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1) Invincible tries to break away. Succeds with a 6 so he flies to I6
2) Positron flies to H7, dropping Scarab in H6
3) Johnny Phases to O6
Others clear
CP token
--------------------------------------------- General instructions for wild cards: Attacking:
Unless stated otherwise, when attacking, wild cards will always copy the Guardians of the Globe TA Defending:
Whenever possible, when defending, the wild cards will always borrow Kabuki's stealth.
---------------------------------------------
The BPRD Hell Patrol (home)
1) V Ben Daimio* 65 pts (6/6) I7
* Contingency Plan 12 pts @@
Protected 8 pts
2) E Invincible 109 pts (4/8) I6 @ 1 SA, 1 KO
3) LE Positron** 82 pts (8/8) H7 @ (stealth and sharing his 17 Defend with everyone)
** Nanobots 10 pts
4) E Lobster Johnson 53 pts (6/6) H5
5) R Johnny Alpha 41 pts (5/5) O6 @ (stealth) 1 AST
6) R Scarab 20 pts (5/5) O3
Total - 400 pts
vs
Horsemen of Apocalypse (visitor)
1) E Omega Red* 124 pts (7/8) G-13 @@ (shellhead) [1 SA]
* Shellhead 10 pts, Armor Piercing 10 pts, Protected 8 pts
2) V Black Tom Cassidy 55 pts (5/5) B-15@ [1 AST]
3) R Polaris 50 pts KOKOKO
4) R Archangel 37 pts (4/5) C-16
5) E Sunfire** 61 pts (4/5) D-15 [1 SA]
** Inside Information 4 pts
6) LE Spider-Man (SN) 40 pts (5/6) G-6 @@
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
may be a good time to mention that i thought i was playing against the ultimates this game (must have looked at the schedule wrong). ahab would have definately made the roster against your team. tom would also be equiped with endurance instead of a useless inside info on sunfire.
not making excuses, just dont want you to think im a complete dummy when it comes to teambuilding.
6A
1) Sunfire moves to J-10
2) Archangel move to G-12 and carries Tom to H-13
clear
*clinches cheeks and waits for the whoopin*
--------------------------------------------- General instructions for wild cards: Attacking:
Unless stated otherwise, when attacking, wild cards will always copy the Guardians of the Globe TA Defending:
Whenever possible, when defending, the wild cards will always borrow Kabuki's stealth.
---------------------------------------------
The BPRD Hell Patrol (home)
1) V Ben Daimio* 65 pts (6/6) I7
* Contingency Plan 12 pts @@
Protected 8 pts
2) E Invincible 109 pts (4/8) I6 @ 1 SA, 1 KO
3) LE Positron** 82 pts (8/8) H7 @ (stealth and sharing his 17 Defend with everyone)
** Nanobots 10 pts
4) E Lobster Johnson 53 pts (6/6) H5
5) R Johnny Alpha 41 pts (5/5) O6 @ (stealth) 1 AST
6) R Scarab 20 pts (5/5) O3
Total - 400 pts
vs
Horsemen of Apocalypse (visitor)
1) E Omega Red* 124 pts (7/8) G-13 [1 SA]
* Shellhead 10 pts, Armor Piercing 10 pts, Protected 8 pts
2) V Black Tom Cassidy 55 pts (5/5) H-13 [1 AST]
3) R Polaris 50 pts KOKOKO
4) R Archangel 37 pts (4/5) G-12@
5) E Sunfire** 61 pts (4/5) J-10@ [1 SA]
** Inside Information 4 pts
6) LE Spider-Man (SN) 40 pts (5/6) G-6
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Jeremiah 29:11
Heroclix Fantasy League Season 11 - X-Men: The Jean Grey School
Restaurant Exhaust Hood Cleaning
Birmingham, Alabama www.sentinelcleaninginc.com I BUILT IT![SIGPIC][/SIGPIC]
may be a good time to mention that i thought i was playing against the ultimates this game (must have looked at the schedule wrong). ahab would have definately made the roster against your team. tom would also be equiped with endurance instead of a useless inside info on sunfire.
not making excuses, just dont want you to think im a complete dummy when it comes to teambuilding.
Not at all, my friend! I've played you before in other games and I perfectly know how good of a player you are.
Now that you mention it, I hadn't noticed Sunfire had Inside Info!
