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I was hoping to finish off Morbius for story posting purposes, but I decided to save my PC for the finisher. Looks like it was a good call on my part.
FF 4B
"OOOOh, this one is fun. How his chain BURNS! Robot! bring me that computer the boss is hiding behind. I need some raw materials to repair my arm."
"AS MASTER COMMANDS"
1) Medic to I-18
free) Spiral "nano"s the object that MM is standing on, healing 2
"Oh yeah, the other one. Go back from whence you came." Spiral nonchalantly opens a portal behind Morbius. He side steps, landing next to Mastermind. Unimpressed, she turns to Ghost Rider, cracking ALL of her knuckles. "I need no blades for you, Rider. My magics are more than enough to have some fun."
"Perhaps, Spiral, but I would rather put all that 'Vengeance!' this and 'Vengeance!' that to better use. Leave him to me."
"But things were just about to get interesting! All right, maybe next time, cutie." Spiral surrounds Ghost Rider in a cocoon of energy, lifting him off the ground and dropping him next to Jason, who begins to weave an elaborate illusion...
2) Spiral activates flurry, and Strange has no LOF. #1 is on Morbius. 9 vs 14. Misses with a 3. Luckily for Morbius (AKA, that last piece of poo that just wont flush ) I need to save my PC for later. Morbius is "maneuvered" into G-19. # 2 is vs GR 9 vs 15. Doesn't really matter as long as their is no crit hit/miss, but she hits with a 7 for 2-2. GR is "maneuvered" into I19. No stats for poor Spiral
"You want me to do WHAT? Engage the magic-user? I thought I was supposed to sit back and make flame walls? *sigh*"
free) Pyro to J17
"Hey Spider-chick! Let's see just how quick you are!" Mystique changes into a bodybuilder and tries to get a hold of her nimble foe. She fails to maintain a hold, but manages to slow her down just a bit...
free) Mystique perps down Spidey gals def to a measly 17
"The only foes I like better than those skewered on my blades are those with their backs turned to me!" Spiral unleashes a paralyzing bolt of mystic power, scoring a glancing blow to the deft Spider Girl. Unfortunately for her, a mere touch is all that was required for the spell to take effect.
free) Spiral OW SS on Spider Girl
"I need to get closer to tell Mastermind! Listen to me, make sure you tell the 'Rider to feint left and swing his chain right. Trust me."
free) Destiny to F21
Surrounded by enclosing darkness, only one path is clear to Ghost Rider. He sees Spiral vanish from sight and reappear on the opposite side of the battlefield. He blazes forth on his bike, hearing a voice in his head urging him to feint before striking. He wraps his chain around Spiral's neck and squeezes, trying to make her pay for her transgressions. Only his friend's cry of agony snaps him to his senses, before he snaps her neck.
3) MM MC on Ghost Rider. 11 vs 15. Hits with an 8
3A) Ghost Rider Charges to G13 Strange has no LOF. 11 vs 17. Misses with a 4, but Destiny PCs it to a (4,4). SG is immune to KB, but she takes 4 clix. 1 SA for MM, 1 AST to Spiral, 1 AST to Destiny
"That Demon took a considerable amount of my powers to manipulate. There must be something I can do to this fellow though to slow him down." Mastermind tries to make Morbius forget about his abilities
free) Mastermind OW Steal Energy on Morbius
PC: Destiny will PC only a crit by Spidergal on Mystique. She will likewise only PC a crit by Morbius.
MM: Mastermind will MM damage to Spiral if you become crazy and attack him instead of Spiral.
Midnight Sons (home)
1) LE Ghost Rider (ULT) (6/7) 88 pts G13@@
2) E Spider-Girl (3/7) 77 pts F14 [Super Senses OWed]
3) "Dr. Strange" R Dr. Fate (7/7) 85 pts L15 @
4) "Morbius" LE Spider-Man (SN) (2/6) 40 pts G19 [Steal Energy]
290
Ghost Rider 1 completely unneeded SA
vs
Freedom Force (visitor)
1) U Mastermind (5/6) 117 pts H20 @
2) U Spiral*,** (5/7) 56 pts H19 @
* w/ Nanobots 10 pts
** w/ Maneuver 8 pts
3) E Pyro (5/5) 35 pts J17 @
4) R Mystique (5/5) 34 pts E14
5) R Destiny (4/4) 20 pts F21 @
6) R Intergang Medic (3/3) 20 pts I18 @
300
Mastermind: 2 SA, 1 AST, 2 DFD
Spiral: 1 SA, 2 AST
Pyro: 1 DFD
Destiny: 1 AST
HO: K12, N12,
LO: M24, L20, F22
BFC: Poor Teamwork
Characters may not be carried. Characters with Telekinesis may not target friendly characters
Nanobots
Cost:10 Points
Sets:Armor Wars
Prerequisite: Damage value of 2 or less
Choose a character. When this character is the only character adjacent to an object not being carried by a character, give the character a free action and remove the object from the game. Heal the character of 2 damage.
