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Okay, well I know how it works now. Thanks. And thanks Wakanda for updating everything too. Yeah, like I said, Green Goblin is just brutal. Let's see what the other guys on my team can do.
Still, considering what you said about the knock back, Radioactive Man has to be in F-14 now. Klaw still goes to E-17. Since RM is in F-14, let's assume you put the barrier in G-14 instead of F-14.
Sinister Six Turn 5:
Free) Kingpin glowers at everyone. Checks for leadership. Roll is -- 3. Yep.
R Radioactive Man (5/6) F-14
[1 SA, 1 KO]
R Klaw (2/7) E-17
[1 SA]
R Wingless Wizard KOed!
[1 AST]
R Paste Pot Pete (4/4) B12 @
R Whizzer (3/5) C-13
R Nighthawk (2/5) D13 @
[1 SA]
LE Calypso (4/4) E11 @
[2 AST]
299
vs
Sinister 6 (visitor)
R Green Goblin (6/7) 80 pts K-12
R Venom (6/8) 55 pts G-13 w/HO (hindering)
R Hydro Man (5/5) 43 pts F-16 @
R Electro (SIN) (5/5) 30 pts I-15
R Scorpion (3/5) 29 pts G-12 (hindering) @
R Puppet Master 25 pts KOed!
R Kingpin (6/6) 24 pts X-13
R Cameleon (Scourge) (3/3) 14 pts L-14 @
Green Goblin [2 SA, 1 KO]
300
Heavy Objects: P-13, Nighthawk, Venom
Light Objects: L-19, O-11, F-15
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
1) Radioactive Man attacks Venom. AV of 8 vs DV of 14. Needs a 6. Rolls a 9 (4+5). Hit for 1 click after Toughness. Venom drops the HO under him as he gains BCF.
2) Calypso will push to attack Venom. AV of 7 vs DV of 13 +1 for hindering. Needs a 7. Rolls a 7 (2+5). Hit for 1 click. Calypso takes a push click.
3) Paste Pot Pete will push to incap Scorpion. AV of 8 vs DV of 13 +1. Needs a 6. Rolls a 10 (5+5). Scorpion gets a token and takes a push click, as does Pete.
R Radioactive Man (5/6) F-14 @
[2 SA, 1 KO]
R Klaw (2/7) E-17
[1 SA]
R Wingless Wizard KOed!
[1 AST]
R Paste Pot Pete (3/4) B12 @@
[1 SA, 1 DFD]
R Whizzer (3/5) C-13
R Nighthawk (2/5) D13
[1 SA]
LE Calypso (3/4) E11 @@
[1 SA, 2 AST]
299
vs
Sinister 6 (visitor)
R Green Goblin (6/7) 80 pts K-12
R Venom (4/8) 55 pts G-13 (hindering)
R Hydro Man (5/5) 43 pts F-16 @
R Electro (SIN) (5/5) 30 pts I-15
R Scorpion (2/5) 29 pts G-12 (hindering) @@
R Puppet Master 25 pts KOed!
R Kingpin (6/6) 24 pts X-13
R Cameleon (Scourge) (3/3) 14 pts L-14 @
Green Goblin [2 SA, 1 KO]
300
Heavy Objects: P-13, G13
Light Objects: L-19, O-11, F-15
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
Christ did not come to condemn the world, but to save it.
Free) Kingpin considers leaving. He checks leadership first. Roll is -- 6. We get 4 actions.
1) Venom attacks Radioactive Man with razor sharp morphed webbing (BCF). 8 AV vs 16 DV, needs an 8. Roll is (5, 5), hits. The blades roll is -- 1. It has no effect.
2) Electro zaps Radioactive Man. 8 AV vs 16 DV, needs an 8. Roll is (1, 6), misses.
3) Hydro Man pushes to club down Klaw. 8 AV vs 15 DV, needs a 7. Roll is (4, 3), hits. Klaw takes 2 clicks and is KOed. Hydro Man gains 1 SA and 1 KO.
