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I am aware of this. The schedule is computer generated. Home/Away games wasn't an option. I have to fix it manually.
Okay, not a problem. Just wanted to make sure it was correct.
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On the stat's it says the KO points go to the character making the KO. If for some reason I push my fig, crit miss, or somehow KO my own guy, who get's the KO points? I'm assuming it's like the physical version where it goes to the most recent opposing character to deal damage but wanted to double check.
On the stat's it says the KO points go to the character making the KO. If for some reason I push my fig, crit miss, or somehow KO my own guy, who get's the KO points? I'm assuming it's like the physical version where it goes to the most recent opposing character to deal damage but wanted to double check.
This is correct.
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On the stat's it says the KO points go to the character making the KO. If for some reason I push my fig, crit miss, or somehow KO my own guy, who get's the KO points? I'm assuming it's like the physical version where it goes to the most recent opposing character to deal damage but wanted to double check.
Yep, and if you manage to KO one of your characters without any opponent doing any damage to them no-one gets the KO
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Starfire would not block the LoF since you can see over the characters. They way I was taught about the elevation is if two higher elevations come into play with a LoF drawn to a lower elevation, then the LoF is blocked. However, I believe that when you look at the intersection here, You have level 4, which you are on, and level 3. They are not the same height and do not come to a completely sealed off intersection. I could be wrong, but because the other side of the intersection is level 2 and only one of each higher elevation is in the intersection, I would think LoF is good to go.
The way I see it, if the intersection were two level 4 or two level 3, then it is blocked but because of it being one of each, I think it is clear.
I actually think line of fire is blocked, because it crosses the intersection between two elevated terrains. LoF is blocked if it crosses even 1 square of terrain of a different elevation.
Of course, feel free to wait for Melkhor as he is the official judge, or ask in the Rules Forum.
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I would say blocked. When a LoF passes through a direct diagonal, it is considered to pass through the square "less restrictive to the line of fire", but it must be considered to pass through one square or the other - therefore it passes through a square at elevation 3 and it is blocked OR it passes through the adjacent elevation 4 square and is also blocked. That's how I would rule it.
These always make me bang my head when I see them. It looks open at first, but because you're shooting from an alcove of sorts, the line of fire is blocked. Hate when maps make spots like this.
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I would say blocked. When a LoF passes through a direct diagonal, it is considered to pass through the square "less restrictive to the line of fire", but it must be considered to pass through one square or the other - therefore it passes through a square at elevation 3 and it is blocked OR it passes through the adjacent elevation 4 square and is also blocked. That's how I would rule it.
This is correct. The exact same reason they changed it so you can't see lower elevation if you occupy the elbow of elevation like that.
Before I do something stupid: Smoke Cloud still goes away if the owner of the power a) loses the power or b) gets KOed, right? They didn't change that?
Before I do something stupid: Smoke Cloud still goes away if the owner of the power a) loses the power or b) gets KOed, right? They didn't change that?
Good question, because I didn't even know it went away.
Also they changed the rules a bit for Smoke Cloud and apparently buffed it all to hell.
Seems nice.