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Hrm. Kraven needs a critical hit to take out the SWATtie. Pushing to do that it kinda pointless right now. And the Swattie can't hurt him anyway, so...
The question is, what does Selene do? I could, as you suggest, MC Spidey and use him to attack the other SWATtie, but that won't drop him. So, let's do... this.
1) Selene uses TK, using the HO just behind her to attack SWAT #1. 9v13 for 3/KO, roll is: 6,1=7, hit, SWAT goes down.
Clear Kraven.
Team Critical Peers:
1) R Spider-Man - 59 pts - (0/7) N-14 Koed
2) V Marrow - 47 pts - (0/6) M-8 Koed.
3) V Daredevil - 59 pts - Koed
4) E Selene - 59 pts - (6/7) M-15 @
5) E Kraven - 72 pts - (6/6) K-7
Beta vs Selene AV 10 DV 15 roll 4,1
(And I badly needed to hit with this roll to win)
3,1=4, actually. A 4,1 would've hit.
Turn 11
Hrm. The obvious threat right now is Spidey, but if I push selene to take care of him, I'm basicly giving Bill a chance to clear and then take me out. It'll take Kraven two turns to get through the SWAT guy and be able to get to Bill. Spidey is in the 'weak but dangerous' zone with an HO... five damage will put a crimp in my day really quickly. Still... I've always been one to go for the out-of-nowhere plan, so...
1) Selene pushes to attempt TK on SWAT. 9vs14 (13+hinder). Roll is: 1,4=5, got it. SWAT moves to E-15. Push click to Selene.
Free) Kraven uses Outwit on Bill's Invulnerability.
2) Kraven takes a shot at Bill. 10v16(+hinder) for 3, roll is: 2,2=4, miss. Well, dangit, so much for that plan. Selene's going splat next turn.
Team Critical Peers:
1) R Spider-Man - 59 pts - (0/7) N-14 Koed
2) V Marrow - 47 pts - (0/6) M-8 Koed.
3) V Daredevil - 59 pts - Koed
4) E Selene - 59 pts - (5/7) M-15 @@
5) E Kraven - 72 pts - (6/6) K-7 @
Rule check for learning purpose....
Can U TK another oppotent clix when you are based by Spidy....
I thought U cannot range attack another clix when based.
If U manage to TK Spidy away Serene should survive.
****
Recently I played someone..... he told me he was a certified judge.
Said you can only TK a clix from 6 squares away, but can TK it up to 8 squares. ** Is this a house rule, or has there been an amendment to TK rule.
normally, I would push to take a shot at Bill... but best-case? 3 +1 crit +1 knockback into the elevated, still won't kill him. And then you get two turns to move in Bill and Spidey and then lay the smackdown before I can react. I'd rather get a chance to beat you down as you come in.