R Radioactive Man (5/6) F-14 @
[2 SA, 1 KO]
R Klaw (2/7) KOed!
[1 SA]
R Wingless Wizard KOed!
[1 AST]
R Paste Pot Pete (3/4) B12 @@
[1 SA, 1 DFD]
R Whizzer (3/5) C-13
R Nighthawk (2/5) D13
[1 SA]
LE Calypso (3/4) E11 @@
[1 SA, 2 AST]
299
vs
Sinister 6 (visitor)
R Green Goblin (6/7) 80 pts C-15 @
R Venom (4/8) 55 pts G-13 (hindering) @
R Hydro Man (4/5) 43 pts F-16 @@
R Electro (SIN) (5/5) 30 pts I-15 @
R Scorpion (2/5) 29 pts G-12 (hindering)
R Puppet Master 25 pts KOed!
R Kingpin (6/6) 24 pts X-13
R Cameleon (Scourge) (3/3) 14 pts L-14
Green Goblin [2 SA, 1 KO]
Hydro Man [1 SA, 1 KO]
300
Heavy Objects: P-13, G13
Light Objects: L-19, O-11, F-15
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
Two things: I have Venom on 7 AV now instead of 8, and also Calypso would have PCed that attack. Not that it matters with that awful Blades roll....man I hate it when that happens.
Man, I don't like these 2 week games. Much too much of a squeeze. I hope we can manage a couple more turns. Sorry I didn't get on yesterday, I had a very full on day.
R Radioactive Man (5/6) F-14
[2 SA, 1 KO]
R Klaw (2/7) KOed!
[1 SA]
R Wingless Wizard KOed!
[1 AST]
R Paste Pot Pete (3/4) B12
[1 SA, 1 DFD]
R Whizzer (3/5) E15 @
R Nighthawk (2/5) D14 @
[1 SA]
LE Calypso (3/4) E11
[1 SA, 2 AST]
299
vs
Sinister 6 (visitor)
R Green Goblin (6/7) 80 pts C-15 @
R Venom (3/8) 55 pts G-13 (hindering) @
R Hydro Man (4/5) 43 pts F-16 @@
R Electro (SIN) (5/5) 30 pts I-15 @
R Scorpion (2/5) 29 pts G-12 (hindering)
R Puppet Master 25 pts KOed!
R Kingpin (6/6) 24 pts X-13
R Cameleon (Scourge) (3/3) 14 pts L-14
Green Goblin [2 SA, 1 KO]
Hydro Man [1 SA, 1 KO]
300
Heavy Objects: P-13, G13
Light Objects: L-19, O-11, F-15
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
Christ did not come to condemn the world, but to save it.
Hmmmm, I guess I had Venom on the wrong click. Sorry about that. When does this game end -- tonight? I was thinking it was over Friday night.
Well, we'll see.
Sinister Six Turn 7:
1) "You are waaay out of your league here chicken-man." Green Goblin pushes to zap Nighthawk. 9 AV vs 14 DV, needs a 5. Roll is (3, 2), hits. Nighthawk takes 2 clicks and is KOed. Green Goblin gains 1 SA and 1 KO and then takes 1 click for the push.
2) "Time to get this party started!" Electro pushes to electrify Radioactive Man. 8 AV vs 16 DV, needs an 8. Roll is (3, 5), hits. Radioactive Man takes 2 clicks, reduced to 1 for toughness. Electro gains 1 SA and then takes 1 click for the push.
3) Cameleon whips out a machine pistol and guns Radioactive Man down. 9 AV vs 15 DV, needs a 6. Roll is (2, 2), misses.
Free) Green Goblin tosses a flash grenade in Calypso's direction, temporarily blinding her -- outwits her probability control.
Venom and Hydro Man clear.
==================================================
Minions of Doom (home)
R Radioactive Man (4/6) F-14
[2 SA, 1 KO]
R Klaw (2/7) KOed!
[1 SA]
R Wingless Wizard KOed!
