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I’m not saying anyone is wrong. I’m not saying anyone’s feelings are invalid. I’m just asking (as I do every set even before I started doing unboxings and I was an envoy in Orlando) that we wait and give a set a fair shake before threatening to “quit this game” or melt our figures in a river of molten lava.
but dude, it's not judgement in a vacuum
it's not just power leap in this set
it's not just power leap in this set and a bad rules article
it's not just power leap in this set and 2 bad rules articles
it's not just power leap in this set, 2 bad rules articles and a tone deaf response
it's not just power leap in this set, 2 bad rules articles, a tone deaf response and unpopular scale changes
it's not just power leap in this set, 2 bad rules articles, a tone deaf response, unpopular scale changes and wonky collation
it's not just power leap in this set, 2 bad rules articles, a tone deaf response, unpopular scale changes, wonky collation and another dose of power leap
it's not just power leap in this set, 2 bad rules articles, a tone deaf response, unpopular scale changes, wonky collation, another dose of power leap and VD
it's not just power leap in this set, 2 bad rules articles, a tone deaf response, unpopular scale changes, wonky collation, another dose of power leap, VD and a tone deaf response to VD
it's power leap in this set, 2 bad rules articles, a tone deaf response, unpopular scale changes, wonky collation, another dose of power leap, VD and a tone deaf response to VD, lack of marketing, AND an atmosphere of anxiety just waiting for the next shoe to drop
all this and a pandemic, too, where playing is at an all-time low.
i presented it this way to demonstrate the negative momentum they've been accruing and each additional misstep accumulates on the others. it's not a lack of letting wk unfold it and just wait and see. we're knee deep into the bold new agenda, my dude
I just came here to chime in and say just this, because I just realized it. The long dials exist so that the Captains stay alive longer and buff the Sidekicks. So, at first, the long dials seemed undercosted, but those figs are meant to be played with a bunch of 3-click Sidekicks.
I this this set will be fun! Something different.
C
ok, but you should be paying fairly for it. because you don't have to play them with cheap sidekicks and then it's just an extra thick 75pt dial cause reasons
Quote : Originally Posted by CeeeeGeeee
There's always calls of power creep. It's partially because of the power of first impressions, since no one can really play the figures, only theorize. Which is fine, that's everyone's prerogative.
But I think this set is getting an even worse rap because of how the recent Rules Changes happened in the same week AND people are still a little sore about the House of X changes (sculpt changes, increased price) and everyone's kind of mixed it all together into a 'Wizkids can't do anything right' mentality. It's unfortunate timing I guess.
there's a lot of printed 3+ with cce in this set and some dials are excessively deep. it doesn't matter if they're "relatively simple" when you've got 9 clix of solid reducers and heavy dmg potential
not every dial needs to be complex to be undercosted or overpowered. i'm just asking for fairness and consistency
look at antman. on his own he's undercosted (and inappropriately long-lived for the character, but that's another conversation) but compared to the even more undercosted miss thing or she hulk, how are these comparable?
some dials are very bare with little depth and others pack a big wallop for their cost. it's all over the place
Quote : Originally Posted by hoojeebo
HOLY CARP
I go ONE DAY without checking in here and there's a freakin' explosion!
Legacy cards, wow...great idea, but...are there really going to be no less than 57 of these to collect?!? Good...gravy. I pity the completionists out there.
these are a great way to enhance existing collections. this is the kind of thing i've been looking for for a while
the hard-to-read glossy finish even has some serious '90s nostalgia vibes to it, too
easily the best idea they've had since avengers battlegrounds
Quote : Originally Posted by gambitrmp
After 3 sets of F4 in the CUR rarity of the last F4 set, very happy 1 of the 2 sets in this set are Skrulls. 1 set of actual F4 in this set is plenty after the last set.
I don't even bother looking at SR's because if those are repeat characters, I simply skip them anyway.
