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1) Futura (IM) attacks Dawnstar from B8, using HSS. 9 vs 15. Misses both attacks (5 and 3). Finishes movement on D10.
2) Psimon moves to G20
Others clear. Your turn.
* Jinx and Futura will PC any successful attack they can see.
* Jinx is copying BatAllies
ED roll: 6, 6 = 12 and all remains the same
----------------------------------------------------- General instructions:
If any LOF drawn to Legion members (and Batman) crosses hindering terrain, they will copy Batman Ally TA.
Futura will PC any attack she can see or any healing attempt
----------------------------------------------------------- *** DIAL H FOR HERO ***
Click 10: Futura, Powerhouse, Ferronaut, Caduceus the Healer
-----------------------------------------------------------
Legion of Super Heroes
1) R Cosmic Boy 45 pts (4/5) D5 @@ (stealth w/ Bat Ally)
2 AST
2) E Dawnstar 60 pts (3/6) A7
1 SA
3) E Karate Kid 63 pts (5/6) E12 @@ (stealth w/ Bat Ally)
2 SA, 2 KO
4) R Phantom Girl 40 pts (5/5) F13 @(Futura)
1 SA
5) R Saturn Girl 44 pts (4/4) H5
1 AST
6) U Batman 44 pts (7/7) D6 (stealth w/ Bat Ally)
Total: 296 pts
Dawnstar Quarry declared on Arthur Light
Fearsome Five
1) E Psimon* (3/6) 94pts G20@ (Camouflage off)
* w/ Camouflage 8pts
2) LE Arthur Light 63pts KOKOKO
1SA
3) E Shimmer 49pts KOKOKO
4) R Jinx** (5/5) 44pts F20 (stealth) (siphoning Batman Allies)
** w/ Siphon Power
5) R Intergang Medic (3/3) 20pts D10@ (Futura)
1) Dawnstar inpersonates Futura and HSS's to C16 shooting Psimon from range, 9 vs 15. 6, 6 = 12, PC'd to 5, 1 = 6. Super Senses roll is a 3 so Psimon takes 2. Dawnstar will end her movement in E19
1 SA to Dawnstar
2) Saturn Girl flies to F10 and Perplexes Phantom Girl's (Futura) damage
3) Phantom Girl (Futura) HSS's to F19 and punches Jinx, 9 vs 16, damage Perplexed (first roll was wrong, I only used 1 dice). Rolls 1, 1 = 2, self PC'd to 2, 5 = 7 for 3 damage to Jinx.
1 SA to Phantom Girl and 1 AST to Saturn Girl
Others clear.
* Jinx and Futura will PC any successful attack they can see.
* Jinx is copying BatAllies
ED roll: 1, 1 = 2 and the dial spins to click 12. New powers appear and all characters return to their original self.
----------------------------------------------------- General instructions:
If any LOF drawn to Legion members (and Batman) crosses hindering terrain, they will copy Batman Ally TA.
----------------------------------------------------------- *** DIAL H FOR HERO ***
Click 12: Chiller, Powerhouse, Tidal Wave, Caduceus the Healer
-----------------------------------------------------------
Legion of Super Heroes
1) R Cosmic Boy 45 pts (4/5) D5 (stealth w/ Bat Ally)
2 AST
2) E Dawnstar 60 pts (3/6) E19 @
2 SA
3) E Karate Kid 63 pts (5/6) E12 (stealth w/ Bat Ally)
2 SA, 2 KO
4) R Phantom Girl 40 pts (4/5) F19 @@
2 SA
5) R Saturn Girl 44 pts (4/4) F10 @
2 AST
6) U Batman 44 pts (7/7) D6 (stealth w/ Bat Ally)
Total: 296 pts
Dawnstar Quarry declared on Arthur Light
Fearsome Five
1) E Psimon* (1/6) 94pts G20@ (Camouflage off)
* w/ Camouflage 8pts
2) LE Arthur Light 63pts KOKOKO
1SA
3) E Shimmer 49pts KOKOKO
4) R Jinx** (2/5) 44pts F20 (stealth) (siphoning Batman Allies)
** w/ Siphon Power
5) R Intergang Medic (3/3) 20pts D10@
Dawnstar was on A7, +11 movement she can get as far as the 18th row. So she's on E18, not E19. I'll change the recap accordingly, even if it would suit me for her to be on E19 to KO her with Jinx. But that's not the game I play.
F5 6b
1) Intergang Medic dials h for hero Chiller and running shots at Dawnstar from A14. 9 vs 15. 3,3=6 hits 2 of dmg on Dawnstar. She's not knockedback due to Phantom Girl.
