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1) Nebula kicks at Daredevil. "Stand aside, cur! I don't have time to deal with you!" 10 vs 15. A roll of 5 barely hits, and the Devil rolls a 4 for Super Senses. He takes 2.
2) "Hey, that looks like fun!" Crusher uses his tiny 2 range to send his wrecking ball hurtling at Matt. 9 vs 13. The attack roll is a 10, but Matt's super senses succeed with a 6. Crusher is left fuming at the wily Daredevil, who easily leaps the clumsy strike.
free) "Hey Crusher, CATCH!" Daredevil calls out, throwing a billy club directly at Carl's face. Reacting on reflex the absorbing man catches the flying projectile in his hand, and instantly turns to wood as he absorbs it by accident! Daredevil outwits Absorbing Man's Impervious!
1) "I told you I don't have time for you!" Carol spits at Moon Knight as she once again tries to disengage from the wily Avatar of Konshu! Warbird rolls to break for a charge. Roll is: 2 and she fails again (ARRGGHHH!)
2) "If she's not going to take advantage of it, I will!" Marrow picks a *ripe* bone-club and hurls it at the vulnerable Crusher. Marrow shoots Absorbing Man. 7 atk. vs 14 (+1 from terrain) def. Needs an 8. Roll is: (3,1) for a 4 and a total miss (wow, this is going well...). Marrow takes 1 from the push.
Daredevil and the Mole Man both clear. Moley will Mastermind any damage to Marrow
1) Spector will once again try to incap Carol, his grapnel shooting out again! 9 vs 16. Roll is a 7 precisely, and Carol takes a token and a push!
2) Marrow gets serious, kicking at Mole Man (no blades!)! 10 vs 16. Roll is an 8, but the Mole leaps aside! Marrow's boot connects sharply with evil clone Marrow, who crumples and is KO'd. "Take that, impostor!"
Others will clear, and Nebula will continue to happily sell Marc's life via Mastermind.
1) "Submit child, you cannot best me!" Mole Man snaps, swinging his staff at Marrow yet again. 9 atk. vs 16 def. Needs a 7. Roll is: (6,6) for a 12 (Again?)! Let's see if history continues to repeat itself when Marrow rolls for Super-senses. Roll is: 3 and her incredible luck finally deserts her (spectacularly!). Marrow takes 4 and is knocked back to M16 and into the wall for a total of 5 damage!
A swift feint from the Mole Man leaves Marrow exposed and with shocking quickness his staff spins around, striking Marrow directly in the chest. The electric discharge from the Mole Man's weapon blasts Marrow backwards, directly into an unyielding wall! The stench of scorched meat fills the mansion as Marrow crumbles to the ground!
free) With a blur of motion Daredevil knocks Nebula's blasters out of her hands, leaving her momentarily disarmed. Daredevil outwits Nebula's RCE
2) "We'll continue this later!" He whispers menacingly before leaping away to check on Marrow. Daredevil leaps to L17
1) Marc, tired of waiting around, leaps into action! He bounds to L-15.
2) Crusher sidles over to the Mole Man. "Hey, little fella. That's quite the stick you got there. Finally looks like there's somethin' worth takin'." Crusher ends up in L13
3) Spector, seeing that Carol is starting to tire, follows up his grapnel with a flying kick. He connects with her ribs, and there is a resounding snap! Spector on Warbird for damage. 9 vs 15. The roll is a (6,6) 12, dealing 2 after toughness, and getting Warbird out of base contact to H15. Hmm... maybe not exactly what I wanted.
You've got Nebula and Mark switched on your map, I put them back for you
Calypso's Coven: Turn 11
1) "Why don't you just stay down!" Daredevil kicks Marrow before she can get back up. 6 atk. vs 12 def. Needs a 6. Roll is: (2,3) for a 5 and a miss... *Sigh*! Daredevil takes 1 from the push.
free) Daredevil's clumsy antics apparently amuses Marrow to such an extent that she forgets to Regenerate... Daredevil Outwits Marrow's regeneration.
