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I really love Norrin, especially when I phase up next to you, turn off my Power Cosmic, whoop you, and then use my shellhead for a 20 D with 4 damage and hypersonic speed.
He is a beast for 212 - Love him, mostly because of the move and attack on almost all clicks - even if what I said above is illegal.
Great review as usual.
Question here, why do you turn off Power Cosmic. Is it so you can push down one?
Norrin Rad has good move and attack powers with decent attack values. Now look at Norrins hss clix compared to the Vets hss clix. He has 2 clix of 10 attack with decent damage. Now you can team Norrin Radd teamned up with Ch'p. Ch'p can give Norrin Radd tk and a higher defense. Not only that you could put in 7 points of pogs to protect ch'p and norrin.
Now lets look at The Vet. The vet can not get any significant support for his point value. He is just about a 1 man army. He can have more feats put on him. You can give the Vet a r dr. mid-nite and maybe a pog or 2. Maybe if you want to go all out damage you could play a shield agent with the vet to boost his damage.
All in all I got to go with norrin rad. All his weakness are easly covered in a team situation. Norrin can still be your big hitter but you need to support him. The vet can stand on his own but incap will take away his action advantages. Stunning blow will be a two edge against the vet more so then Norrin Radd.
Now I got to agree with ODULT by saying that the R is the best Silver surfer. YOu can give him a lot of options and he has a deep dial and nano bots make him a God! Also the Rookie can give you more team options to out action and out damage the Vet. So if you have to use a surfer pick the rookie. I will be using Norrin Rad with ch'p and some pogs just see what people think.
I gotta agree with some of the other posters, for 54 less points, Norrin is much, much better. In an era with feats, I can do more for 54 points than what V Surfer provides.
Visible Dials and Pushing Damage need to be optional. This is the way.
I like the thought of running Norrin and Thanos together, seeing as he has no arch enemy...
Yeah, that's the first thing that i thought of.
There were some rare occasions when the Surfer and Thanos were on the same side (not that the Surfer was ever happy about that, but still!). I'd like to be able to play them together occasionally. LE Norrin Radd will give me the ability to do that, and he looks like a reasonable off-sider to Thanos.
Slap passenger on him and say goodbye to that first click for only 5pts. Now he can attack on the second turn and you don't bypass his better HSS clicks.
Passenger+Repulsor Shield+Auto Regen+Protected = 50 and you're still cheaper than the vet.
"I meant to say trash panda."
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Another hard review, that was well done, IMO. I agree with many of the sentiments, and I like each of the Seth 'J-Dog' Surfers, but...
Those mid-dial clicks of support really hurt any appreciation I might have for Norrin Radd. I can see them maybe getting some play in high-point scenarios, but how likely is it that Norrin Radd will be on support clicks, while another figure (worth healing, considering the 200+ point investment in LE Surfer) will also be in need of healing? Almost any other power (short of Leadership) would have been welcome in place of the support, IMO....or just drop it and give me the extra points for Auto-Regen!
(The most obvious case would be in a scenario versus Galactus, but even so, it seems unlikely)
Well thinking purely competitively, I could see pairing him with a couple Mockingbirds TBolted to Mystics...Then you could send them out to soften up opponents and then L/C back to Surfer to heal...then repeat...On a theme team Norrin Radd is the Silver Surfer I want to use as an ally of the FF. They are usually only played in high point games anyway and they can really take advantage of that Support. On top of that, Invisible Girl's Defend really goes nicely with those middle ES/D clicks.
I really think it just matters what the rest of your team looks like which Silver Surfer you should use. The V is more a Solo character and the LE goes better with a team.
Heroclix 5th Anniversary: Expect Nothing...you won't be as disappointed that way.
Of all the Power Cosmic figures, Norrin Radd is one of the most playable. Not as beastly as Korvac, but certainly much cooler. I'm just glad I won one, since I traded away my V Surfers...
Awesome article, I have been waiting for this one!
I have to agree that vet is a bit better, competitively speaking. But how about viewing Norrin Radd on his own, without comparing him to other versions? Whopping eight clicks of move-and-attack powers combined to 10 range and the best TA in the game, which also enhances greatly his Support and Regen powers by allowing him to push without damage!
Iīd say heīs a pretty neat package for "modest" 211 points. And he is quite different than his REV counterpart, which is always a mark of a good LE in my book.
Unfortunately, I havenīt yet had the chance to try him out, but my gamerīs intuition tells me that he can hold his own against anybody. A savvy trick with Protected (and Shellhead) could be using it on opponentīs turn, cancelling PC to push. Next turn Norrin will clear and after that let rip with his HSS/4 dmg -click. That could work well, but I donīt know yet. You have to be cautious when Norrin hits those ESD -clicks, as one well placed hotdog-stand could spell his doom. As XStreme wisely said, this surfer is more a team player, and his lower price allows building more efficient forces to accompany him.
Power Cosmic or not, I'd sooner play the Experienced Surfer than either the Vet or Norrin Radd.
Mostly because I don't have a Vet or LE...but still.
HEY HEY HEY!!!
You had 2 LE's buster!!! I have witnesses!!!
But seriously, I've played Norrin and the lack of HSS/RS on his opening spot doesn't PHASE me one bit.
I think he's quite effective for what he does, and I love the mid dial Support, Psy-blast and late dial regen. He's very featable in comparison to the Vet. Yes there may be other figs that do what he does, and do it better, but as far as the Surfer goes, I'll play this one every day of the week.
Mostly because I don't have an R,E,V, or U...
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Anonymouse, the former Editor "in cheese" of HCRealms.com, is an author of "Marquee Primer" reviews and keeper of the MOUSETRAP blog.
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I like both characters. I have and used both. Feats that I found awesome on either if these gnarly dudes are "Shellhead","Protected",and "Auto-Regen" which will keep either of them around longer to ride the waves.
I agree, without Running Shot to start it severely hampers Radd's playability.
I like the veteran the best, although the sculpt could have been better. I hate looking at him from behind, he reminds me of Ned Flanders in his skintight spandex skiing suit shaking his butt at Homer.
I feel your rankings are a bit off.
6 Shiny Surfer, No Mobility, and fairly ignorable for 200 points.
5 E Surfer Lacks the Regen of the old U, as well as the 18 D
4 U Surfer Regens excellantly, and has the is tied for 3/4th for best firsts strike range in the game.
3 V Surfer-Too many points for his damage values, and Arch Enemies with one of the most dangerous figures in the game.
2 LE Norrin Rad-A finesse piece sure, but click 2 is just plain nasty, he runs circles around most figures in the game.
1 R Surfer-Cost Efficient.