1SA to Intergang Medic
2) Psimon pushes to hit Phantom Girl. 8 vs 18. Rolls a 7, not enough. He pushes himself to death.
1KO to Dawnstar
Your turn.
* Jinx is copying BatAllies
ED roll: 6, 4 = 10 the event dial stays on click 12.
----------------------------------------------------- General instructions:
If any LOF drawn to Legion members (and Batman) crosses hindering terrain, they will copy Batman Ally TA.
----------------------------------------------------------- *** DIAL H FOR HERO ***
Click 12: Chiller, Powerhouse, Tidal Wave, Caduceus the Healer
-----------------------------------------------------------
Legion of Super Heroes
1) R Cosmic Boy 45 pts (4/5) D5 (stealth w/ Bat Ally)
2 AST
2) E Dawnstar 60 pts (1/6) E18 @
2 SA, 1KO
3) E Karate Kid 63 pts (5/6) E12 (stealth w/ Bat Ally)
2 SA, 2 KO
4) R Phantom Girl 40 pts (4/5) F19 @@
2 SA
5) R Saturn Girl 44 pts (4/4) F10 @
2 AST
6) U Batman 44 pts (7/7) D6 (stealth w/ Bat Ally)
Total: 296 pts
Dawnstar Quarry declared on Arthur Light
Fearsome Five
1) E Psimon* (0/6) 94pts KOKOKO
* w/ Camouflage 8pts
2) LE Arthur Light 63pts KOKOKO
1SA
3) E Shimmer 49pts KOKOKO
4) R Jinx** (2/5) 44pts F20 (stealth) (siphoning Batman Allies)
** w/ Siphon Power
5) R Intergang Medic (2/3) 20pts A14@@ (Chiller)
1SA
Dawnstar was on A7, +11 movement she can get as far as the 18th row. So she's on E18, not E19. I'll change the recap accordingly, even if it would suit me for her to be on E19 to KO her with Jinx. But that's not the game I play.
You're right, I'm sorry. I made a confusion with Phantom Girl, who was 1 square below. If I had seen this I wouldn't have left Dawnstar in that square, but that's something to learn from our mistakes. I'm glad that's not the game you play, 'cause that's the way it should be played. I'd even ask you to place your figure anywhere else, since the attack was legal but the placement wasn't.
LoSH 6b
1) Cosmic Boy TK's Batman to B10
Free) Saturn Girl Perplexes Batman's Attack
2) Batman shoots Chiller (I. Medic) from B10, 9 +1 vs 16, attack perplexed. 5, 1 = 6 for the KO
1 SA to Batman, 1 AST to Cosmic and Saturn Girl
3) Karate Kid flies to E20
Others clear
ED roll: 2, 2 = 4 and the dial spins to click 4, showing new powers.
----------------------------------------------------- General instructions:
If any LOF drawn to Legion members (and Batman) crosses hindering terrain, they will copy Batman Ally TA.
Jinx is copying BatAllies
----------------------------------------------------------- *** DIAL H FOR HERO ***
Click 4: Tommy Tomorrow, Plastic Man, Castor and Pollux, Cometeer
-----------------------------------------------------------
Legion of Super Heroes
1) R Cosmic Boy 45 pts (4/5) D5 @ (stealth w/ Bat Ally)
3 AST
2) E Dawnstar 60 pts (1/6) E18
2 SA, 1KO
3) E Karate Kid 63 pts (5/6) E20 @
2 SA, 2 KO
4) R Phantom Girl 40 pts (4/5) F19
2 SA
5) R Saturn Girl 44 pts (4/4) F10
3 AST
6) U Batman 44 pts (7/7) B10 @ (stealth w/ Bat Ally)
1 SA
Total: 296 pts
Dawnstar Quarry declared on Arthur Light
Fearsome Five
1) E Psimon* (0/6) 94pts KOKOKO
* w/ Camouflage 8pts
2) LE Arthur Light 63pts KOKOKO
1SA
3) E Shimmer 49pts KOKOKO
4) R Jinx** (2/5) 44pts F20 (stealth) (siphoning Batman Allies)
** w/ Siphon Power
5) R Intergang Medic 20pts KOKOKO
1SA
You're right, I'm sorry. I made a confusion with Phantom Girl, who was 1 square below. If I had seen this I wouldn't have left Dawnstar in that square, but that's something to learn from our mistakes. I'm glad that's not the game you play, 'cause that's the way it should be played. I'd even ask you to place your figure anywhere else, since the attack was legal but the placement wasn't.
