake, I read the rules wrong. Thanks for the correction. I have a question though. I was just playing a game and here is what happened:
1. P1 discards an X-Men card and uses Dazzler to add "Exhaust target support row character" to the chain, targeting Pyro. (Pyro is not exhausted yet because the effect has not resolved)
2. P2 activates pyro to add "Target player loses 3 endurance" to the chain.
3. Both pass
4. Pyro's effect resolves
5. Dazzler's effect does nothing since pyro is exhausted.
Is this correct?
If so, then what about if you add and resolve in the opposite order (Pyro first then Dazzler)? The outcome is still the same right?
If so, then that means that any power that has no requirements after the -> can never be stopped using Dazzler's power, because the power can be added to the chain before or after she uses her power.
She should be able to use her power to cancel an attack after it is declared but before the character exhausts, right?
One last thing, when a effect gets put on the chain, what happens when the effect goes to resolve, but the card which put the effect on the chain no longer is in play? Example:
You have Antarctic Research Base in play, which has the following text and ruling by upper deck:
Quote
Whenever you recruit an equipment card, if you control a Fantastic Four character, draw a card.
This power triggers when you announce recruiting the equipment, not when the equipment comes into play.
Example:You wish to recruit Advanced Hardware. You put the recruit effect on the chain, choose a target for Advanced Hardware, and pay 1 resource point. Antarctic Research Base's power triggers and goes on the chain. It will resolve, and you will draw a card, before Advanced Hardware comes into play.
Now, on your turn you want to recruit an equipment. The recruit effect gets added to the chain. Then Antarctic Research Base's power triggers and gets added to the chain. Now, lets say you pass priority to your opponent. He has Avalanche and uses his power to add an effect to KO Antarctic Research Base. Now we resolve. Antarctic Research Base is KO'd. Now, when we go to resolve the effect on the chain.
Pyro goes off either way. However, that's not who you want to target with the likes of Dazzler. Use her to shut down the ones giving you fits like a well-protected character with flight and range.
As for effects and their sources: they're distinct and separate. Once on the chain, an effect cannot be negated by removing its source.
In an attack where a characters ATK is doubled because of a triggered ability of the character (Ex. Dazzler attacks Bishop, Bishop goes from 2 ATK 2 DEF to 5 ATK 5 DEF) can I still overload the character, or does the doubling have to occur by way of plot twist and/or equipment? Asking because a judge ruled that as an ability of the card itself, it changes the "printed value" of the attack.
A printed value is just that, a _printed_ value. It is impossible for it to change. If a character's attack is raised more than twice that _printed_ ATK value by any means, it is a legal target. So yes, attack Bishop with a ranged character and his ATK value will raise to more than twice his printed value. He would now be a legal target for Overload.
My assumption is there would be no breakthrough only stun damage. The reason is if you're attacking and you stun the defender the attack becomes illegal and the attacker readies. So no BEL just SEL. But the opportunity to attack someone else.
I use this tactic a bit. it works and can be aggresive or defensive.