Mastermind prevents you from being able to nanobot that object.
I'm pretty sure the rest of your move doesn't change because of that, though.
Nanobots
Cost:10 Points
Sets:Armor Wars
Prerequisite: Damage value of 2 or less
Choose a character. When this character is the only character adjacent to an object not being carried by a character, give the character a free action and remove the object from the game. Heal the character of 2 damage.
Mastermind prevents you from being able to nanobot that object.
I'm pretty sure the rest of your move doesn't change because of that, though.
Actually, he doesn't. For some inexplicable reason the RA ruled some time ago that a character standing ON an object is NOT adjacent to said object.
Yeah, I know, I don't get it either, but that's the ruling, and nothing in the new FF rules have changed it, to the best of my knowledge.
Regards
Melkhor
From the ashes of Paragon City... it rises!
1) Strange pushes to zap Pyro. Needs a 9, gets a 5. PC is another 5.
"Ouch! You better stop that, flame boy. I'd hate for us to have one of those hero vs hero misunderstandings that leads to a gratuitous fight scene."
2) Spider-Girl vs Mystique. Needs a 5, gets a 5. 2 to Mystique.
3) Morbius tries to break away (has plasticity) Gets a 1 so I'm pretty sure he doesn't go anywhere but my Mom's computer doesn't load pdfs so I can't be sure. If he can, he'll move to I17
Midnight Sons (home)
1) LE Ghost Rider (ULT) (6/7) 88 pts G13
2) E Spider-Girl (3/7) 77 pts F14@
3) "Dr. Strange" R Dr. Fate (6/7) 85 pts L15 @@
4) "Morbius" LE Spider-Man (SN) (2/6) 40 pts G19@
290
Ghost Rider 1 completely unneeded SA
Spider-Girl 1 welcome SA
vs
Freedom Force (visitor)
1) U Mastermind (5/6) 117 pts H20 @
2) U Spiral*,** (5/7) 56 pts H19 @
* w/ Nanobots 10 pts
** w/ Maneuver 8 pts
3) E Pyro (5/5) 35 pts J17 @
4) R Mystique (3/5) 34 pts E14
5) R Destiny (4/4) 20 pts F21 @
6) R Intergang Medic (3/3) 20 pts I18 @
300
Mastermind: 2 SA, 1 AST, 2 DFD
Spiral: 1 SA, 2 AST
Pyro: 1 DFD
Destiny: 1 AST
HO: K12, N12,
LO: M24, L20, F22
BFC: Poor Teamwork
Characters may not be carried. Characters with Telekinesis may not target friendly characters
Um, ok, it has been at least 20 min and I haven't gotten a roll. I dunno if the site is going slowly or if I put in a wrong email address for myself.
To speed up the game, I'll assume a miss on my first attack (even a crit miss leaves spiral with flurry and 9 attack). Hopefully for me it wont matter, but if you get the first roll let me know please.
EDIT: alright, the second roll came to me immediately, which leads me to believe I messed up with my first roll. the only way my turn would be affected is if that first roll was a crit miss. if it was a regular hit or a regular miss it matters not, cause my second flurry hit after destiny's pc. I won't bother giving Destiny an AST, cause I think she has over 10 anyhow so it doesn't matter.
EDITx2 ok, finally got the first roll and it was a hit so here comes the rest of my turn. eesh.
Spiral's debilitating spell continues to take effect, sapping Spider-Girl's strength.
free) Spiral OWs Super Strength on Spidey Gal
"Trying to get away? But we were having so much fun!" Spiral grabs Morbius' leg and slams him to the ground. Noticing the stern glance from Mastermind, she grudgingly throws him into a portal. He reappears in Vermont, happy to be intact but furious at being taken out of the fight.
1) Spiral pushes to flurry Morbius. #1 is 9 vs 14 with no LOF for anyone for PC. Hits with a 9 for the KO and a push. 2nd attack is wasted
"Uh guys, I dunno how long I can stop him with my flames. Look at the guy! His friggin head is on fire!"
2) Pyro pushes to barrier around GR. No DFD cause it doesn't stop Spidey from attacking.