I was going to ask you where you'd want her, as I usually do, but since time was of the essence, I didn't want to waste any. And as I said, it woulda been worse for you if I just left her where you had her, so...
----------------------------------------------------- General instructions:
If any LOF drawn to Legion members (and Batman) crosses hindering terrain, they will copy Batman Ally TA.
Jinx is copying Batman Allies.
----------------------------------------------------------- *** DIAL H FOR HERO ***
Click 4: Futura, Ragnarok, Ferronaut, The Moth
-----------------------------------------------------------
Legion of Super Heroes
1) R Cosmic Boy 45 pts (4/5) D5 @ (stealth w/ Bat Ally)
3 AST
2) E Dawnstar 60 pts (1/6) E18
2 SA, 1KO
3) E Karate Kid 63 pts (5/6) E20 @
2 SA, 2 KO
4) R Phantom Girl 40 pts (4/5) F19
2 SA
5) R Saturn Girl 44 pts (4/4) F10
3 AST
6) U Batman 44 pts (7/7) B10 @ (stealth w/ Bat Ally)
1 SA
Total: 296 pts
Dawnstar Quarry declared on Arthur Light
Fearsome Five
1) E Psimon* (0/6) 94pts KOKOKO
* w/ Camouflage 8pts
2) LE Arthur Light 63pts KOKOKO
1SA
3) E Shimmer 49pts KOKOKO
4) R Jinx** (2/5) 44pts F20@ (stealth) (siphoning Batman Allies)
** w/ Siphon Power
5) R Intergang Medic 20pts KOKOKO
1SA
I was going to ask you where you'd want her, as I usually do, but since time was of the essence, I didn't want to waste any. And as I said, it woulda been worse for you if I just left her where you had her, so...
Fair enough for me.
Thank you for the game, my friend! Good luck for the rest of the season.
I'm sure we will meet again (ah yes, it's scheduled to happen... )
LoSH 8a
Free) Phantom Girl impersonates Futura
2) Karate Kid punches Jinx, 11 vs 13. 3, 5 = 8 for the KO and game over.
1 SA and 1 KO to KK
I'll post the final stats in a while.
----------------------------------------------------------- *** DIAL H FOR HERO ***
-----------------------------------------------------------
Final recap:
Legion of Super Heroes
1) R Cosmic Boy 45 pts (4/5) D5 (stealth w/ Bat Ally)
3 AST
2) E Dawnstar 60 pts (1/6) E18
2 SA, 1KO
3) E Karate Kid 63 pts (4/6) E20 @@
3 SA, 3 KO
4) R Phantom Girl 40 pts (4/5) F19
2 SA
5) R Saturn Girl 44 pts (4/4) F10
3 AST
6) U Batman 44 pts (7/7) B10 @ (stealth w/ Bat Ally)
1 SA
Total: 296 pts
Dawnstar Quarry declared on Arthur Light
Fearsome Five
1) E Psimon* (0/6) 94pts KOKOKO
* w/ Camouflage 8pts
2) LE Arthur Light 63pts KOKOKO
1SA
3) E Shimmer 49pts KOKOKO
4) R Jinx** (2/5) 44pts KOKOKO
** w/ Siphon Power
5) R Intergang Medic 20pts KOKOKO
1SA
Cosmic Boy 3 AST
Dawnstar 2 SA, 1 KO
Karate Kid 3 SA, 3 KO
Phantom Girl 2 SA
Saturn Girl 3 AST
Batman 1 SA
Updated stats after mid-season game (changes in red):
R Live Wire 22 pts
SA [5] KO [4] AST [0] DFD [0]
R Cosmic Boy 45 pts
SA [2] KO [1] AST [10] DFD [0]
E Dawnstar 60 pts
SA [11] KO [3] AST [1] DFD [0]
E Karate Kid 63 pts
SA [6] KO [5] AST [0] DFD [0]
LE Lois Lane 17 pts
SA [1] KO [0] AST [0] DFD [0]
U Batman 44 pts
SA [7] KO [2] AST [3] DFD [1]
V Wildfire 145 pts
SA [7] KO [2] AST [0] DFD [0]
R Saturn Girl 44 pts
SA [0] KO [0] AST [3] DFD [0]
R Phantom Girl 40 pts
SA [4] KO [0] AST [0] DFD [0]
R Dream Girl 50 pts
SA [0] KO [0] AST [0] DFD [0]
Yeap, I have some, but I need to know how many figures I can upgrade after a single game. 12 per season is the total, that I know.
you can upgrade all of them. The only rule is, you can't upgrade 1 character twice. So say if Dawny had 10 SA, and 10 KO, she could only upgrade once, and have to use the other stat next game.
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis