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Stepping up out of the rubble, Ra's sees a gleaming vial with the name Langstrom on it. "Ah, just what I was after." Tucking it into box, the box suddenly rises and spins then suddenly disappears.
"Talia, did you receive the package?"
"Yes Father." Talia's voice crackles over the communicator
"Good." Ra's says as he turns to the Great Ten ominously. "Thank you for introducing yourselves to us. I'm not usually so easily surprised. We will meet again though, soon."
10B)
1) Bronze Tiger moves to E-10
The League of Assassins
1) R Ra's Al Ghul (3/7) *Critically Hit* 74 pts A-13
[1 SA]
2) R Manbat Assassin (0/5) *Critically hit* 40 pts KOKOKOKO
3) E Merlyn* (0/6) 55 pts KOKOKOKO
[1 SA]
*Trick Shot 20 pts
4) E Bronze Tiger# (1/7) *Critically Hit* 60 pts E-10 @
#Lunge 5 pts
[1 SA]
5) R Shiva^ (0/4) 20 pts KOKOKO
^Ambush 5 pts
6) R Elektra (0/5)18 pts KOKOKO
The Great Ten
General game-long standing orders:
Thundermind will always use Hypertime TA when possible.
Thundermind & GFK will PC the first SA or break-away roll they can see if they have PC.
1) Thundermind (Harbinger)^ (4/6) 50pts G-14
^w/ Heightened Reflexes 10pts
2) Ghost Fox Killer (4/7) 68 pts D-13 @@
3) Lu Bu the rui shi (R Cloak) (3/5) 47 pts F-10
4) Immortal-Man-in-Darkness (E Obsidian) (5/7) 72 pts C-13 @
5) Celestial Archer (LE Roy Harper - Crisis) (5/6) 53 pts E-11 @
Celestial Archer: 5 SA, 1 KO
Thundermind: 4 SA, 1 AST, 1 KO
IMID: 2 SA, 1 KO
GFK: 2 SA, 1 KO, 2 AST
Lu Bu: 1 SA
I like how, in the comics thus far, the Great Ten are just kinda some no name team no ones ever heard of, representing a true power in their part of the world, and then they lay the smack down on folks.
Kinda like here. Yeesh.
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
It was a classic animal kingdom showdown. A (jade Chinese spirit) lion versus a (man dressed as a) tiger. Bronze Tiger had acquitted himself expertly to this point, but he was just too exhausted to avoid the spirit beast.
"Thanks, kitty. I hate all that hand-to-hand stuff." The Celestial Archer smiled at the rui shi as he let fly with another arrow at the assassin leader.
11A)
1) Lu Bu chomps at Bronze Tiger. 8 vs (14+2) 16. Roll is a (6,5) 11, and Lu Bu KOs the Tiger. 1 SA, 1 KO.
2) Celestial Archer pushes to send an arrow at Ra's. 11 vs 15. Roll is a (5,6) 11, hitting for 2. 1 SA to CA
The League of Assassins
1) R Ra's Al Ghul (1/7) *Critically Hit* 74 pts A-13
[1 SA]
2) R Manbat Assassin (0/5) *Critically hit* 40 pts KOKOKOKO
3) E Merlyn* (0/6) 55 pts KOKOKOKO
[1 SA]
*Trick Shot 20 pts
4) E Bronze Tiger# (0/7) *Critically Hit* 60 pts KOKOKO
#Lunge 5 pts
[1 SA]
5) R Shiva^ (0/4) 20 pts KOKOKO
^Ambush 5 pts
6) R Elektra (0/5)18 pts KOKOKO
The Great Ten
General game-long standing orders:
Thundermind will always use Hypertime TA when possible.
Thundermind & GFK will PC the first SA or break-away roll they can see if they have PC.
1) Thundermind (Harbinger)^ (4/6) 50pts G-14
^w/ Heightened Reflexes 10pts
2) Ghost Fox Killer (4/7) 68 pts D-13 @@
3) Lu Bu the rui shi (R Cloak) (3/5) 47 pts F-10 @
4) Immortal-Man-in-Darkness (E Obsidian) (5/7) 72 pts C-13 @
5) Celestial Archer (LE Roy Harper - Crisis) (5/6) 53 pts E-11 @
Celestial Archer: 6 SA, 1 KO
Thundermind: 4 SA, 1 AST, 1 KO
IMID: 2 SA, 1 KO
GFK: 2 SA, 1 KO, 2 AST
Lu Bu: 2 SA, 1 KO
Ra's activates his teleporting homing beacon, but knows he needs to distract the archer one last time, throws a shuriken at him which the archer shot down effortlessly.
11B)
1) Ra's Attacks Celesital Archer 6 vs 16+1 need 11
Roll is 2,6 miss
The League of Assassins
1) R Ra's Al Ghul (1/7) *Critically Hit* 74 pts A-13 @
[1 SA]
2) R Manbat Assassin (0/5) *Critically hit* 40 pts KOKOKOKO
3) E Merlyn* (0/6) 55 pts KOKOKOKO
[1 SA]
*Trick Shot 20 pts
4) E Bronze Tiger# (0/7) *Critically Hit* 60 pts KOKOKO
#Lunge 5 pts
[1 SA]
5) R Shiva^ (0/4) 20 pts KOKOKO
^Ambush 5 pts
6) R Elektra (0/5)18 pts KOKOKO
The Great Ten
General game-long standing orders:
Thundermind will always use Hypertime TA when possible.
Thundermind & GFK will PC the first SA or break-away roll they can see if they have PC.
1) Thundermind (Harbinger)^ (4/6) 50pts G-14
^w/ Heightened Reflexes 10pts
2) Ghost Fox Killer (4/7) 68 pts D-13 @@
3) Lu Bu the rui shi (R Cloak) (3/5) 47 pts F-10 @
4) Immortal-Man-in-Darkness (E Obsidian) (5/7) 72 pts C-13 @
5) Celestial Archer (LE Roy Harper - Crisis) (5/6) 53 pts E-11 @
Celestial Archer: 6 SA, 1 KO
Thundermind: 4 SA, 1 AST, 1 KO
IMID: 2 SA, 1 KO
GFK: 2 SA, 1 KO, 2 AST
Lu Bu: 2 SA, 1 KO
"A teleporter! Somebody stop him before he gets away!"
The Great Ten surged into action. Immortal-Man-in-Darkness raced forward, trying to get close and use a jammer. As he rolled up, Ghost Fox Killer opened fire. The bullets passed harmlessly through the assassin's shimmering form, though, and Ra's Al Ghul would not need the Lazarus Pit today, teleporting to safety.
12A)
1) IMID moves to A14.
2) GFK shoots at Ra's. 8 vs (13+1) 14. Roll of (4,6) 10 will KO Ra's. 1 SA, 1 KO to GFK
And that's all she wrote!
The League of Assassins
1) R Ra's Al Ghul (0/7) *Critically Hit* 74 pts KOKOKO
[1 SA]
2) R Manbat Assassin (0/5) *Critically hit* 40 pts KOKOKOKO
3) E Merlyn* (0/6) 55 pts KOKOKOKO
[1 SA]
*Trick Shot 20 pts
4) E Bronze Tiger# (0/7) *Critically Hit* 60 pts KOKOKO
#Lunge 5 pts
[1 SA]
5) R Shiva^ (0/4) 20 pts KOKOKO
^Ambush 5 pts
6) R Elektra (0/5)18 pts KOKOKO
The Great Ten
General game-long standing orders:
Thundermind will always use Hypertime TA when possible.
Thundermind & GFK will PC the first SA or break-away roll they can see if they have PC.
1) Thundermind (Harbinger)^ (4/6) 50pts G-14
^w/ Heightened Reflexes 10pts
2) Ghost Fox Killer (4/7) 68 pts D-13
3) Lu Bu the rui shi (R Cloak) (3/5) 47 pts F-10 @
4) Immortal-Man-in-Darkness (E Obsidian) (4/7) 72 pts A-14 @
5) Celestial Archer (LE Roy Harper - Crisis) (5/6) 53 pts E-11 @@
Celestial Archer: 6 SA, 1 KO
Thundermind: 4 SA, 1 AST, 1 KO
IMID: 2 SA, 1 KO
GFK: 3 SA, 2 KO, 2 AST
Lu Bu: 2 SA, 1 KO
August General in Iron (100) SA[7] KO[2]
Accomplished Perfect Physician (61) ^ SA[5] KO[3] AST[2]
V Red Arrow (Crisis) (73) AST[2]
Harbinger (50) ^^,^^^ SA[2] AST[7] DFD [1]
R Rocket Red (36) SA[3]
V Obsidian (110) SA [2]
R Cloak (47)
SA[5] KO[2]
Team Feat: Inside Information
^ Invigorate 10
^^ Heightened Reflexes 10
^^^ Saboteur 20
Remaining Points: 14
Earned Stats
Celestial Archer (Roy): 6 SA, 1 KO
Thundermind (Harbinger): 4 SA, 1 AST, 1 KO
IMID (Obsidian): 2 SA, 1 KO
GFK: 3 SA, 2 KO, 2 AST
Lu Bu (Cloak): 2 SA, 1 KO
Great 10 (Dark Corsair) Current Stats!
August General in Iron (100) SA[7] KO[2]
Accomplished Perfect Physician (61) ^ SA[5] KO[3] AST[2]
V Red Arrow (Crisis) (73) SA [6] KO[1] AST[2]
Harbinger (50) ^^,^^^ SA[6] KO[1] AST[8] DFD [1]
R Rocket Red (36) SA[3]
V Obsidian (110) SA [4] KO [1]
R Cloak (47) SA[7] KO[3]
Ghost Fox Killer (68) SA[3] KO[2] AST[2]
Team Feat: Inside Information
^ Invigorate 10
^^ Heightened Reflexes 10
^^^ Saboteur 20
Remaining Points: 19