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V Bane could help R Saturn Girl in upping her attack by 1...
But that's about it really.. She can MC easier, then Cosmic Boy can TK Bane out and smashy smashy.
But Venom has his whole perplex thing, along with being a somewhat viable attacker too.
BUT!! Then again, I was going to upgrade her anyways, and her Experienced version already has 10 attack.. So that's pointless..
I think I'll keep Venom in there.
Originally posted by ck2dstry Ah yes, he is 45.. It was calculated like that, just a typo :P
Also, the tournament is on the 6th, so I have plenty of time to reflect on what team I want..
But for now, this is the team.
Any thoughts on if I should use V Bane instead of V Venom?
I'd go with Venom. Bane would be nice if you had more Bricks with either Wildcard or Batman E TA, but as it is, I think the perplex and 'yoink' ability of Venom will do you more good.
Originally posted by ck2dstry BUT!! Then again, I was going to upgrade her anyways, and her Experienced version already has 10 attack.. So that's pointless..
I think I'll keep Venom in there.
Well I guess that settles that then. At least we agree on something.
Hey Ando, thanks for this thread, it is very interesting and enjoyable to read!
Let's see, I've got a mixed 300 pt tournament coming up, but I'm a little bit torn on what kind of team I should use. I want to play some figs that people don't usually see in these tournaments... so I've come up with a few:
Team 1
V Bron 89 (BCF, 8 range, Invulnerability, Crossgen)
V Shi 47 (Stealth, 8 range, BCF)
V Taskmaster 75 (Stealth, BCF, 6 range, perplex, wildcard)
R Saturn Girl 44 (Mind control, 8 range, perplex)
R Robin 17 (Batman TA, leap climb)
R Doombot 27 (Wildcard taxi)
TOTAL = 299 pts
The centerpiece is clearly Bron, and he provides Crossgen for Tasky, SG, and Doombot. The wildcards are also inherently stealthed with Robin on the board.
The big problem I see with the team is lack of outwit... no medic either...
I was thinking about downgrading Taskmaster to E, then throw a R Intergang Agent for the Superman Enemy ability... giving the wildcards the ability to outwit if they are adjacent...
Team 2
V Deathstroke 58 (Stealth, outwit, 17DV, willpower)
LE Witchblade 63 (Charge, BCF, 6 range)
E Starfire 78 (Running shot, 10 range, RCE)
R Nemesis 63 (2000AD, probability control, psychic blast)
R Fury 37 (3 base damage, super strength)
TOTAL = 299 pts
I like this team because it gives me the ability to play Nemesis, who rarely makes an appearance on tournament tables. But alas, it probably would not stand up to Marvel's high AVs and Con Artists...
Team 3
U Wasp 44
V Moon Knight 34
V Green Arrow 50
E Archangel 53
R Aphrodite IX 44
V Nightwing 72
TOTAL = 297 pts
Here is a super interesting team. I left out the powers so you can see where I'm getting at... Let me know if you think I could substitute anyone anywhere... and let it be more effective.
Probably going to use #1 or #3... The first one is more versatile for retalitory damage, but the third one is just fun to throw off opponents with its theme... Which of the three would you pick? And what kind of improvements would you make?
Hello again Andros, tyvm 4 all the Ideas & having a site to place them all. I was thinking of Changing up my 300 point team as I just aqquired many Uniques for my collection, I'm Thinking of :
U Elektra 160
V Magdalena 47
E Black Panther 36
R Mandroid 28
R Destiny 20
R Paramedic 8
It's 299 & I don't wanna give up Elektra, (she's soooooooooooooooooooooo cool) But perhaps You might be able to help me devise a stratagem or 2 for her...... ( so Obscenely Proud ...)
Once again tyvm 4 all you done for those of us Gamers who just wanna have FUN !
Hey, Ando, I have 3 Open 300 point tournaments this month, And here are the 3 teams I am thinking of using.
Team 1: V Archangel
V Doc ock
R Firelord
E Psylocke
R Black Panther
R Destiny
V Paramedic
298
Team 2: U Darkseid
V Doc Ock
R Green Arrow
E Mandroid
E Con Artist
E Paramedic
300 perfect
Team 3: E White Queen
E Selene
V Doc Ock
E Mandroid
R Green Arrow
R Con Artist
E Con Artist
E Paramedic
299
I have a fairly large Marvel collection, and about 20 not so good DC figs. Please help! Thank you!