[1 AST]
R Paste Pot Pete (3/4) B12
[1 SA, 1 DFD]
R Whizzer (3/5) E15 @
R Nighthawk (2/5) KOed!
[1 SA]
LE Calypso (3/4) E11
[1 SA, 2 AST]
299
vs
Sinister 6 (visitor)
R Green Goblin (5/7) 80 pts C-15 @@
R Venom (3/8) 55 pts G-13 (hindering)
R Hydro Man (4/5) 43 pts F-16
R Electro (SIN) (4/5) 30 pts I-15 @@
R Scorpion (2/5) 29 pts G-12 (hindering)
R Puppet Master 25 pts KOed!
R Kingpin (6/6) 24 pts X-13
R Cameleon (Scourge) (3/3) 14 pts L-14 @
Green Goblin [3 SA, 2 KO]
Hydro Man [1 SA, 1 KO]
Electro [1 SA]
300
Heavy Objects: P-13, G13
Light Objects: L-19, O-11, F-15
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
Hmmmm, I guess I had Venom on the wrong click. Sorry about that. When does this game end -- tonight? I was thinking it was over Friday night.
Well, we'll see.
I'm pretty sure it's tonight. TMNT just put up the games on Friday for those who'd finished early. I've got a little bit of time now- we'll see if we can get a couple of turns done. You've nearly wiped me anyways.
Minions, Turn 7:
1) Radioactive Man attacks Venom. AV of 7 vs DV of 12. Needs a 5. Rolls a 7 (2+7). Hit for 2 clicks.
2) Pete attacks Scorpion. AV of 8 vs DV of 12 +1 for hindering. Needs a 5. Rolls a 4 (2+2). Bah!
3) Whizzer pushes against Hydro Man for a Flurry. AV of 7 +1 for Internal Strife vs DV of 15. Needs a 7. Rolls an 11 (5+6). Super Senses: 2. Hit for 1. Second Flurry attack: AV of 7+1 vs DV of 15. Needs a 7. Rolls a 7 (3+4). Super Senses: 3. Hit for 1 more.
R Radioactive Man (4/6) F-14 @
[3 SA, 1 KO]
R Klaw (2/7) KOed!
[1 SA]
R Wingless Wizard KOed!
[1 AST]
R Paste Pot Pete (3/4) B12 @
[1 SA, 1 DFD]
R Whizzer (2/5) E15 @@
[2 SA]
R Nighthawk (2/5) KOed!
[1 SA]
LE Calypso (3/4) E11
[1 SA, 2 AST]
299
vs
Sinister 6 (visitor)
R Green Goblin (5/7) 80 pts C-15 @@
R Venom (3/8) 55 pts G-13 (hindering)
R Hydro Man (4/5) 43 pts F-16
R Electro (SIN) (4/5) 30 pts I-15 @@
R Scorpion (2/5) 29 pts G-12 (hindering)
R Puppet Master 25 pts KOed!
R Kingpin (6/6) 24 pts X-13
R Cameleon (Scourge) (3/3) 14 pts L-14 @
Green Goblin [3 SA, 2 KO]
Hydro Man [1 SA, 1 KO]
Electro [1 SA]
300
Heavy Objects: P-13, G13
Light Objects: L-19, O-11, F-15
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
Christ did not come to condemn the world, but to save it.
R Radioactive Man (4/6) F-14 @
[3 SA, 1 KO]
R Klaw (2/7) KOed!
[1 SA]
R Wingless Wizard KOed!
[1 AST]
R Paste Pot Pete (3/4) B12 @
[1 SA, 1 DFD]
R Whizzer (2/5) E15 @@
[2 SA]
R Nighthawk (2/5) KOed!
[1 SA]
LE Calypso (3/4) E11
[1 SA, 2 AST]
299
vs
Sinister 6 (visitor)
R Green Goblin (5/7) 80 pts C-15
R Venom (3/8) 55 pts F-17 @
R Hydro Man (2/5) 43 pts F-16 @
R Electro (SIN) (4/5) 30 pts I-15
R Scorpion (2/5) 29 pts E-12 @
R Puppet Master 25 pts KOed!
