You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Go to Page...
View Poll Results: My favorite sneaky/nasty move is...
Outwit support when opponent finally gets back to safety.
127
6.09%
Perplex range after opponent places his figure just "out-of-range"
584
28.00%
Indoor barrier around opponent - repeat as necessary.
180
8.63%
Mind Control opponent and toast his own medic.
343
16.44%
PC a opponent's Breakaway roll against your plasticity.
49
2.35%
Suddenly throwing the dumpster...
57
2.73%
Force Blast off a building.
175
8.39%
Flurry: break the wall then break opponent's figure.
coming soon : nu52 Hercules
Anonymouse, the former Editor "in cheese" of HCRealms.com, is an author of "Marquee Primer" reviews and keeper of the MOUSETRAP blog.
Read my Heroclix articles
the pounce feat says , the damage cant be reduced by willpower or team abilities, but indomitable its not mentioned, so i think indomitable prevent the pushing damage mentioned in pounce,
the pounce feat says , the damage cant be reduced by willpower or team abilities, but indomitable its not mentioned, so i think indomitable prevent the pushing damage mentioned in pounce,
This was true until Pounce got reprinted (in Origin): the damage was changed to unavoidable.
This was true until Pounce got reprinted (in Origin): the damage was changed to unavoidable.
It should also be noted that older versions of a reprinted feat are automatically errata'd to have the same wording as the most recent version, so even the Mutant Mayhem Pounce now deals unavoidable damage.
It should also be noted that older versions of a reprinted feat are automatically errata'd to have the same wording as the most recent version, so even the Mutant Mayhem Pounce now deals unavoidable damage.
Is this the same idea for the flashbangs? They are different point values, so the old one has different wording and a different cost?
Yeah, somebody sure cut through that fence alright....
Is this the same idea for the flashbangs? They are different point values, so the old one has different wording and a different cost?
Yes. The old Flashbang is no longer valid.
From the Player Guide:
"Any Feat cards that are published with the same name as a previous one override all of the text on the previously published card."
I love Mind Control! I played a 500 pt. game with my friend yesterday, and he had 2 Wolverines at full health next to my White Queen. I used the Queen to Mind Control one of his Wolverines, and had the Mind Controlled Wolvie attack the other one with Blades/Claws/Fangs for 4 clicks of damage. The MC'd Wolverine also pushed, so he took 1 click of damage. After that, the wolverines were easily KO'd.
Also, not really a dirty trick, but I like to use pieces that have multiple attacks from range. In the same game, I used my V Ultron to snipe his Klaw and his Nick Fury, his two best range pieces, from half-way across the board very early in the game, essentially making them useless. I also used my Batman's 2 ranged attacks later in the game to strike his Thor and Nightmare figures for 2 or 3 clicks.
Unless something else was involved, this shouldn't have happened - Mind Controlled figures do not receive action tokens for their action while Mind Controlled.
(They used to, but it was changed in the Indy rules as it was to powerful to both give them an action and a token)
Quote : Originally Posted by GRX40
Also, not really a dirty trick, but I like to use pieces that have multiple attacks from range. In the same game, I used my V Ultron to snipe his Klaw and his Nick Fury, his two best range pieces, from half-way across the board very early in the game, essentially making them useless. I also used my Batman's 2 ranged attacks later in the game to strike his Thor and Nightmare figures for 2 or 3 clicks.
It sounds like you may have gotten this wrong as well, though I am not sure - when you attack with a figure with multiple targets you have to divide your damage value (in any way you please) among the targets successfully hit. If Batman has a damage value of 3 and makes a successful ranged attack against Thor and Nightmare he does not do 3 damage to each of them.
Unless something else was involved, this shouldn't have happened - Mind Controlled figures do not receive action tokens for their action while Mind Controlled.
(They used to, but it was changed in the Indy rules as it was to powerful to both give them an action and a token)
It sounds like you may have gotten this wrong as well, though I am not sure - when you attack with a figure with multiple targets you have to divide your damage value (in any way you please) among the targets successfully hit. If Batman has a damage value of 3 and makes a successful ranged attack against Thor and Nightmare he does not do 3 damage to each of them.
Oh yeah, then I did play wrong. Thanks a lot, I will keep that in mind next time I play, since I kinda screwed up my friend's team by not following the rules! :speechles
I haven't played in a long time, so I'm pretty hazy on the rules. I guess I better reread the most recent rulebook.
I just had a great one that totaly caugh my opponent off guard when I did it. I was playing a SHIELD team, my opponent had an Avengers one. We were getting close to the end of the game, and trying to get as many points as possible since it was pretty close. I had Nick Fury, Junkpile, and a pushed Sharon Carter grouped together. He had his Quicksilver do a HSS attack on someone, I forget who, and then end his move so Nick and Sharron couldn't draw LoF since Junkpile was in the way. I then realize he was 2 squares away from Junkpile and that Sharon was on her Perplex click. So, I Perplexed Junkpile's range up two from 0 and did a ranged attack, smacking Quicksiver hard. Totaly caught my opponent by suprise.
I just had a great one that totaly caugh my opponent off guard when I did it. I was playing a SHIELD team, my opponent had an Avengers one. We were getting close to the end of the game, and trying to get as many points as possible since it was pretty close. I had Nick Fury, Junkpile, and a pushed Sharon Carter grouped together. He had his Quicksilver do a HSS attack on someone, I forget who, and then end his move so Nick and Sharron couldn't draw LoF since Junkpile was in the way. I then realize he was 2 squares away from Junkpile and that Sharon was on her Perplex click. So, I Perplexed Junkpile's range up two from 0 and did a ranged attack, smacking Quicksiver hard. Totaly caught my opponent by suprise.
I love bumping up a 0 range. Back when flyers adjacent to figs could make ranged attacks, I perplex up knockout's range to 1 and shot karate kid that was adjacent to her. It was great.
Yeah, somebody sure cut through that fence alright....