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Originally posted by Jonesy heh CS beats Avengers. Dont believe the hype. I'd say 70%, or whatever 11 out of 15 is if you wanna go by my most recent testing.
However, your curve sucks. You need to go 4/1/7/8 or 4/2/7/8 if you can fit it. Plus no man is better than beatdown, and finihsing move isnt a 4 of. ntz is pretty good against avengers, not so hot against squadron, blah blah blah against other decks.
Originally posted by Darkh0rse Personally this is my list:
4 Boliver Trask
2 Hounds of Ahab
6 Sentinel Mark II
7 Sentinel Mark V
4 Nimrod
4 Bastion
4 Magneto
Locations
4 Genosha
Plot Twists
4 Finishing Move
4 Null Time Zone
4 Reconstruction Program
4 Savage Beatdown
3 Flametrap
3 Nasty Surprise
3 No Man Escapes the Manhunters
Ranma: Anarchy ? Micro Sent ?...
I remember a thread that says NTZ dont stop TTs...
Flametrap.. ok turn 6... roy harper then dove or hawk boosted... Flame trap... and its harper showtime...(everybody knows that..)
But yea.. Anarchy helps Vs TT... if CS use anarchy Avengers kill them... still funny..
wow all this sentinel talk is making me laugh lol
i hope jonesy proves everyone wrong i wish i could go if i had my job before my birthday and im rooting for my team go team go...
my 2 cents
4x Boliver Trask
2x Hounds of Ahab
7x Sentinel Mark II
8x Sentinel Mark V
4x Nimrod
4x Bastion
4x Magneto, MoM
2x Apocalypse
4x Savage Beatdown
4x Reconstruction Program
4x No Man Escapes the Manhunters
4x Nasty Surprise
4x Finishing Move
4x Flame Trap
4x Total Anarchy
4x Null Time Zone
4x Unmasked
4x Search and Destroy
4x Have a Blast!
4x Betrayal
4x System Failure
4x Insect Swarm
4x Genosha
There! I know that's a lot of cards, but hey, you have all the tech in the world. Can't lose with that, can you?:cool:
Originally posted by Mr. Holmes Ranma: Anarchy ? Micro Sent ?...
I remember a thread that says NTZ dont stop TTs...
Flametrap.. ok turn 6... roy harper then dove or hawk boosted... Flame trap... and its harper showtime...(everybody knows that..)
But yea.. Anarchy helps Vs TT... if CS use anarchy Avengers kill them... still funny..
A. Why quote someone else when Replying to me?
B. I remember results that would say otherwise. Who besides Prosak and Wiitian (sr?) have Top 8'd with Titans since NTZ has been in the field? And while this does speak a little for NTZ it doesn't mean too much until at least after the PC.
C. I heard keeping Black Panther around was pretty good in Avengers. I'll gladly trade my Mark II for your Black Panther with a Nasty. Or my Boliver for your Black Panther with a Nasty. Or kill him with Micro Sentinels. More on that later.
D. Flame Trap + Total Anarchy on 4 before their recruit will totally block Terra from hitting play if they've dropped Hawk and Dove and possibly force them to totally whif on the turn, killing Garth on 5 and basically = Good Game.
E. Micro Sentinels is best against pure weenie rush (like, say, Squadren Supreme?) but it hurts any deck. You flip 2 on turn 4 and on turn five Hawk, Tim and Dove all die, on turn 6 Terra and Roy die. That isn't good? It may not be optimal, but you can't deny it's use as good tech.
Not playing curve at Pc but here is what i feel the best tech setup for the metagame is:
4 Search and destroy
3 Flame Trap
3 System failure
S & D + Flame trap helps you reclaim the field on 4. Marv V and Nimrod should get you to bastion in decent shape but system failure is a good call against crazy attack + blindside decks like the one i'll be running.
the rest of my plot twists include:
4 Reconstruction program
4 No man escapes the manhunter
4 Savage beatdown
(personal oppinion) but if i were a curve sentinel player i'd play this build:
Characters: 31
4 Boliver
1 Hounds
6 Mark II
8 Mark V
4 Nimrod
4 Bastion
4 Magneto
Plot twists: 26
4 Savage beatdown
4 Flying kick
4 Recon program
4 system failure
4 Flame trap
3 Null time zone
3 Total anarchy
Locations: 4
4 Genosha
But i remember hearing something like flying kick being erreta'd to only character you control. If that's the case i'd take them and 1 system failure out for +1 anarchy and +4 no man's.
I wouldn't know much though since i quit playing the deck when it played magneto and such (so i got to play janky decks until god came into my knowledge. FORCE!!!!)
For the avengers build i'd play what i won scholarship Mn with (but again, a personal oppinion for the build):
3 Rick Jones
3 Beast
4 Dan whitman
4 Natasha, Black widow
4 Quicksilver
4 Black panther
4 Hawkeye [4]
4 Carol danvers
2 hawkeye [5]
4 wonderman
3 Hercules
4 savage
4 call down the lightning
4 heroes in reserve
2 no man
3 Mansion
Either this build or jacob's would be The deck. But London's wasn't exactly the build to play.....
Anywho, You hear it from me 1st that system failure will be the cs tech of the tournament and everyone have fun there!
Cs is still going to dominate tommarow , Im not going to play it just because I did last year in LA and it got me day 2 , and I couldnt see running the same deck 2 years in a row .
4x recon
4x no man
3x Anarchy
3x Flame trap
4x Ntz
4x Savage
3x nasty
4x genosha
Thats what I got and it works just fine . The only thing not in the deck is Finishing move , It was that or Anarchy . and well i went in the more weenie hate way .