Cave Carson KO list: SN Thanos, CA #40 Captain America...
Ive got a DC Set. 300 pts And i really want to use Eclipso
Eclipso
Nightwing V
cosmic Boy R
Harley Quinn R
gotham policeman R
Aquaman E
Third Place Winner, Boneyards Contest. Huzzzah!
Finallly, Guy Gardner has Arrived in the world of Heroclix! Galactus, Fin Fan Foom, and Spectre beware!
Originally posted by wuboy Hey Ando, thanks for this thread, it is very interesting and enjoyable to read!
Let's see, I've got a mixed 300 pt tournament coming up, but I'm a little bit torn on what kind of team I should use. I want to play some figs that people don't usually see in these tournaments... so I've come up with a few:
Team 1
V Bron 89 (BCF, 8 range, Invulnerability, Crossgen)
V Shi 47 (Stealth, 8 range, BCF)
V Taskmaster 75 (Stealth, BCF, 6 range, perplex, wildcard)
R Saturn Girl 44 (Mind control, 8 range, perplex)
R Robin 17 (Batman TA, leap climb)
R Doombot 27 (Wildcard taxi)
TOTAL = 299 pts
The centerpiece is clearly Bron, and he provides Crossgen for Tasky, SG, and Doombot. The wildcards are also inherently stealthed with Robin on the board.
The big problem I see with the team is lack of outwit... no medic either...
I was thinking about downgrading Taskmaster to E, then throw a R Intergang Agent for the Superman Enemy ability... giving the wildcards the ability to outwit if they are adjacent...
No medic could hurt you, but this team looks extremely tough. A Good Incapaciate and/or Mind Control team could give you trouble, but they'd need to be Wild-Card borrowing Superman TA MCers or incapacitaters to see through all that stealth... unless they take out Robin. He is a lynch-pin in your team and you're going to need to keep him back if you use this team. I love V Tasky. It sure would be nice if we could squeeze Sinister Syndicate and/or Superman TA to really make this team deadly...
V Bron 89
V Tasky 75
R Saturn G 44
E Vulture 20
R Steel 66
T Alfred 6
300 Even
Here's the plan:
You have Steel Taxi Bron. You have Vulture shuttle Alfred around and run from harassers, hiding Vulture behind Alfred for Stealth. You might want to fly them around to base your oponents medic when he tries to heal (ideally later in the game) and hopefully get rid of their support and go hide again. You have Saturn Girl Carry Tasky Around and with Vulture's Sin Syn TA, Saturn Girl has an attack of 12 or an attack of 9+ and can see stealthed figures to MC them to come out into the open.
A Medic and/or an X-man and/or an Alicia Masters Pog would be nice, but I wouldn't use E Tasky unless you're prepared to throw a SHIELD piece on there with him, and at this point I think the V Tasky is best for this team. It's hard to make a really *good* wild-card-abuse team with only 300 points, but this one is pretty good. You could do better if you had LE Doom imo, but this one is still quite efficient.
I think Bron could be a weakness for this team. He looks tough, but Outwit him and give him a good whack and he loses his defensive powers in the later half of his dial and really will be the your opponent's first target besides maybe Steel.... assuming you go with my version.
The team you have there is tough and I wouldn't blame you one bit if you wanted Shi, Robin, and Doombot instead of Steel, Alfred, and Vulture... but man MC with a 12 AV is nothing to sneeze at (ever MC Nightcrawler? Don't forget to perplex his Dmg before you MC him...)
Quote
Originally posted by wuboy
Team 2
V Deathstroke 58 (Stealth, outwit, 17DV, willpower)
LE Witchblade 63 (Charge, BCF, 6 range)
E Starfire 78 (Running shot, 10 range, RCE)
R Nemesis 63 (2000AD, probability control, psychic blast)
R Fury 37 (3 base damage, super strength)
TOTAL = 299 pts
I like this team because it gives me the ability to play Nemesis, who rarely makes an appearance on tournament tables. But alas, it probably would not stand up to Marvel's high AVs and Con Artists...
