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Originally posted by stubarnes What is BBH's answer to Roy Harper's ability?
I'm pretty sure Stu that your talking about his 2nd ability, well I have had people use it on me before and i'm pretty good with Entangle/Overload taking care of it.
Or wouldn't Arkham Inmates give BBH a run for its money, especially with a) the discard effects and b) what seems like a BBH killer with Cracking the Vault? What am I missing?
Originally posted by stubarnes Zambo, they don't fear the KO pile. Search and Destroy fails too.
Yeah, I tested the Arkham deck against BBH a lot. You'd think it would do well but without a lot of pumps they don't have an answer for even a 15/15 Mystique for example. Even if you get rid of BBH's capability to pump a lot, all they need to do is pump a little to take out Arkham's relatively small characters. Entangle also really hurts them. You entangle cards like Killer Croc and Bane so they don't get to attack with them. Those characters aren't as great on defense.
what the TT have might not be so much early game aggression as multible drops at every number, because of optitron, so they can just play 2 three drops or four drops after they Ka-boom
You know, I mixed TT and Brotherhood and I have a deck now that consistently beats out TNB builds and it plays kaboom to slow Big Brother, I have had good success against Brotherhood so GO Teen Titans!
Originally posted by zman1974 Is LoA really that bad?
Z
Nope, LoA is very very good. It is considered the DC version of a Doom deck, except for locations. They have cards that gain bonuses for each location... and at least two locations that I know of are not unique! Ra's al Goul at the 4 drop makes your opponent flip down their locations and are unable to flip them up! With a Lazarus Pit or two out, your opponent shouldn't be able to stun the great immortal one.
Their 7 drop (Lady Shiva) is VERY good, since she can KO a character. Yeah, I said that right... not KO an exhausted character, not KO a stunned character, KO a target character. Dun like 7 drop Magneto? KO him. How neat is that?
From what I have seen from the DC set TT is the way to go. I believe TT can beat BBH and BBH can beat TT, I consider them equals. If you need late game control it comes with Tempest and the Tim Drake Robin, just keep getting back those teen titans go and you should be able to control the board. TT have already shown that they are very dominant early game (well to me anyway). I think with work my TT deck will surpass the BBH deck in power and control but it will need plenty of tinkering.
As for the rest of the teams they really aren't viable, I kinda liked TT/GK but the Titans proved to be better on their own.
What I like about DC is not so much the new teams, as for what it offers to strengthen current decks from Marvel.
One card I like is Hidden Surveillance. I'm testing 2 copies in my Doom deck. See, basically before when playing against Doom, people knew what to drop 4th and 6th turn to play around the 4 & 6 cost Dooms. Not too tough a matchup when you know what you're doing. What Hidden Surv offers is yet another speed bump for most decks. It makes it so they can't just lay whatever tool they want to use to go toe to toe with the big guy that turn. Instead, they have to alter their decisions a bit, and by breaking the comfortable pattern of their thought process up to now, the Doom player increases the opponent's chance of failure by making a bad decision.
It's not a solid 100% idea, but I'm testing it. I may even go to 1 since Boris can fetch it easily, although with Have a Blast! out, it may prove wiser to stick to 2.