But yes, I was hoping Ahab on your squad. When I saw your team, I thought:
a) Ahab was injured (I usually don't look at the teams before my match starts)
b) You hadn't time to submit a team, so you had to play with the team from your last game.
Either way, I've done stupid moves on this game, so I'm pretty sure you'll knock me pretty bad in the end.
--------------------------------------------
The Paranormal Chronicles Present
The BPRD Hell Patrol: The Dead(less) Horsemen!
Chapter 6b)
Start of turn: BFC rolls a 2 so nothing happens
Free) Leadership suceeds with a 6
Free) Lobster Outwits Super Senses on Spider-Zombie
1) Lobster punches Spider-Zombie, 10 vs 16, Super Senses Outwitted. 1, 4 = 5 misses
Free) Ben uses 2 CP tokens to increase Scarab's attack
2) Scarab punches Spider-Zombie, 8 +2 (CP tokens) vs 16, Super Senses Outwitted. 1, 5 = 6 for a Blades roll of 4 damage.
1 SA to Scarab
1 AST to Ben
3) Ben Running Shots to G8 and fires at Zombie Spider-Man, 10 vs 15 (hindering). 1, 5 = 6 for the KO
1 SA, 1 KO to Ben
Others clear
CP token
Ben will use protected if damaged beyond click 3
--------------------------------------------- General instructions for wild cards: Attacking:
Unless stated otherwise, when attacking, wild cards will always copy the Guardians of the Globe TA Defending:
Whenever possible, when defending, the wild cards will always borrow Kabuki's stealth.
---------------------------------------------
The BPRD Hell Patrol (home)
1) V Ben Daimio* 65 pts (6/6) G8 @ (stealth)
* Contingency Plan 12 pts @
Protected 8 pts
2) E Invincible 109 pts (4/8) I6 2 SA, 2 KO, 1 AST
3) LE Positron** 82 pts (8/8) H7 (stealth and sharing his 17 Defend with everyone)
** Nanobots 10 pts
4) E Lobster Johnson 53 pts (6/6) H5 @
5) R Johnny Alpha 41 pts (5/5) O6 (stealth) 1 AST
6) R Scarab 20 pts (5/5) O3 @ 1 SA
Total - 400 pts
vs
Horsemen of Apocalypse (visitor)
1) E Omega Red* 124 pts (7/8) G-13 [1 SA]
* Shellhead 10 pts, Armor Piercing 10 pts, Protected 8 pts
2) V Black Tom Cassidy 55 pts (5/5) H-13 [1 AST]
3) R Polaris 50 pts KOKOKO
4) R Archangel 37 pts (4/5) G-12@
5) E Sunfire** 61 pts (4/5) J-10@ [1 SA]
** Inside Information 4 pts
6) LE Spider-Man (SN) 40 pts KOKOKO
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
sorry, didnt realize you had gone. knew you would attack but didnt get any of the dice rolls to my email (thats usually when i know to check the thread). anyway, posting a turn now.
Jeremiah 29:11
Heroclix Fantasy League Season 11 - X-Men: The Jean Grey School
Restaurant Exhaust Hood Cleaning
Birmingham, Alabama www.sentinelcleaninginc.com I BUILT IT![SIGPIC][/SIGPIC]
1) Archangel (push) moves to G-6 and carries Red to G-7
2) Tom moves to K-10
--------------------------------------------
--------------------------------------------- General instructions for wild cards: Attacking:
Unless stated otherwise, when attacking, wild cards will always copy the Guardians of the Globe TA Defending:
Whenever possible, when defending, the wild cards will always borrow Kabuki's stealth.