2) "Don't think I've forgotten about you!" Warbird goes barnstorming, flying into the mansion headed straight for Nebula. Warbird flies to P11 picking up an LO on the way
1) "Not gonna gimme the stick, little man? Okay, I'll just take it." Crusher winds up and brings some CCE to the Mole Man. 9 vs 16. Roll is a (5,3) 8, and Moley takes 4 as Crusher just drops on him with the weight of a solid steel frame. 1 push to Crusher as he takes a moment to pick himself up again.
2) Nebula tries to line up a shot at Warbird, but she's too close and manuverable. With a shrug, the space pirate pulls out a stun baton, swinging at Carol. Nebula tries to incap Warbird. 10 vs 14. Roll of (4,6) 10 hits, and Carol pushes as she writhes with electrical energy.
Ouch, poor Moley! I was really hoping for that to miss...
Calypso's Coven: Turn 12
1) Stunned and staggered by Crusher's brutal attack, the Mole Man nonetheless tries to make a swipe at Moon Knight. 6 atk. vs 14 def. Needs an 8. Roll is: (1,2) for a 3 and a total miss...
free) Daredevil continues to distract Marrow from her healing... somehow. Daredevil outwits Marrow's regeneration.
1) "Time for the Khonshu Kombo, Marc!" Spector pulls out a crescent and sends it whirling at Mole Man. 9 AV vs (13+1) 14 DV. Roll of 8 drops Mole Man with 2 clicks.
2) As the crescent bounces up off Mole Man's thick and resilient skull, Marc catches it and sends it whirling at Daredevil! 7 vs 13. The attack roll is a 9, but Super Senses is a 5. Matt isn't so distracted in his efforts to divert Marrow that he can't dodge a crescent blade whirling his way!
3) Marrow frowns as Daredevil leaps aside. "I'll do this myself!" She stabs at Daredevil with a shard she manages to scrape up. 6 vs 13. A roll of 4 fails to connect! Matt follows his backflip with another one, easily avoiding Marrow's exhausted stab.
Heh, Daredevil really dodged a bullet or two there
Calypso's Coven: Turn 13
1) "You've got to do better than that girl!" Matt lashes out at Marrow with a vicious kick. 6 atk. vs 12 def. Needs a 6. Roll is: (5,2) for a 7 and a hit! Marrow takes 1 and is taken cleanly out of the fight by a direct kick to the chin from the Man Without Fear!
free) "And you're not going anywhere either!" Daredevil hurls his billy club and trailing swingline at Moon Knight, entangling his legs. Daredevil outwits Mark's Leap/Climb
2) "What goes around comes around #####!" Carol yells, swinging the sedan chair she's hefting at Nebula with all of her strength! Carol punches Nebula. 7 atk. vs 16 def. Needs a 9. Roll is: (3,4) for a 7 and a miss!
The nimble space pirate ducks under Carol's mighty blow, avoiding the impact with cat-like grace while Warbird swears like a sailor!
1) "Nice try, birdie, but you're too slow!" Nebula attacks Warbird with a sweeping kick. 10 vs 14. A roll of 9 hits, dealing 1 after toughness.
2) Marc wings another crescent dart at Daredevil. 6 vs 13. Roll of 7 barely hits, but Daredevil is STILL too quick, dodging with a 6 on Super Senses. Push to Marc!
3) Crusher stomps forward to M16. "You're mine now, horn-head!"
free) Daredevil spins around to face crusher, deftly pulling his ball and chain out of his hands with a quick twist of his billy club. Daredevil outwits Crusher's CCE (because he can!)
1) Crusher blinks in surprise at Daredevil's tricks. "Hey, gimmie that back!" Crusher will take a swing at Daredevil. 9 vs 13. Attack roll is a (5,1) 6, Super Senses is a 3. Daredevil gets a little too close as he disarms Absorbing Man, who is able to counter with a huge backhand that takes the man without fear out of the fight.
1) "Don't think this is over, we'll finish this later!" Warbird swears at Nebula as she throws the last punch of the fight. 7 atk. vs 16 def. Needs a 9. Roll is: (6,3) for a 9 and a hit! Nebula takes 2 and is hurled to the ground by Warbird's powerful punch, giving her the time she needs to make good her escape!
And that's all she wrote for this one. Thanks for a great game DC and congratulations with your win (even if you once again failed to down Warbird!)