You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
3. Launchpad will push to attacke Wasp. Wow! I didn't realize she had such a high DV. Well might as well since he'll be incapped anyway. No guts not glory. AV 7 vs. DV 18. Roll is.....holy ####...6, 6 = 12 critical hit. Wasp takes 4 and is KO'ed. (I have the email if you want to see it). Launchpad McQuack will take a click for pushing.
Recap:
Turn 8B:
The Avengers
TAP: 30
[6] E Captain America (IC) {5/7} M10
[15] R Thor (CT)* {7/8} L12 @
[1] R Wasp (IC) {4/4} R15
[5] R Black Panther (IC) {1/5} L11
[3] R Tigra (FF) {-1/6} KO'ed
* Haymaker
3. Launchpad will push to attacke Wasp. Wow! I didn't realize she had such a high DV. Well might as well since he'll be incapped anyway. No guts not glory. AV 7 vs. DV 18. Roll is.....holy ####...6, 6 = 12 critical hit. Wasp takes 4 and is KO'ed. (I have the email if you want to see it). Launchpad McQuack will take a click for pushing.
Recap:
Turn 8B:
The Avengers
TAP: 30
[6] E Captain America (IC) {5/7} M10
[15] R Thor (CT)* {7/8} L12 @
[1] R Wasp (IC) {0/4} R15 KO'ed
[5] R Black Panther (IC) {1/5} L11
[3] R Tigra (FF) {-1/6} KO'ed
* Haymaker
You also forgot to change Scrooge and Luey's positions. I did for you though.
Only gonna do one thing for now.
1. Cap will attack Scrooge. 7 on a 15. Rolls (5,5). Hits for 2 and knockback to the wall between M7 band M8. The knockback is just enough to KO Scrooge since he doesn't have toughness anymore. 1 Damage to Cap from Arachnos.
1. Shark Trooper Sergeant (LE Captain Mako) Unca Scrooge KO
3. Shark Trooper 2(LE Jonny Ell) Duey KO
6. Shark Trooper 5(LE Jonny Ell) Doofus KO
7. Shark Trooper 6(LE Jonny Ell) Mrs. Beakley KO
8. Shark Trooper 7(LE Jonny Ell) Duckworth KO
Bystanders:
1. Carol Ferris Q4
2. Iris West-Allen V21
3. Thomas "Pieface" Kalmaku E21
4. Dr Jeremiah Arkham H4
HO: L14, X24
LO: O14, F16, G16
I wouldn't count yourself out yet. Wasp and Tigra are gone and Cap and Panther are hurting. At least I got a bit of a lucky shot to even out your sudden KO of Wasp. I was hoping she'd get some more exp too. Oh well. Didn't get to capture Scrooge either. Oh well. I can always capture Launchpad isntead :-)
Aww...Unca Scrooge! Darn...was hoping he'd get a crack at Cap before biting the big one. Oh well. Ohyeah thanks for revising my update...I think I just go too fast sometimes...
Yeah I don't think I'll be doing much good with Thor almost full and with a ranged attack...
looks like the only thing I can do is much on some bystanders..which is what I was supposed to do...
1. Huey to R17.
2. Luey's gonna push to attack Cap. AV 7 vs. DV 13. Roll is 2, 3. Miss. Darn...poor Luey. He takes a click for pushing. Cap woulda took a beating if that went through.
3. Launchpad will clear.
--------------------------------------------------
Recap:
Turn 9B:
The Avengers
TAP: 35
[11] E Captain America (IC) {4/7} M10 @
[15] R Thor (CT)* {7/8} L12
[5] R Black Panther (IC) {1/5} L11
[1] R Wasp (IC) {0/4} R15 KO'ed
[3] R Tigra (FF) {-1/6} KO'ed
* Haymaker
1. Shark Trooper Sergeant (LE Captain Mako) Unca Scrooge KO
3. Shark Trooper 2(LE Jonny Ell) Duey KO
6. Shark Trooper 5(LE Jonny Ell) Doofus KO
7. Shark Trooper 6(LE Jonny Ell) Mrs. Beakley KO
8. Shark Trooper 7(LE Jonny Ell) Duckworth KO
Bystanders:
1. Carol Ferris Q4
2. Iris West-Allen V21
3. Thomas "Pieface" Kalmaku E21
4. Dr Jeremiah Arkham H4
HO: X24, Thor's Hands
LO: O14, F16, G16
It's a good thing fliers don't have to stop when moving. Otherwise Launchpad could hold Thor off long enough for Huey to KO a bystander. Instead he now has to deal with Thor.
Uh oh...Thor's gonna take Launchpad and Huey? Uh oh...yeah I don't think they're gonna get to chomp on anybody...
1. Well Huey's gonna try his luck on Thor to do one point of damage. AV 6 vs DV 15. Roll is 6, 5. Hit!! For 1 click and 1 click on Huey for pushing. It was a valiant effort Huey.
2. Launchpad will move to M12.
Luey will clear.
-----------------------------------------
Recap:
Turn 10B:
The Avengers
TAP: 35
[11] E Captain America (IC) {4/7} M10
[15] R Thor (CT)* {6/8} S17 wHO @
[5] R Black Panther (IC) {1/5} L11
[1] R Wasp (IC) {0/4} R15 KO'ed
[3] R Tigra (FF) {-1/6} KO'ed
* Haymaker
2. Launchpad will push to take a swing at Cap with a +1 to attack for Morlocks. AV 7 vs. DV 13. Roll is....4, 4 = Hit and knockback. Ooh, Cap takes 3 but barely avoids crashing into the wall. He's now at M8. Launchpad takes a click.
Huey clears and will get pummeled.
---------------------------------------
Recap:
Turn 11B:
The Avengers
TAP: 35
[11] E Captain America (IC) {1/7} M8 @
[15] R Thor (CT)* {6/8} S17 wHO
[5] R Black Panther (IC) {1/5} L11
[1] R Wasp (IC) {0/4} R15 KO'ed
[3] R Tigra (FF) {-1/6} KO'ed
* Haymaker
Quote : Originally Posted by DOOM's Medic from yesterday
Silly question but you guys are adhering to the maximum of 2 turn per day for ghost moves, right?
Hi, how's it going?
I realize that you're anxious to finnish your game Vance, and Tanis you are just happy to play any game but it really would be much better if you guys were to keep the rules of ghosting in mind.
DM
CW:Choosing Sides
I made a promise to Matt Murdock to wear his mask....I've fought this war in his place.....And I'll continue to do so.
But I haven't forgotten who I am...and soon it will be time to carry my own burdens again.