Very happy with that.
oh most def, the restraint on the core four representation here is laudable
the set list itself is absolutely stellar, even if i'm salty about the execution
Quote : Originally Posted by Shellhead's Pal
You might say it's finally TIME FOR PAIBOK!
I can't see how they went with "I Shall Have My Revenge!" instead of "It's Paibok Time!"
quoting for emphasis
Quote : Originally Posted by ToadKillerDog
It's so good to see the original Human Torch again and he's powerful if a little, but and please I'm not complaining, he seems a bit "Bland".
I'd kind'a hoped he'd get an Invaders trait of some kind, I mean he is the man who took out the Marvel universes ( 616 Forever! ) Hitler.
Why can't he fly?
That's pretty integral to his power-set, I realize that I want Jim more for the Invaders than his Future Foundation appearances.
So I was thinking maybe slap the Beetle Pod on Jim?
Any better suggestions?
my two biggest wants for this set were jim and darla
my two biggest letdowns for this set is the execution of the dials for jim and darla
Quote : Originally Posted by Iceman425
Let me quell your fears. There are only the 8 I spoke of. WizKids was very keen on the idea of allowing me to give folks that watched the unboxings that info so they could go search for those figures and have time to prepare for the Legacy cards to drop.
that was very cool of them
Quote : Originally Posted by Roderic_Cliche
Hammond doesn't fly?
Just rewatched the video. Flying in the cover image on the back. No flying on the card or dial.
Captain #005 Spider-Man
Real Name: Peter Parker
Team: Fantastic Four
Range: 4
Points: 60/40
Keywords: Fantastic Four, Scientist
10
11
18
3
10
10
18
3
9
10
18
2
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9
10
17
2
8
10
17
2
8
10
17
2
7
9
17
2
7
9
17
2
KO
KO
KO
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KO
KO
KO
KO
KO
KO
KO
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KO
KO
KO
Don't Forget To Look Both Ways Before Crossing The Street!: Friendly Sidekicks can use Super Senses.
...well at least Wizkids made sure not to let spider-man get hit with any powercreep. Gotta love that even in this day and age, spider-man gets ####tier and more 'hyper-focused' ie ignoring most of his powerset dials than frickin scott lang. He even got leap-climb!
"I remember you said to me once, you said... 'if death ever comes your way and won't let you pass... make sure you scream right back in his face"
Captain #005 Spider-Man
Real Name: Peter Parker
Team: Fantastic Four
Range: 4
Points: 60/40
Keywords: Fantastic Four, Scientist
10
11
18
3
10
10
18
3
9
10
18
2
|
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9
10
17
2
8
10
17
2
8
10
17
2
7
9
17
2
7
9
17
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Don't Forget To Look Both Ways Before Crossing The Street!: Friendly Sidekicks can use Super Senses.
...well at least Wizkids made sure not to let spider-man get hit with any powercreep. Gotta love that even in this day and age, spider-man gets ####tier and more 'hyper-focused' ie ignoring most of his powerset dials than frickin scott lang. He even got leap-climb!
Thankfully there's an awesome Fast Forces version.
Captain #005 Spider-Man
Real Name: Peter Parker
Team: Fantastic Four
Range: 4
Points: 60/40
Keywords: Fantastic Four, Scientist
10
11
18
3
10
10
18
3
9
10
18
2
|
|
|
|
|
9
10
17
2
8
10
17
2
8
10
17
2
7
9
17
2
7
9
17
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Don't Forget To Look Both Ways Before Crossing The Street!: Friendly Sidekicks can use Super Senses.
...well at least Wizkids made sure not to let spider-man get hit with any powercreep. Gotta love that even in this day and age, spider-man gets ####tier and more 'hyper-focused' ie ignoring most of his powerset dials than frickin scott lang. He even got leap-climb!
