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Originally posted by Kallas But TK is a one-shot and not as easily useable.
Hmmmm i'll respectfully disagree ... TK can be used quite a few times and can be used on multiple figures. Also some TK'ers (Blink comes to mind, and Johnny Alpha) can be secondary attackers. TK can be done over rooftops and doesn't require breakaway. There is no pushing damage and the number of potential TK targets (basically everybody) dwarfs the likely targets for pounce. I'm not saying pounce isn't a neat card but (R) Jean Grey or (LE) Blink or Johnny Alpha is a much better use of points in a competitive 300pnt. game. The only possible advantage of pounce is that it eliminates the 2 action effect of TK, perhaps Pounce could shine in 200 pnt. games where your actions are a little more limited.
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Originally posted by Kallas
Plus, add Pounce for 15 or add in a mandroid for 27 (?)...
Mandroid ... ugh ... No I wouldn't use a Mandroid probably Jean, Blink, Johnny or the occasional Cosmic Boy. Anyway I like the cards intent I just think it got castrated.
I think you might rethink Pounce once you see it in action. It's not going to replace TK, but it's still incredibly useful in ways that TK isn't, in addition to being even better in combination with TK. R Venom, with a speed value of 9, can be TK'd out 10 squares, and then pounce 9 more squares, for a massive range of 19 squares. Also, you can't TK around corners, or around other figures, and like you said, Pounce allows the figure to move and attack with only a single action. And don't forget the +1 to attack and damage. It's a great power, and it can be devestating. But like I said, it's not going to replace TK's usefulness in the game, because TK provides a much less specific utility and greater flexibility.
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Originally posted by nedleeds Hmmmm i'll respectfully disagree ... TK can be used quite a few times and can be used on multiple figures. Also some TK'ers (Blink comes to mind, and Johnny Alpha) can be secondary attackers. TK can be done over rooftops and doesn't require breakaway. There is no pushing damage and the number of potential TK targets (basically everybody) dwarfs the likely targets for pounce. I'm not saying pounce isn't a neat card but (R) Jean Grey or (LE) Blink or Johnny Alpha is a much better use of points in a competitive 300pnt. game. The only possible advantage of pounce is that it eliminates the 2 action effect of TK, perhaps Pounce could shine in 200 pnt. games where your actions are a little more limited.
Mandroid ... ugh ... No I wouldn't use a Mandroid probably Jean, Blink, Johnny or the occasional Cosmic Boy. Anyway I like the cards intent I just think it got castrated.
Originally posted by yoyomayo You cant pick up an object while using pounce. Picking up an object is a move action...not a power. However...Venom with an 11 attack, a heavy object, and pounce = 5 damage(with perplex-can it be used?).
Oh, and just to clear up this bit of misinformation before it spreads, a direct quote from the PAC on Super Strength:
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When you give this character a move or power action, during this
action, if this character moves, it may pick up an object in this character’s square or an adjacent square and
carry it
Isn't it great how archaic the rules system is? What's worse is that it gets revised so much and little odd things make it so that only a few serious judges can really keep up with it, and that's mostly because they're the ones making the decision. I was able to figure out that pounce doesn't work with BCF, or that you don't get the benefits of leap climb when using it (effed up wording that they can fix easily) but as far as perplex goes, you cannot perplex your damage above a 2 or you will no longer meet the prereqs, as for perplexing down your damage to 2 they still haven't decided. Aggh.
Anyways, my favorite pounce piece is R Ultimate Spiderman, I've posted some teams using him, and a team using V Ult and E Uni. they're by far the most cost effective.
If you can get away with running around and beating people with your Man-Thing, more power to ya. I have a good trader thread too!
Originally posted by Tylk Was it sarcasm in your post? The fact you can't use L/C with Pounce means you dont automatically break away, or ignore figures and terrain for movement....its far from broken without L/C. Add the L/C and it might very well be 'broken'.
I was referring to how the card worked if it could use L/C If it uses L/C, then its broken. Without, it isn't.
See?
Dorian
"Shall I tell you what I find beautiful about you? You are at your very best when things are worst." - The Starman, Starman
Mike "Nova" Bucci of the Pro Wrestling Legends Clan
Haha I think this thread has become more of a Rulings on Pounce rather than a suggestion on what pieces work well with it . Has anyone used the Batgirl figures? Or any of the Hulks...who, IMO, this was designed around?
