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If you drew one in sealed or draft as written, and it wasn't a rare, you'd be pissed more often than if it occasionally pops up as a rare. Not every rare card can be an Enemy or Savage; sometimes, they have to print narrow cards, and those are better as rares than as more common cards, where you'll build up these effects more quickly. Sure, it sucks to bust one in a pack when you're trying to build a collection, but I'm confident at least half the rares of each set don't excite the average person. Different strokes for different folks, and we're not all chronic ##########rs. Or something. lol
If you drew one in sealed or draft as written, and it wasn't a rare, you'd be pissed more often than if it occasionally pops up as a rare. Not every rare card can be an Enemy or Savage; sometimes, they have to print narrow cards, and those are better as rares than as more common cards, where you'll build up these effects more quickly. Sure, it sucks to bust one in a pack when you're trying to build a collection, but I'm confident at least half the rares of each set don't excite the average person. Different strokes for different folks, and we're not all chronic ##########rs. Or something. lol
I guess my beef (and my only beef, as I love what I've seen of the set so far) is the prevalence of team-stamped rares in the set. The first packs I opened at the sneak were: Harvey Bullock, Solar Powered, Mongul, Bludhaven Destroyed, and Otherwordly Battle. Umm...all those effects require a condition not likely to be met in the set. Yes, there's Fire, Alan Scott, Mr. Bones for Bullock; yes, there's Mary Marvel for Otherworldly Battle. But, gosh, kids, how hard would it be to make a legacy card playable in sealed? Maybe a throwaway +1 DEF for a character not named Superman with Solar Powered?
Again, minor gripe. I love Legion. Just a little letdown, is all.
Well, the legacy for MHG was, for the most part, playable in sealed and people complained that we made crappy legacy cards. The legacy in DLS is really GREAT, IMHO, but now people complain that they're stainy in sealed.
that's just the way it goes i guess. it's just one of those things you can't have both ways all of the time. it's a choice the lead designer has to make in regards to legacy. i don't think there's a right or wrong way to do it since there are pretty vocal camps on both sides of the issue. you just make a choice and do the best you can.
as much as i beat on TBS, i do love the legacy in DLS. Starman, Brainiac, Solar Powered, Harvey Bullock, Wally West, Nyssa, Stripe, Power Girl and even Alan Scott (who i wish had been legal this past weekend) are pretty fricking choice.
Bad as that rare may be, it's not nearly as horrible as the new 6-cost Acro-Dodge or the new, rare Circle Defense. I can't even bring myself to type out their card names I'm so disgusted.
Titans, Together is an AMAZING CARD in both limited and constucted. HOW can you possibly say it's horrible? In case you didn't realize, your allowed to exaust the defender to it's effect:rolleyes:
Steely resolve is NOT a bad card in limited, it's actually rediculous. Is armageddorn a good rare for contructed? not really. Is it kinda rediculous in limited? very.
nothing wrong with other worldly battle, put in as a 1-of searchable via madame xanadu; maybe more depending on the meta.
X-men was the first marvel set to not feature spider-man, my guess is they're changing it up to dif characters or something. Wolveriene looks to be it for marvel, and DC has alex luthor or bart allen. Just a theory cause they may have put an end to it but eh, one never knows.
yeah im on the spidey side of the spidey vs supes debate. no spiderman in over a year has made me a very sad panda. clicky
Steely resolve is NOT a bad card in limited, it's actually rediculous. Is armageddorn a good rare for contructed? not really. Is it kinda rediculous in limited? very.
I can attest.
In limited, many games will end on 6 or 7.
Often, you'll have a choice of either attacking up into your opponent's 6/7 ... or attacking across. If you attack up, you'll need a pump, in which case you are likely not getting enough to get over their defense AND another 3, while if you are attacking across, you probably didn't have a pump to attack up, in which case the Steely Resolve can also be devastating.
From personal experience, I lost because I 'had' to attack Superboy [prime] into Conner <> Superman ... as otherwise his other characters would be invulnerable, and I would do very little damage if I were to attack with my other characters [I needed to stun the Darkseid in front of Superman to get to him, and my team attack would still have been brickwalled anyway].
you have to keep in mind when they were making other worldly battle:
a) The metagame for golden was spose to be rush. not what it turned into.
b) Its also a help for shadow pact to see the silverage metagame. Considering faces is one of the dominant decks they oviously need some weenie hate.
c) What other people have previously said; its a rare so it cant be opened eighty times in sealed or draft making it a million times worse then it actually is.
all and all i think it is worth being a rare so that shadow pact has a searchable weenie remover, via the madame, and it works better then packing 4 mikado and mosha (witch only stuns) in a mono shadow pack. Its basically a card slot instead of four.
as for solar power my only defence is that;
a) What other people have previously said; its a rare so it cant be opened eighty times in sealed or draft making it a million times worse then it actually is.
b) the next dc set being worlds finest is bound to have a superman in it some where so this card might still see play in modernage
First I think other Worldly Battle is a very Good card.
You can play it during the Build Phase, its magic, and its easily searchable. Considering you wouldnt play more than 1 or 2 I think its A fine rare. Rare because you dont want 3 of them in a draft pod, thats reason enough.
My beef with Titans Together, as well as a lot of other rares in DLS, is that they are so obviously worse than incredibly similar cards that already exist, and are uncommon. Titans Together is not that much better than Deflection, and is a lot worse than Circle Defense. Would it have broken the format to have TT as an uncommon? Or, better yet, make a crap rare that at least I've never seen before. These watered-down versions are really annoying.
My beef with Titans Together, as well as a lot of other rares in DLS, is that they are so obviously worse than incredibly similar cards that already exist, and are uncommon. Titans Together is not that much better than Deflection, and is a lot worse than Circle Defense. Would it have broken the format to have TT as an uncommon? Or, better yet, make a crap rare that at least I've never seen before. These watered-down versions are really annoying.
You rather they make multiples of the same effect?
In general, the 'watered down' verions are different enough to be situationally better [you can exhaust the defender for Titans Together, and with enough cosmic characters, it is better than Deflection] not to mention that they are legal in Silver Age/Modern Age.
The biggest thing is: There's a VERY good reason why every 'cover fire' variant only gives +1 per character, or you have some exhaustion requirement attached [drive by shooting, which also works for attackers].
Because you can pack BOTH.
In the case of this card, it isn't as big of an issue, however without any tutor, you'd likely draw into a few copies of either version to use off initiative if you packed 4 of each.
A Marvel set should always have a Spider-Man and a DC set should always have a Superman. They are the flagship characters of their respective companies, but I can understand their recent absences from cards because of the upcoming Marvel Team-Up and World's Finest sets.
Though really, if anyone is going to replace Big Blue in the DC sets, it should be Batman. Come on, UDE.
Well, as far as cards that won't see play in sealed or draft ... I'd have to go with Solar Powered. I mean, Superman has had dealings with the Legion, no? How hard would it have been to work in a version of Superman?
Heh, that's a question that Legion writers have been trying to ask since CoIE and the answer is "More difficult than you know". ;)
I'd point out that DLS, while lacking a Superman per se, had multiple Superboys in it, which to the casual observer is nearly the same thing.
True, but at least my original point was that Solar Powered, within the context of the set, is completely useless.
I think that, ideally, every card within a set should be able to function in some way within that set in isolation. No card in a given set should absolutely require a card from another set to be able to function at all.
I've made it clear that I'm a huge proponent of name-stamping, for several reasons, but name-stamping as a requirement without including a character of that name in the actual set, I believe, is not ... ideal.