I'd take that 40 point dial of I still had a way to push off the first click. Also, why no Spider-Fam kw?
there's a lot of printed 3+ with cce in this set and some dials are excessively deep. it doesn't matter if they're "relatively simple" when you've got 9 clix of solid reducers and heavy dmg potential
not every dial needs to be complex to be undercosted or overpowered. i'm just asking for fairness and consistency
look at antman. on his own he's undercosted (and inappropriately long-lived for the character, but that's another conversation) but compared to the even more undercosted miss thing or she hulk, how are these comparable?
some dials are very bare with little depth and others pack a big wallop for their cost. it's all over the place
Regarding She-Hulk, I brought this up in a different thread, but she's not that far off from others we've had before, even as recent as the CUR of the last Fantastic Four set. Full dial of armor, a lot of damage, even better gap closers and surviveability than this She-Hulk. More health is really the only thing going for her, especially compared to others. Looking at dial alone, I can't even fathom why this She-Hulk is that much more busted than other bricks that she is the poster child for power creep in this set.
Then again, I still remember being scoffed at for thinking Joker's Wild Man-Bat having no defense but Steal Energy and more health was an acceptable figure.
Sidekick #038 Korr
Real Name: Korr/Turg
Team: Fantastic Four
Range: 0
Points: 25
Keywords: Fantastic Four, Monster
6
9
17
1
6
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17
1
6
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16
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5
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16
1
KO
KO
KO
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Our Other Brother... Or What's Left Of Him, At Lea: Korr starts the game with a Turg token. FREE: Remove a Turg token to generate a Turg bystander [MAX 1].
#038bt Turg
Team: No Affiliation
Range: 0
9
9
17
1
I'm Back!: FREE: If Turg wasn't generated this turn and is adjacent to Korr, remove him from map and give Korr a Turg token. Heads Up!.... Get It?: Hypersonic Speed. When Turg uses it, he has 웃 ● and after resolutions deal 1 damage to an opposing character he moved through during the action.
This poor beautiful moloid baby is going to get called Turd all his life.
Quote : Originally Posted by eMouse
Is emailing really necessary? Hess is right.
Quote : Originally Posted by BudPalmer
Hesster is at least 4.3 times funnier than Haven anyway.
Regarding She-Hulk, I brought this up in a different thread, but she's not that far off from others we've had before, even as recent as the CUR of the last Fantastic Four set. Full dial of armor, a lot of damage, even better gap closers and surviveability than this She-Hulk. More health is really the only thing going for her, especially compared to others. Looking at dial alone, I can't even fathom why this She-Hulk is that much more busted than other bricks that she is the poster child for power creep in this set.
Then again, I still remember being scoffed at for thinking Joker's Wild Man-Bat having no defense but Steal Energy and more health was an acceptable figure.
now you're kinda arguing that she's not that power creepy compared to the caav standard, of which i'm still reeling from
dial length is an amazing amount of power on a dial, especially these days where the punch is so high that most pieces are one-shot. just getting two-shot is a huge boon. but even if you don't see the dials as unfairly costed, perhaps you can see that it's so ...arbitrary
like, why? why does scott have to have 9 clix? or medusa? jenny makes sense (even if not costed appropriately for it). to a much lesser extent, maybe darla, but this is the perfect example of forcing a design and sticking to the pattern beyond reasonable expectations for the character. and let's be honest, we're all here for the characters. we came for the license, stuck around for the mechanics. if we're not trying to accurately represent the character, why make them?
it's just so arbitrary.
