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This is a tough one --does Killer Shrike get damage for hitting the wall?
Anyway I am tempted to play this one out, just to see, but you do have 2 figures left so it's likely you will win. I'm cool with moving to round 2 and accpeting that I defeated 43 points of yours and that those points can be used for one of this figures for the next game. All 3 of yours can return...
Moving someone with TK doesn't do any damage, so knockback damage doesn't apply.
I have 2 guys with range and 2 damage against your 1 character with no range and 1 damage. My guess is I'll probably win this one. If you're okay with that, let's take the short road and move on to the 200 pointer.
I'll be busy tonight, I won't get a chance to start a thread until tomorrow night. If you want to start it in the meantime, you're welcome to. Remember you get to choose a Battlefield Condition. I still think we might as well leave it in play the whole game, but if you only want to have it for a turn or two, up to you.