The others clear
Destiny will only PC a Crit by Spider-Girl
Midnight Sons (home)
1) LE Ghost Rider (ULT) (6/7) 88 pts G13
2) E Spider-Girl (3/7) 77 pts F14@ [Super Strength OWed]
3) "Dr. Strange" R Dr. Fate (6/7) 85 pts L15 @@
4) "Morbius" LE Spider-Man (SN) (0/6) 40 pts KOKOKO
290
Ghost Rider 1 completely unneeded SA
Spider-Girl 1 welcome SA
vs
Freedom Force (visitor)
1) U Mastermind (5/6) 117 pts H20
2) U Spiral*,** (4/7) 56 pts H19 @@
* w/ Nanobots 10 pts
** w/ Maneuver 8 pts
3) E Pyro (4/5) 35 pts J17 @@
4) R Mystique (3/5) 34 pts E14
5) R Destiny (4/4) 20 pts F21
6) R Intergang Medic (3/3) 20 pts I18
300
Mastermind: 2 SA, 1 AST, 2 DFD
Spiral: 2 SA, 2 AST, 1 KO
Pyro: 1 DFD
Destiny: 1 AST
No worries about the delay, although I think we should try to bust out more than 1 turn each in the next few days, or we will risk running out of time. I know it is bad luck to not story post, but all I have time for right now is a "technical" turn.
FF 6B
free) Mystique uses Brotherhood TA to BA. Fails with a 1, but her "Special Friend" PCs it to a 4! She flees Spidey to base GR in G12. Not. Smart.
free) Spiral OWs Charge on the Rider
free) Mastermind runs around and engages Spidey at E14
free) Mastermind OWs L/C on Spidey
free) Destiny to D15
1) Medic heals Spiral. 6 vs 13. Hits with a 9. Support roll is a 2, so Spiral heals 1 click. 1 SA to the medic.
others clear
PC: I believe all destiny will be able to see is a shot by Strange. She will PC a successful hit.
MM: If MM is hit by an attack that also gets thru his Super Senses, he will MM to poor Destiny.
Midnight Sons (home)
1) LE Ghost Rider (ULT) (6/7) 88 pts G13 [Charge OWed]
2) E Spider-Girl (3/7) 77 pts F14 [L/C OWed]
3) "Dr. Strange" R Dr. Fate (6/7) 85 pts L15
4) "Morbius" LE Spider-Man (SN) (0/6) 40 pts KOKOKO
290
Ghost Rider 1 completely unneeded SA
Spider-Girl 1 welcome SA
vs
Freedom Force (visitor)
1) U Mastermind (5/6) 117 pts E14 @
2) U Spiral*,** (5/7) 56 pts H19
* w/ Nanobots 10 pts
** w/ Maneuver 8 pts
3) E Pyro (4/5) 35 pts J17
4) R Mystique (3/5) 34 pts G12 @
5) R Destiny (4/4) 20 pts D15 @
6) R Intergang Medic (3/3) 20 pts I18 @
300
Mastermind: 2 SA, 1 AST, 2 DFD
Spiral: 2 SA, 2 AST, 1 KO
Pyro: 1 DFD
Destiny: 1 AST
Intergang Medic: 1 SA
"Thanks for the warning to get Mystique away from here, Destiny. That big lug didn't even realize he just throttled one of my illusions. Now, let's see if my powers are a match for Strange's mystic might!" Mastermind surrounds Strange with images of the crafty mutant, daring him to guess which one is his true foe.
free) Mastermind OWs PC on Dr Strange
"Don't let her get away! This one's all mine!" Spiral runs up behind Spider Girl and engulfs her in a sea of arms, picking her up and shaking her until she drops the boulder.
free) Spiral copies brotherhood and runs to H18
free) Spiral copies Supes Enemy and OW Super Str on Spidey, forcing her to drop her HO. (That's what she said)
"Help. Me. Please?" Pyro finds some inner courage, and surrounds Ghost Rider with flames, ignoring the much more imminent threat that is standing right next to him.
1) Pyro barriers in G14, F13, G12, H13
others clear
PC: Destiny will PC a successful attack by Spidey
MM: same as before
Midnight Sons (home)
1) LE Ghost Rider (ULT) (6/7) 88 pts G13@
2) E Spider-Girl (3/7) 77 pts I17@ (hindering) [Sup. Str OWed]
3) "Dr. Strange" R Dr. Fate (6/7) 85 pts F14@ [PC OWed]
4) "Morbius" LE Spider-Man (SN) (0/6) 40 pts KOKOKO
290
Ghost Rider 2 completely unneeded SA, 1 KO
Spider-Girl 1 welcome SA
vs
Freedom Force (visitor)
1) U Mastermind (5/6) 117 pts E14
2) U Spiral*,** (5/7) 56 pts H18 @
* w/ Nanobots 10 pts
** w/ Maneuver 8 pts
3) E Pyro (4/5) 35 pts J17 @
4) R Mystique (0/5) 34 pts KOKOKO
5) R Destiny (4/4) 20 pts D15
6) R Intergang Medic (3/3) 20 pts I18
300
Mastermind: 2 SA, 1 AST, 2 DFD
Spiral: 2 SA, 2 AST, 1 KO
Pyro: 1 DFD
Destiny: 1 AST
Intergang Medic: 1 SA