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Actually the idea was to swap out all of our figures and then finish the game. So next turn, you'd swap out for the Holiday Elf at some point.
I get 3 and 7.
My first move was to use Abominable. However, I see you koed him. Either way, Krampus comes in this turn but honestly, I'm not sure what to do with him.
1. Gee comes in for a minute, he tks Immortus to I10.
2. Immortus on CK. Outwits his ss. Needs 6, rolls 9. 4 to him.
3. Ymir on CK. Needs 6 + 1, rolls 7. Kos him. Ymir sides to KL7.8. That's a lot of work for 40 points.
Goldballs O16
DP Typhoid Mary J2
TMTG002R Ymir @@ (4) KL7,8
WK Polaris (1) H2
IC090 Blizzard (1) M8
Master Pandemonium J2
Demonic Right Arm I3
Demonic Left J3
CATWS008 Winter Soldier (stealthed) G8
AVAS Immortus @ I10
Krampus I2
You know, I suppose we could remove a figure of our own each turn to help end the game. What do you think? I can do that this turn or we could start on the 1st? I see some advantages to that.
You know, I suppose we could remove a figure of our own each turn to help end the game. What do you think? I can do that this turn or we could start on the 1st? I see some advantages to that.
I'm not sure that is going to be necessary. We're out of replacements. We still have a week before our official timed end of game. I think we'll probably be doing a pretty good job clearing the board even without that. And removing figures voluntarily feels like it might be a little easy to cheat the other guys of some points for someone they might have a good shot at KOing.
Immortus doesn't match the Recap. You had him I10, but no one's there on the map. Someone's in J8 on the map. Which is correct?
I get 1 for a potential reroll of actions and 4 for actions. You know, with John and Mary pushed, I don't think I'll need more than that.
Elf replaces the Solider, rolls 1 for his Naughty and Nice, gets Support and Incap.
Stargirl rolls 4, can use ESD and RCE
Elf will RS to K15, triple Incap on Ymir, Blizzard and Immortus. Immortus rolls 3 for SC. AV10 on DV17, 17 and 15. Gets 7. Immortus makes it 3. Mary makes it 5. Bleah. Blizzard gets a token, at least.
Starman throws Coldcast to N17
Coldcast on Goldballs, AV10 on Dv16. Gets 6. 3 to him.
Baby Doll Sides to M15
Stargirl RS to K17 on Goldballs. AV11 on DV16. Gets 9. KOs him. Yay points.
Coldcast sides to O17
WOL John Stewart (Green Lantern) K20
WF Mary Marvel M21
SLOSH Starman @ L23
BTAS Baby Doll M15
SMWW Coldcast @ O17
SLOSH Stargirl @ K17 (ESD)
WK Holiday Elf @ K15
Points scored: 5517
"I've got them!" the Elf said of the retreating opponents, releasing a hail of arrows.
"You do not," Immortus said, slowing the flying arrows so that they were moving as if in slow motion, and their targets easily avoided them, except for Blizzard, who wasn't paying attention.
"You should have retreated with your friends," Coldcast said to Goldballs, hitting him with an electromagnetic pulse.
"Yeah, I'm thinking you may be right," Goldballs agreed as he started to back away.
"Too late," Stargirl said. picking him off. "Too bad. You seemed like a good guy, and about my age."
John RS to M17. He can use RCE with that, targets Immortus. SC is 5. Okay. Wish I could target Winter Soldier, but the way his Trait reads I can't draw LOF to him, period. So BLizzard it is. AV11on DV15. Gets 8. KOs him.
Mary HSS to M15 on Krampus, AV11 on DV17. Rolls 4. Makes it 7. mmortus makes it 7 again. SS is 3. 4 to Krampus. Mary to break? 1. Uh oh.
Lightspeed comes in, goes to L14
Stargirl rolls 3 for her Cosmic Belt. RS to I15. Attacks Immortus. SC is 4. AV11 on DV17. Gets 5.
WOL John Stewart (Green Lantern) @ K20
WF Mary Marvel @ L15
SLOSH Starman L23
SMWW Coldcast O17
SLOSH Stargirl @ I15 (ESD)
WK Holiday Elf K15
Lightspeed @ L14
Points scored: 5570
I woke up this morning thinking that I never did use my Weather Outside thing last turn. I got up at 4 just to check it. It's just disturbing that I had Clix poking around my head all night.
I roll 6 for the extras; 1 for actions rerolled to 8. All good. This time, I won't forget the extra.
1. Immortus on Stargirl. Needs 6, rolls 11. 4 to her.
2. Bucky on Stargirl. RCEs his av to 12. Needs 3, rolls 3. All I need.
Free action moves Mary to H11. Immortus outwits her invincible which overrides her trait since he costs more.
3. Ymir sides to KL3,4 attacking Mary. Needs 6, rolls 5. Pandemonium makes it 7. 3 to her. Her pc is just out of range.
Krampus makes Mary's dv 16.
4. Master P rs to H6 attacking Mary. Needs 6, rolls 7. 3 more to her. She's on her stop click.
5. Polaris tks Mary to I7.
6. Can Mary attack her? SC is 3. Needs 6, rolls 7. KOs Mary.
DP Typhoid Mary @ I7
TMTG002R Ymir (4) @ KL3,4
WK Polaris (1) @ H2
Master Pandemonium @ H6
Demonic Right Arm I3
Demonic Left J3
CATWS008 Winter Soldier (stealthed) @@ G8
AVAS Immortus @ J8
Krampus (4) J14
Mary and Stargirl both out? That's probably a decisive turn.
I roll 4, which nets me the Weather Outside. 1 to Actions, rerolled to 4. Which is, coincidentally, how many figures I have left.
Starman RS to G18, tries to get rid of Krampus, AV10 on DV15. Gets 8. SS is 2.
Coldcast TKs my Elf to G9. Rolls 1 for the Sniper's Nest. Bucky moves, but the nest stays.
I'll put him in the O8 Nest, but you can change that. I don't have any way to get at him this turn.
Holiday Elf rolls 3 to get Incap. Oh well, tries Incapping Pandemonoium, Ymir and Immortus. That last gets a SC roll 4. AV10 on DV17 all around. Gets 7. Immortus makes it 7. Pandemonium makes it 10. Immortus gets SS for 3. All three get a token. Immortus and Pandemonium take a push.
John RCE on Immortus, AV11 on DV17. Gets 8. 4 to him after Toughness.
That's my 4
Starman Perplexes John's DV to 19
WOL John Stewart (Green Lantern) @@ M17
SLOSH Starman @ G18
SMWW Coldcast @ O17
WK Holiday Elf @ G9
Points scored: 5570
I roll 6 for event. 2 for actions which I reroll to 5.
I'll use Sleigh Ride. Should have used it before on Winter Soldier to get him out of his Sniper Nest. Now it's probably going to be too little too late. Moves to M12
Starman RS to G17 on him, AV10 on DV16. Gets 5
Coldcast on him. AV10 on DV16. Gets 8. 2 to him after Toughness.
I really needed to try that on a turn when I could have used John, but I'm running out of time and chances.
Starman Perplexes Bucky's AV to 9
WOL John Stewart (Green Lantern) M17
SLOSH Starman @ G18
SMWW Coldcast @ O17