I think this is only the second time anyone has mentioned Nemesis on this thread. I have his R/E/V and I've found he is most effective on a good barrier team:
V Nemesis 92
E Pyro 35
V Avalanche 32
R Saturn Girl 44
V Nightwing 72
E Con Artist 12
V Paramedic 12
299 total
Saturn Girl Taxis Nightwing. Nemesis moves up. Avalanche PW's Con artist. Barrier with Pyro. Next round either push with a barrier guy (probably Avalanche) or risk Nemesis getting hit. Other bad thing about using barrier around Nemesis is you can't take advantage of his PC when it isn't you're turn.
Quote
Originally posted by wuboy
Team 3
U Wasp 44
V Moon Knight 34
V Green Arrow 50
E Archangel 53
R Aphrodite IX 44
V Nightwing 72
TOTAL = 297 pts
Here is a super interesting team. I left out the powers so you can see where I'm getting at... Let me know if you think I could substitute anyone anywhere... and let it be more effective.
Looks like a good, tough team. Good defenses, splash of stealth, and obviously a boat-load of incapacitate. Two good battle-worthy Taxiis. I like this team a good deal. No PC or medics which is noble, but if you really want to have a better chance of winning you might consider working one or both in there. I might just drop Moonknight. He's cool and all but he's not all that great bang for the buck, and him vs. Destiny and a Paramedic is just a no-brainer imo.
Quote
Originally posted by wuboy
Probably going to use #1 or #3... The first one is more versatile for retalitory damage, but the third one is just fun to throw off opponents with its theme... Which of the three would you pick? And what kind of improvements would you make?
I think the first Wild-Card Abuse team is your most powerful. Either your version or mine could probably take either one of these teams, although team 3 is balanced, very cool and would be fun to play.
Nemesis is tought to work with. His range is too short to keep out of harms way. If he had an 8 or better range he'd be a great piece, but alas that is what is holding him back. That said, however, I have used him to great effect with the dual barrier, so you might play around with it.
Well let me know what you decide on and how it plays out. Battle reports are greatly appreciated.
Thanks for the analyses! Haha, my tournament was this morning, so I took variants of teams #1 and 3 to the venue. Here was what I ended up with:
First was open constructed tourney... I took the "W" with this team:
V Bron 89
V Taskmaster 75
R Saturn Girl 44
R Doombot 27
E Paramedic 10
R Intergang Agent 18
R Huntress 18
LE Elektra (XP) 19
TOTAL = 300 pts
I guess it was true that Bron could easily be outwitted and his dial goes down quickly. However, seems like people are always hesitant to hit him... and Doombot, Tasky, and SG.
I found that the Superman Enemy team was incredibly useful to outwit defensive capabilities... Toughness, Invulnerability, Super Senses... The LE Elektra was also an X-factor that provided +1AVs and 3 damage on her own. She took out my opponent's pushed Taskmaster after I based him. Nice!
I wound up running team #3 against an elemental team of Whirlwind, Thing, Firestorm, and Weather Wizard.
U Wasp 44
V Green Arrow 50
E Archangel 53
R Aphrodite IX 44
V Nightwing 72
V Parademon Scout 23
TOTAL = 286 pts
I was going to throw in a medic, but forgot to, HAHA. Anyway, incap helps to neutralize figs with invulnerability (Thing), especially when you dont have too much firepower on your team in terms of damage.
Figs that I considered that didn't make the cut: E Batman, V Nebula, V Parademon Warrior, V Moon Knight.
(I agree that V Moon Knight isn't all that... but it's kinda cool when if you base him... do you push to move away, or do you stay and risk being incapped because Moon Knight has willpower?)
Thanks Ando, for your suggestions! I actually really want R Steel, but don't have him in my collection yet... :P
Originally posted by BIG Jack McBas Hello again Andros, tyvm 4 all the Ideas & having a site to place them all. I was thinking of Changing up my 300 point team as I just aqquired many Uniques for my collection, I'm Thinking of :
U Elektra 160
V Magdalena 47
E Black Panther 36
R Mandroid 28
R Destiny 20
R Paramedic 8
It's 299 & I don't wanna give up Elektra, (she's soooooooooooooooooooooo cool) But perhaps You might be able to help me devise a stratagem or 2 for her...... ( so Obscenely Proud ...)
Once again tyvm 4 all you done for those of us Gamers who just wanna have FUN !
So you want to use U XP Elektra eh? Well can't say I blame you. She doesn't get much tournament action b/c for the same points there are options that will give you very similar results with more clix of life, but for a nice, neat, hot-### package, U Xp Elektra packs a lot of tricks and can be a ton of fun to play. I've used her a few times and she's a bad-###, but like most figures with Super-Senses, her longevity will seriously depend on the roll of a die, and I'm not one to risk 160 points on a lucky roll.
