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[email protected] requested that 3 rolls of 2 6-sided dice be rolled.
Roll them bones ... your dice are
Roll 1: 4, 4 = 8.
Roll 2: 1, 5 = 6.
Roll 3: 2, 6 = 8.
Mail was sent to you at [email protected].
(Mail addresses have not been confirmed.)
Xavier heal iceman [email protected] requested that 3 rolls of 2 6-sided dice be rolled.
Roll them bones ... your dice are
Roll 1: 5, 2 = 7.
Roll 2: 1, 3 = 4.
Roll 3: 4, 4 = 8.
Mail was sent to you at [email protected]. (Mail addresses have not been confirmed.)
2) Push storm vs Juggy AV 10 DV 14+2 Roll 4,4 Hit
Damage = 4 -1 Toughness + 1 Enhancement = 4 ***KO
3) Iceman transfer life to storm.
Storm baxk at full health
(Xavier will not take an action.)
I adjusted pheonix because I did not realise Juggy starts from point he was last KO.....I thought he started from the beginning
At the start (turn 2-3) if U hit Xavier it is game over.....
But once Xavier is under the protection of 11 X-men.
No problem for superman but it would be almost not possible for a single Juggy to KO Xavier now.
Maybe if two different Juggy came for professor at turn 6....It would give Juggy a better change to KO Xavier....
Feel free to add another juggy or change him
Sorry about the delay, I had a business trip for a couple of days that I forgot was coming up. Back now.
I rolled a 1. So the R IC Juggy replaces him at D14. Great. You should've rolled it though, so you could go on with your next turn.
Also, Xavier does not have Support. He has Defend, and Leadership. So you'll have to redo that action. And Iceman should be 2 clicks down (one for the push earlier, and one for healing Storm).
Your turn. I've still got a chance to kill Xavier (but would've had a better chance if I'd got a better Juggy).
Christ did not come to condemn the world, but to save it.
"Outta my way X-mooks!" Juggernat backhanded Storm roughly as the X-men surrounded him, sending her flying into a wall, almost knocking her out in one hit.
1) Juggernaut attacks Storm. AV of 10 vs DV of 16. Needs a 6. Rolls a 7 (4+3). Cuckoo PCs that. Re-roll is a 6 (3+3). Hit for 3 damage, plus knockback to A17 and an extra click for hitting the wall.
Why did you take two turns in a row? Juggernaut gets to have a go, even if he was KOed. He just gets right back up again, and doesn't even have a token on him yet. Your Turn 9 you will have to redo - AFTER I have my turn.
Juggernaut, Turn 8b:
1) Juggernaut attacks Iceman. AV of 12 vs DV of 16 (from Xavier). Needs a 4. Rolls a 10 (6+4). Cuckoo re-roll it to an 11 (5+6). Hit for 3 damage and the KO.
Don't forget he is standing on an object as well for the hindering bonus.