Originally posted by de4dp00l I think you might rethink Pounce once you see it in action. It's not going to replace TK, but it's still incredibly useful in ways that TK isn't, in addition to being even better in combination with TK. R Venom, with a speed value of 9, can be TK'd out 10 squares, and then pounce 9 more squares, for a massive range of 19 squares.
Yeah I can see your point, but for the same points as Venom + Pounce I can have Jean Grey, Bullseye, and Con Artist ... I can
TK 10 squares, and shoot another 10 (or 11) and hit for 4 (or 3) ... And use Jean next turn on my scourge, or Hawk or whatever. Again don't get me wrong - I love the intent of the card, which is to promote aggressive offensive play (in a game that favors the defensive player), I just feel it should be more affordable given the fact that the figure is very likely going to get wrecked and not make it back. It's just never going to make the cut in competitive 300pnt play. I mean what is the 55pnt Universe spidey going to kill in his one turn of life in a 300pnt game thats more then 55 ? Nothing ... unless somebody just walks a 60+ pnt figure with 5 or less clicks of life into the middle of the board. I'd even take Jean and a random indyclix BCF ##### over pounce (Vet. Ashleigh ?).
Originally posted by nedleeds I mean what is the 55pnt Universe spidey going to kill in his one turn of life in a 300pnt game thats more then 55 ? Nothing ... unless somebody just walks a 60+ pnt figure with 5 or less clicks of life into the middle of the board. I'd even take Jean and a random indyclix BCF ##### over pounce (Vet. Ashleigh ?).
Ahhhh! but you are missing the point: 55pt Spidey doesn't need to kill anyone, he just has to cripple them. In my experience, if you can hit the magic number (why 3 of course!) of clix of damage on someone, they are pretty much neutered, resolved to becoming a support character (one of the reasons Shade is such a good fig is that, while he is nothing more than a harrasser at the start of his dial, by the middle/end of his dial, he is one of the best support pieces in the game!) and on a combatant, that's just too bad.
If 55pt Spidey can deal 3 clicks on, say, Vet Black Adam (almost 3 times his PV), you've crippled half your opponents points. Ok, Black Adam is by no means rubbish on his 4th click but he's a lot less combat effect. Plus, if you are doing things right (and a dash of luck), you should be doing 5 clicks, completely neutralising Black Adam's effectiveness.
What am I talking about?
Well, you buy a piece to fulfill a certain role. So you buy Black Adam as a Hypersonic Brawler. If he can no longer function as said role, then he might as well be dead points. This is why most tournament teams are composite teams with a team build of around 4 to 5 figures. That way, if one piece is taken out, you have either a backup figure or alternatives. With a single pure team, if your big hitter is neutralised, you've got a helluva job trying to win the match.
So, suddenly, Pounce, becomes a lot more useful if you looking at the bigger picture.
Sometimes gakking a figure is as good as KOing them.
Best Regards
Dorian
"Shall I tell you what I find beautiful about you? You are at your very best when things are worst." - The Starman, Starman
Mike "Nova" Bucci of the Pro Wrestling Legends Clan
I got a chance to see Pounce with Univ. Starter Spidey. He hit Thor for a total of 5...totally changing the game. Although Spiderman died....he played an extremely effective role in take down U-Thor!
Well, I would probably say Rookie Venom would be your best choice for pounce. I do have to say I LOVE this feat, it allowed me to create a very fast attacking Batman theme squad.
I don't have to take this abuse from you, I've got hundreds of people dying to abuse me.
The main advantage that Pounc has over the TK/attack combo is that it only requires 1 action. So, against a very dangerous foe, lets say Thor, you can use your 3 actions to 1. TK a hitter out, 2. Have them hit and 3. Pounce with a third guy. That is more mobility than seen in most 3 action sequences.
Joker is a WTF kind of peice, and that's how he SHOULD be!
Originally posted by Kallas ...and it is mobility that will win you matches.
No it's points that win matches ... and throwing 55 points at a 4 click figure is/was/will always be a bad plan. Throwing 10 at the medic thats going to heal the Black Adam you dinged seems like a better use of points. Pounce isn't going to be competitive in 300pnt. formats. It's going to be fun, and is maybe marginally better then a Vulture. I don't know ... I'd rather run a squadron of Vultures now that I think about it
V. Doc Samson is truly one of my favorite pounce pieces.
Tk, Charge his big piece with a heavy object (let him get hit once or twice afterwards), then pounce all over his medic or support piece. He'll take alot but he has alot and if you can get him out he keeps LC a long time and can get back to the medic for another run.