That said, if you want to use her I would suggest you give her a taxi. You don't want your 160 point piece wasting it's actions moving from place to place, and considering she'll most-likely be starting her move in hindering terrain, it would be well worth the points to give her a decent ride. I think a Brood Warrior would fit the bill nicely. Here's what I would suggest:
U Xp Elektra 160
E Magdalena 38
R Black Panther 27
R Mandroid 28
R Destiny 20
R Brood Warrior 18
R Paramedic 8
Originally posted by Thanos thrall
Hey, Ando, I have 3 Open 300 point tournaments this month, And here are the 3 teams I am thinking of using.
Team 1: V Archangel
V Doc ock
R Firelord
E Psylocke
R Black Panther
R Destiny
V Paramedic
298
This team looks tough. All great pieces, but not much team-work. With Firelord being your only flier and no other Taxi or TK, I think your opponent will likely get the drop on you. Being that these are all front-loaded figures that could be your downfall. You might do better if you changed Doc Oc to R Mystique and added either Jean Grey or a R mandroid or possibly E Wasp, but that's your call. As AZS might say: The sum of this team is unfortunately less than it's parts.
Personally I'd probably s#### it and start over, but that's not to say this isn't a tough team that wouldn't be able to compete. Firelord's 18 defense is tough to hit by almost anyone's standards, especially if he's in hindering, so do what you will.
Quote
Originally posted by Thanos thrall
Team 2: U Darkseid
V Doc Ock
R Green Arrow
E Mandroid
E Con Artist
E Paramedic
300 perfect
Luke, join the Darkseid! Well you've put together an interesting mixed team here, but you'll probably get squashed by a perplexified Sentinel team or a Wild-card abouse team. Again, you have a lot of nice pieces on this team, but if Darkseid gets his Impervious Outwitted and knocked around once or twice he isn't *too* difficult to deal with. If that happens, you really don't have any way to evacuate him back to the medic. Here's a good tip: Whenever you play a team with a big-point piece like this, *always* have a plan to evacuate them back to the medic.
Again, to make this team work well I would switch out Doc Oc for R Mystique and add a taxi (preferrably with phasing) to get Darkseid into position and pull him out to get healed when needed.
Quote
Originally posted by Thanos thrall
Team 3: E White Queen
E Selene
V Doc Ock
E Mandroid
R Green Arrow
R Con Artist
E Con Artist
E Paramedic
299
I have a fairly large Marvel collection, and about 20 not so good DC figs. Please help! Thank you!
A good little team with some nice pieces, but again I think mobility will hurt you. You have two TKers this time, but nobody that can bring people home for healing. You've got 3 perplexers on this team which will make any figure formidable, but without your perplex you don't have anyone doing more than 2 clix of damage, and without White Queen, you don't have any way of getting round those pesky defensive powers and her AV drops like a stone. I would either trade Selene for Jean Grey and a taxi or again switch Mystique out for Doc Oc and go from there.
Originally posted by Cell Ive got a DC Set. 300 pts And i really want to use Eclipso
Eclipso
Nightwing V
cosmic Boy R
Harley Quinn R
gotham policeman R
Aquaman E
Well I think you're certifiable if you use that Gotham policeman instead of a R Easy Co. Medic. You should really have a medic for Eclipso and Nightwing - it can change the course of the game.
I also don't think E Aquaman is going to do you much good on this team. You don't need his leadership, and he has a bit of a glass jaw and no ranged attack. LE Oswald Cobblepot would be a *perfect* substitute for Aquaman with his perplex and Batman E TA, but unless you have him that doesn't do us much good.
R Poison Ivy could be quite annoying instead with Poison and Mind Control, and hey - if she needs to she can borrow HQ or Cosmic Boy's *awesome* AV of 8. Perplexed up to a 9, that isn't bad, and wouldn't it be *sweet* if you could use a 35 point scrub to MC one of your opponent's 100+ point figures and give someone a click of poison damage while you're at it?
So here's my suggestion:
U Eclipso 108
V Nightwing 72
R Cosmic Boy 45
R Harley Quinn 27
R Poison Ivy 35
R Easy co medic 9
T Reporter (or any other by-stander) 3