You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage
Turn 5A:
Earthquake roll:2,1=3 Earthquake goes off
Which damages; Punisher, Cyclops, Valkryie(2dam.) and she drops her HO in K18, Black Cat(Koed)I think Crimson Dynamo gets the KO since he was the last one to attack her, Crimson Dynamo (2dam.), Madame Masque will mastermind her damage to Firebrand, and finally Spymaster gets hit for 3. Ouch thats a lot of damage.
Free: Madame Masque poisons Storm
1.) Bullseye will make a close combat attack against Angel, 8 on 13, rolls:5,2=7 Hit for 1 damage. SA [1] for Bullseye
2.) Titanium Man will go for breakaway, rolls:1, nope he stays put
3.) Killer Shrike will push to pick up Madame Masque and move to J15, dropping madame Masque into stealth at J16
Defenders (home)
1.) U Moondragon (6/7) 71 pts J17@@
2.) R Punisher (2/5) 50 pts F17 (hindering, stealth)
3.) U Cyclops (IC) (2/5) 39 pts H8 (hindering)
4.) R Valkyrie (5/7) 44 pts K18 (HO)
5.) R Black Cat (0/5) KOKOKO
6.) R Storm (XP) (4/5) 35 pts K16@
7.) R Archangel (CM) (3/5) 37 pts K12@@
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage[/quote]
Crimson Dynamo: SA [1] KO [1]
Bullseye: SA [1]
Punisher: SA [1] KO [1]
300
HO: J7,L15
LO: H8, I8, J16
BFC: Earthquake
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage
Free: Poison hits Storm and Moondragon for 1 damage
1.) Crimson Dynamo will attack Valkyrie, 8 on 15(16), rolls:5,4=9 which hits Valkyrie for 3 damage, 2 after toughness. SA [1] for Crimson Dynamo
2.) Spymaster will attack Angel, 8 on 13(14), rolls: 2,1=3 Miss
Everyone else clears and Madame Masque will mastermind until Killer Shrike dies. Which reminds me that Firebrand gets a DFD for being earthquake mastermind fodder.
Defenders (home)
1.) U Moondragon (5/7) 71 pts J17
2.) R Punisher (2/5) 50 pts D15@
3.) U Cyclops (IC) (2/5) 39 pts H8@ (hindering)
4.) R Valkyrie (3/7) 44 pts K15@
5.) R Black Cat KOKOKO
6.) R Storm (XP) (3/5) 35 pts K16
7.) R Archangel (CM) (3/5) 37 pts K12
Crimson Dynamo: SA [2] KO [1]
Bullseye: SA [1]
Firebrand: DFD [1]
300
HO: J7,L15
LO: H8, I8, J16
BFC: Earthquake
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage[/quote]
Crimson Dynamo: SA [2] KO [1]
Bullseye: SA [1]
Firebrand: DFD [1]
300
HO: J7,L15, K18
LO: H8, I8, J16
BFC: Earthquake
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage
Crimson Dynamo: SA [2] KO [1]
Bullseye: SA [2]
Firebrand: DFD [1]
Titanium Man: SA [1] KO [1]
Killer Shrike: DFD [1]
300
HO: J7,L15, K18
LO: H8, I8, J16
BFC: Earthquake
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage[/quote]
Turn 7A(RE-DO):
Sorry I forgot about thehindering where Cyclops was so Bullseye actually missed.
Free: Poison hits Valkyrie and Storm for 1 damage each
1.) Titanium Man will attack Angel, 9 on 13, rolls:6,5=11, Hit for 3 damage. SA [1] KO [1] for Titanium Man
2.) Bullseye will attack Cyclops, 8 on 12, rolls:2,2=4 which just misses due to hindering terrain. Go figure Bullseye of all people misses a 13 defense
3.) Killer Shrike will attack Valkyrie, 7 on 13, rolls:1,2=3 Miss
Defenders (home)
1.) U Moondragon (5/7) 71 pts D14@
2.) R Punisher (2/5) 50 pts D15
3.) U Cyclops (IC) (2/5) 39 pts H8 (hindering)
4.) R Valkyrie (2/7) 44 pts K15@@
5.) R Black Cat KOKOKO
6.) R Storm (XP) (2/5) 35 pts K16
7.) R Archangel (CM) KOKOKO
Crimson Dynamo: SA [2] KO [1]
Bullseye: SA [1]
Firebrand: DFD [1]
Titanium Man: SA [1] KO [1]
Killer Shrike: DFD [1]
300
HO: J7,L15, K18
LO: H8, I8, J16
BFC: Earthquake
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage[/quote][/quote]
1.) Moondragon pushes to attack Bullseye. rolls 2,2=4, miss
2.) Cyclops attacks Bullseye. rolls 3,2=5, miss
3.) Punisher uses running shot to move to E14 and attacks Bullseye, rolls 4,2=6, miss
Free: Punisher outwits Crimson Dynamo's super strength.
(Every time I use that dice generator, I feel like throwing a brick into the screen. Not 1 attack roll above a 7, out of a dozen or so attacks! And most of them in the 4 - 6 range! Even my real-life dice don't roll this bad!)
(Sorry, had to get that off my chest)
Defenders (home)
1.) U Moondragon (4/7) 71 pts D14@@
2.) R Punisher (2/5) 50 pts E14@
3.) U Cyclops (IC) (2/5) 39 pts H8 (hindering)@
4.) R Valkyrie (2/7) 44 pts K15
5.) R Black Cat KOKOKO
6.) R Storm (XP) (2/5) 35 pts K16
7.) R Archangel (CM) KOKOKO
Crimson Dynamo: SA [2] KO [1]
Bullseye: SA [1]
Firebrand: DFD [1]
Titanium Man: SA [1] KO [1]
Killer Shrike: DFD [1]
300
HO: J7,L15, K18
LO: H8, I8, J16
BFC: Earthquake
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage
I had a problem with Irony where I had accidentally clicked on D4 istead of D6. Go back and check your e-mails to make sure that didn't happen to you. If not, than wow, I think you have worse luck than me.
Yeah the dice for you this game have been horrible, I mean we both haven't needed too many attack rolls higher than a six and there have still been a ton of misses
Turn 8A:
Free: Poison from Madame Masque hits Storm and Valkyrie for 1 damage
1.) Bullseye will push to attack Valkyrie, 8 on 12, rolls: 3,1=4, Hit for 1 damage and the KO. 1 damage to Bullseye for the push. SA [1] KO [1] for Bullseye
2.) Crimson Dynamo will attack Storm, 8 on 14(15), rolls: 4,6=10 Hit for 3 damage and the KO. SA [1] KO [1] for Crimson Dynamo
3.) Madame Masque will attack Punisher with RCE, 8 on 13, rolls: 1,5=6 Hit for 1 damage after toughness. SA [1] for Madame Masque
Defenders (home)
1.) U Moondragon (4/7) 71 pts D14@@
2.) R Punisher (1/5) 50 pts E14@
3.) U Cyclops (IC) (2/5) 39 pts H8 (hindering)@
4.) R Valkyrie KOKOKO
5.) R Black Cat KOKOKO
6.) R Storm (XP) KOKOKO
7.) R Archangel (CM) KOKOKO
Crimson Dynamo: SA [3] KO [2]
Bullseye: SA [2] KO [1]
Firebrand: DFD [1]
Titanium Man: SA [1] KO [1]
Killer Shrike: DFD [1]
Madame Masque: SA [1]
300
HO: J7,L15, K18
LO: H8, I8, J16
BFC: Earthquake
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage[/quote]