---------------------------------------------
The BPRD Hell Patrol (home)
1) V Ben Daimio* 65 pts (6/6) G8 @ (stealth)
* Contingency Plan 12 pts @
Protected 8 pts
2) E Invincible 109 pts (4/8) I6 2 SA, 2 KO, 1 AST
3) LE Positron** 82 pts (8/8) H7 (stealth and sharing his 17 Defend with everyone)
** Nanobots 10 pts
4) E Lobster Johnson 53 pts (6/6) H5 @
5) R Johnny Alpha 41 pts (5/5) O6 (stealth) 1 AST
6) R Scarab 20 pts (5/5) O3 @ 1 SA
Total - 400 pts
vs
Horsemen of Apocalypse (visitor)
1) E Omega Red* 124 pts (7/8) G-7 [1 SA]
* Shellhead 10 pts, Armor Piercing 10 pts, Protected 8 pts
2) V Black Tom Cassidy 55 pts (5/5) K-10@ [1 AST]
3) R Polaris 50 pts KOKOKO
4) R Archangel 37 pts (3/5) G-6@@
5) E Sunfire** 61 pts (4/5) J-10@ [1 SA]
** Inside Information 4 pts
6) LE Spider-Man (SN) 40 pts KOKOKO
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Jeremiah 29:11
Heroclix Fantasy League Season 11 - X-Men: The Jean Grey School
Restaurant Exhaust Hood Cleaning
Birmingham, Alabama www.sentinelcleaninginc.com I BUILT IT![SIGPIC][/SIGPIC]
I need your Protected instructions for Omega. The plan should be to hit him for 3, then hit him again for 3 and eventually (given the Leadership roll or not) BCF him.
if i have invunerablitiy and you hit me for 3 (1 after reduced) do not use protected. if anything unusual happens (crit or knockback) let me know. is that pretty good?
Jeremiah 29:11
Heroclix Fantasy League Season 11 - X-Men: The Jean Grey School
Restaurant Exhaust Hood Cleaning
Birmingham, Alabama www.sentinelcleaninginc.com I BUILT IT![SIGPIC][/SIGPIC]
Krueger, just post your move up to the point of the attack. Then LeeMac can make the call, having seen what's happened.
Easy, Cur!
I was just trying to speed things up. If I started my move without Lee beeing online, I would have to halt the turn waiting for his response. Considering I'm in such a different timezone then him, this could eventually prevent me from finishing the turn, as the game ends tomorrow.
I was insisting on this, so at least I could make my whole turn. Then Lee would log in when I'm asleep and do his... That's all...
But I'll get on to it. Maybe this will be a waste of time if my attacks miss, heh?
Free) Johnny Alpha declares Omega Red as the target for the 2000 AD TA
2) Positron punches Omega Red, 11 +1 (2000 AD TA) vs 17, Invulnerability Outwitted. 6, 4 = 10 and Omega burns Protected. Gets a token
1 SA to Positron
3) Ben will push to smack Omega, 10 +1 (2000 AD TA) vs 17, Invulnerability still Outwitted. 2, 3 = 5 for a miss. 1 push to Ben
4) Ben uses 1 CP token to increase Scarab's damage and she BCF's Omega, 8 +1 vs 17, Invulnerability Outwitted. 4, 1 = 5 for nothing but a push
CP token
--------------------------------------------- General instructions for wild cards: Attacking:
Unless stated otherwise, when attacking, wild cards will always copy the Guardians of the Globe TA Defending:
Whenever possible, when defending, the wild cards will always borrow Kabuki's stealth.
---------------------------------------------
The BPRD Hell Patrol (home)
1) V Ben Daimio* 65 pts (5/6) G8 @@ (stealth)
* Contingency Plan 12 pts @
Protected 8 pts
2) E Invincible 109 pts (4/8) F8 @ 2 SA, 2 KO, 1 AST
3) LE Positron** 82 pts (8/8) H7 @ (stealth and sharing his 17 Defend with everyone)
** Nanobots 10 pts 1 SA
4) E Lobster Johnson 53 pts (6/6) H5
5) R Johnny Alpha 41 pts (5/5) O6 (stealth) 1 AST
6) R Scarab 20 pts (4/5) O3 @@ 1 SA
Total - 400 pts
vs
Horsemen of Apocalypse (visitor)
1) E Omega Red* 124 pts (7/8) @ G-7 [1 SA] - Invulnerability Outwitted
* Shellhead 10 pts, Armor Piercing 10 pts, Protected 8 pts [USED]
2) V Black Tom Cassidy 55 pts (5/5) K-10@ [1 AST]
3) R Polaris 50 pts KOKOKO
4) R Archangel 37 pts (3/5) G-6@@
5) E Sunfire** 61 pts (4/5) J-10@ [1 SA]
** Inside Information 4 pts
6) LE Spider-Man (SN) 40 pts KOKOKO
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Last edited by Krueger666; 07/21/2009 at 20:41..
Reason: End turn