and then there's the 60/40 dials where you get a ton more for half the cost added on, but ever since caav (actually, you could go back to ww) where higher starting lines have been adding more and more for less and less
more than the core rules changes, power leap is harmful to the game's longevity because the lack of consistency can only be pushed so far and it's ramping up speed like an exponential bell curve leaving stuff in the dust. seriously, with organized play dead, the expectation is to buy clix now for games later knowing full-well by the pace established that they will be lacking later when the new hotness comes into play. just look at all the printed 12s in this set
why on earth does reed richards do 5 dmg?!? power and costs are all over the place
now you're kinda arguing that she's not that power creepy compared to the caav standard, of which i'm still reeling from
dial length is an amazing amount of power on a dial, especially these days where the punch is so high that most pieces are one-shot. just getting two-shot is a huge boon. but even if you don't see the dials as unfairly costed, perhaps you can see that it's so ...arbitrary
like, why? why does scott have to have 9 clix? or medusa? jenny makes sense (even if not costed appropriately for it). to a much lesser extent, maybe darla, but this is the perfect example of forcing a design and sticking to the pattern beyond reasonable expectations for the character. and let's be honest, we're all here for the characters. we came for the license, stuck around for the mechanics. if we're not trying to accurately represent the character, why make them?
it's just so arbitrary.
and then there's the 60/40 dials where you get a ton more for half the cost added on, but ever since caav (actually, you could go back to ww) where higher starting lines have been adding more and more for less and less
more than the core rules changes, power leap is harmful to the game's longevity because the lack of consistency can only be pushed so far and it's ramping up speed like an exponential bell curve leaving stuff in the dust. seriously, with organized play dead, the expectation is to buy clix now for games later knowing full-well by the pace established that they will be lacking later when the new hotness comes into play. just look at all the printed 12s in this set
why on earth does reed richards do 5 dmg?!? power and costs are all over the place
Can I help you out with Scott Lang being 9 clicks?
I talk about it when I pull him. In Matt Fraction’s run on FF Scott Lang unlocks the true power of the Pym Particles. Once he does he becomes an incredible powerhouse and literally strips the armor off of his daughter’s killer, Dr. Doom in a 1 VS 1 battle.
Reed and the Future Foundation explain what he unlocked as this:
The Pym Particles don’t only affect people on 2 Axises, but 3.
Durability. Size Manipulation. Strength.
Heretofore any hero who had used the particles had only accessed two of the three at any given time. Scott discovered that you could unlock all three at once and used that massive power surge in his fight with doom.
Gotta say that I do wish the Stealth Suits Fast Forces figures had actual stealth up front on the dial. Could you imagine those Fantastic Four traits punishing people for moving into adjacency existing on stealthed FF figures?? Man. That would be so nasty!
Now it just seems like they threw black on the figures to give us a different look without the functionality and that bums me out.
Can I help you out with Scott Lang being 9 clicks?
I talk about it when I pull him. In Matt Fraction’s run on FF Scott Lang unlocks the true power of the Pym Particles. Once he does he becomes an incredible powerhouse and literally strips the armor off of his daughter’s killer, Dr. Doom in a 1 VS 1 battle.
Reed and the Future Foundation explain what he unlocked as this:
The Pym Particles don’t only affect people on 2 Axises, but 3.
Durability. Size Manipulation. Strength.
Heretofore any hero who had used the particles had only accessed two of the three at any given time. Scott discovered that you could unlock all three at once and used that massive power surge in his fight with doom.
Hope that helps you with the “why”.
That just leaves Medusa. And even as a huge fan of the Inhumans, all I can suggest is, "Dial Length can represent lots of abstract concepts..."
dial length is an amazing amount of power on a dial, especially these days where the punch is so high that most pieces are one-shot. just getting two-shot is a huge boon. but even if you don't see the dials as unfairly costed, perhaps you can see that it's so ...arbitrary
So I was going to address this again, because it seems to have gotten lost in the shuffle but I just said that I was scoffed at back in the day for saying what you are saying about being 2 shot, but about Joker's Wild Man-Bat. Everyone at the time was very angry about having no defense and instead had 6 clicks with full dial Steal Energy/Blades and a high movement speed and that was it. It's a figure that everyone HATED, and now that vanilla defense, straightforward one-trick-pony design and long dials are back they're being touted as an example of power creep??????????