R Kingpin (6/6) 24 pts X-13
R Cameleon (Scourge) (3/3) 14 pts L-14
Green Goblin [3 SA, 2 KO]
Hydro Man [1 SA, 1 KO]
Electro [1 SA]
300
Heavy Objects: P-13, G13
Light Objects: L-19, O-11, F-15
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
R Radioactive Man (3/6) F-14 @@
[4 SA, 1 KO]
R Klaw (2/7) KOed!
[1 SA]
R Wingless Wizard KOed!
[1 AST]
R Paste Pot Pete (2/4) B12 @@
[2 SA, 1 KO, 1 DFD]
R Whizzer (2/5) E15
[2 SA]
R Nighthawk (2/5) KOed!
[1 SA]
LE Calypso (3/4) F13 @
[1 SA, 2 AST]
299
vs
Sinister 6 (visitor)
R Green Goblin (5/7) 80 pts C-15
R Venom (3/8) 55 pts F-17 @
R Hydro Man (2/5) 43 pts F-16 @
R Electro (SIN) (4/5) 30 pts I-15
R Scorpion (2/5) 29 pts E-12 @
R Puppet Master 25 pts KOed!
R Kingpin (6/6) 24 pts X-13
R Cameleon (Scourge) (3/3) 14 pts L-14
Green Goblin [3 SA, 2 KO]
Hydro Man [1 SA, 1 KO]
Electro [1 SA]
300
Heavy Objects: P-13, G13
Light Objects: L-19, O-11, F-15
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
Christ did not come to condemn the world, but to save it.
Actually, can you make one more turn for me. I just want Whizzer to attack Hydro Man, Calypso to attack him as well, and then R-man to push (using MOE TA) to attack anyone he is capable of KOing (either Hydro Man, Venom, or else Electro). If you just make the rolls for me, that would be sweet.
Cheers,
- Troy
Christ did not come to condemn the world, but to save it.
Free) Green Goblin outwits Calypso's probability control.
1) "Fry green guy!" Electro zaps Radioactive Man (psychic blast). 7 AV vs 15, needs an 8. Roll is (4, 1), misses.
2) "AH-HA-HA-HAAA!" Green Goblin hurls another pair of pumpkin bombs (EE), one at Whizzer and one at Calypso. 8 AV vs 12 DV (Calypso) vs 14 DV (Whizzer) vs 15 DV (Radioactive Man), needs a 4 (calypso), 6 whizzer) and 7 radioactive man). Roll is (1, 6), hits everyone. Calypso and Whizzer take 1 click each and Radioactive Man takes 2, reduced to 1 after toughness. Green Goblin gains 1 SA.
3) Cameleon blasts Radioactive Man. 9 AV vs 14 DV, needs a 5. Roll is (1, 1), critical misses! Cameleon takes 1 click.
R Radioactive Man (2/6) F-14 @@
[4 SA, 1 KO]
R Klaw (2/7) KOed!
[1 SA]
R Wingless Wizard KOed!
[1 AST]
R Paste Pot Pete (2/4) B12 @@
[2 SA, 1 KO, 1 DFD]
R Whizzer (1/5) E15
[2 SA]
R Nighthawk KOed!
[1 SA]
LE Calypso (2/4) F13 @
[1 SA, 2 AST]
299
vs
Sinister 6 (visitor)
R Green Goblin (5/7) 80 pts C-15 @
R Venom (3/8) 55 pts F-17
R Hydro Man (2/5) 43 pts F-16
R Electro (SIN) (4/5) 30 pts I-15 @
R Scorpion KOed!
R Puppet Master 25 pts KOed!
R Kingpin (6/6) 24 pts X-13
R Cameleon (Scourge) (2/3) 14 pts L-14 @
Green Goblin [4 SA, 2 KO]
Hydro Man [1 SA, 1 KO]
Electro [1 SA]
300
Heavy Objects: P-13, G13
Light Objects: L-19, O-11, F-15
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.