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Sorry again for the delay, had a few more bad days, but hopefully I should be headed back towards recovery again now...
Melkhor's Amazing Army: Turn 10
1) Taking full advantage of the opening, Rock pummels Mordru with his fist before the Dark Lord can recover fully. 7 atk. vs 13 def. Needs a 6. Roll is: (4,3) for a 7 and a hit! Mordru takes 1 and Rock takes 1 from the mystic feedback.
Bearing Mordru to the ground, Rock rains blow after blow down on the fallen wizard, ignoring the terrible pain and agony Mordru's retributive curses is inflicted upon his grizzled frame.
2) "Damn! I thought I'd never get room to use this!" Ollie mutters, pulling one of his arrows from his quiver and firing it, point-blank, at Fatality. Ollie shoots Fatality with RCE. 9 atk vs 16 (+1 from terrain) def. Needs an 8. Roll is: (3,4) for a 7 and just barely a miss!
At the last second, Fatality swiftly ducks to the side, avoiding Ollie's arrow that instead of blasting through her force-field blows a statue to smithereens!
free) "Priority target restrained.. distracting secondary target!" Amazo squawks, wrapping Fatality up with his replica lasso once again. Amazo outwits Fatality's TK
Amazo clears
DarkCorsair's Robotic Mystical Alien team from the Past/Future
1) V Fatality (6/7) - 92 pts B12 (TK outwitted)
2) U Mordru (2/7) - 109 pts A15 @
3) E Live Wire (5/5) - 37 pts C11 @
4) V Manhunter (0/6) - 46 pts KO'ed!
5) E Easy Company Medic (5/5) - 16 pts B11 @
300 points
Standing Orders
Live Wire will copy PD on my turn and Mystics on your turn
Melkhor's Amazing Army
1) U Amazo (3/9) - 195 pts B16 (outwitting Fatality's TK)
2) V Green Arrow (4/6) - 50 pts C13 @
3) V Sgt. Rock (1/6) - 40 pts A16 @
Sorry again for the delay, had a few more bad days, but hopefully I should be headed back towards recovery again now...
Sorry to hear it, Melk (the bad days part) and glad to hear it Melk (the recovery part). I'm just glad to see a man sensible enough not to try to tax himself and aggravate an injury just for internet games. Now, onward we go!
DarkCorsair's Robotic Mystical Alien team from the Past/Future, Turn 10
1) "You want a shooting war, little man? I am happy to oblige!" Fatality responds by firing a series of blasts at Green Arrow. Live Wire quickly moves to assist, and energy crackles around Ollie, making many of his potential avenues to dodge a little less pleasant. Fatality uses RCE on GA. AV of 10 (9+1 PD bonus from LW) vs a DV of 16 (15 + hindering) Roll is a 7, which connects with the emerald archer and inflicts 4 clicks. Ollie is KO'd.
With a wicked grin, Fatality fires a huge energy blast which the Green Arrow cannot hope to avoid. The blast incinerates his bow string and catches him full in the chest. With a grunt of pain, the archer drops.
2) "I can't see a thing from back here! What's goin' on up on the front, anyhow? I can hear the Sarge fightin'!" The medic pushes past Fatality and Live Wire to move to D12. He takes one pushing damage.
3) "Live Wire! My loyal servant! Protect your master and destroy this robotic abomination!" Mordru cries out. Live Wire, now able to see the mighty Amazo, sends waves of electrical power hurtling toward the android. The medic sees that Live Wire is defending "Sarge" and contributes his own fire support to Live Wire's attack! Live Wire RCE on Amazo. AV of 9 (8+PD) vs DV of 15 (14+Hindering). Roll is a (6,4) 10, and Amazo is hit by the electrical assault! He takes (3-1) 2 damage, and Live Wire takes a push.
The powerful bolt of electricity surges through Amazo with destructive force. Sizzling through his circuitry, the electrical attack burns out some of his memory functions, and Amazo's power access subroutine shorts out!
Mordru clears.
DarkCorsair's Robotic Mystical Alien team from the Past/Future
1) V Fatality (6/7) - 92 pts B12 @
2) U Mordru (2/7) - 109 pts A15
3) E Live Wire (4/5) - 37 pts C11 @
4) V Manhunter (0/6) - 46 pts KO'ed!
5) E Easy Company Medic (4/5) - 16 pts D12 @@
300 points
Standing Orders
Live Wire will copy PD on my turn and Mystics on your turn
Melkhor's Amazing Army
1) U Amazo (1/9) - 195 pts B16
2) V Green Arrow (0/6) - 50 pts KO'd!
3) V Sgt. Rock (1/6) - 40 pts A16 @
1) "Fatal error.... fatal error...total system crash imminent... must complete primary objective... override safety protocols!" His last systems giving up and dying as he speaks, Amazo transfers all remaining power into making one final swing at Mordru before the Sorcerer can fully reclaim his powers. Amazo punches Mordru. 8 atk. vs 13 def. Needs a 5. Roll is: (1,1) for a critical miss (OH COME ON!!!!) Amazo takes a click of damage and explodes!
And with that incredible roll I just lost 109 wonderful points...
Might as well add insult to injury and let Rock KO himself as well then.
2) Knowing that all is lost, yet refusing to give up, Rock takes on last swing at Mordru. 9 atk. vs 13 def. Needs a critical hit to do anything but KO himself. Roll is: (5,3) for an 8 and a hit (isn't that nice?). Mordru takes 1 and KO's Rock with the Mystics feedback.
And that's all there is to this game. I guess it was just not meant to be...
DarkCorsair's Robotic Mystical Alien team from the Past/Future
1) V Fatality (6/7) - 92 pts B12 @
2) U Mordru (1/7) - 109 pts A15
3) E Live Wire (4/5) - 37 pts C11 @@
4) V Manhunter (0/6) - 46 pts KO'ed!
5) E Easy Company Medic (4/5) - 16 pts D12 @@
300 points
Standing Orders
Live Wire will copy PD on my turn and Mystics on your turn
Melkhor's Amazing Army
1) U Amazo (0/9) - 195 pts KO'ed!
2) V Green Arrow (0/6) - 50 pts KO'd!
3) V Sgt. Rock (0/6) - 40 pts KO'ed!
Uh.... wow. I'm just gonna say that I did not expect that. Poor Amazo. I was hoping if you decided to go for the suicide strike that you'd at least land it. You played a fine game, but those dice did not support your efforts.