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Agents of Atlas Turn 8 in which things get interesting.
1) Gorilla Man runs and jumps to K15, machine guns blazing.
Free) Amora perplexes up Spider-Man's damage to a 3.
"You skrulls need to check wikipedia before the invasion next time. The hunter's been dead for awhile. But if you want me to treat you like Kraven, I will."
2) Spidey swings to R11. He webs Kraven's face up. Needs a 7 gets a 9. As the hunter skrull struggles, another web comes out and tags his foot. Mad Thinker pcs the attack into a 7 which is still good. Spidey tugs on the webline and Kraven falls onto his back. 2 clicks and a token. SA Spider-Man, AST Amora.
1) Thinker will nab 1 tokens to his AV and will mind control Hercules. AV 9+1 on DV 15+1. Needs 6. Rolls: 5. PC: 11. Herc is mine.
1b) Herc will launch his heavy at Spider-'Man'. AV 11 on DV 18, needs 7. Rolls: 7. SS: 3. 3 damage to the Spider. 1 SA Thinker.
2) Kang will crack Gorilla Man upside his jaw. AV 11 on DV 17, needs 6. Rolls: 7. 2 damage to GMan after toughness. SA Kang.
3) Blizzard will RS to M-19 targeting Spider. AV 9 on DV 16, needs 7. He'll take a token to AV for this as well, so he needs a 6. Gets 7. SS: 5. He's safe. Nertz.
4) Infiltrator to K-16.
Free) Spider Woman will outwit Namora's charge.
CP: Token.
Thinker will PC the first successful attack he can see. Kang and Spider Woman will use Alias on the first attack on them.
Free) Amora uses her magic to perplex up Namora's attack.
1) Namora starts to throw her motorcycle at the skrull infiltrator but notices (6 skrull roll) that its really Jimmy Woo. She'll toss the motorcycle at Kang instead, needing a 7. Gets a 10 but the Mad Thinker warns Kang, who blasts the motorcycle in two with his gun. PC roll is a 3, DFD Thinker. Push click Namora.
2) Spider-Man dusts himself off and swings to J16.
1) Thinker will attempt to Mind Control Spidey. AV 9+1 CP on DV 16+1, needs 7. Rolls 6. PC: 7. SS: 5. Nertz.
2) Kraven will attempt to CCE on Gorillaman. AV 8 on DV 16. Rolls: 8 and Knockback. Gorilla takes 2 and is knocked to N-14. No push on account of Willpower. 1 SA Kraven.
3) Blizzard will take a shot on G-man. AV 9+1 CP on DV 16, needs 6. Rolls: 3. RRrr...
4) Kang will pop Spider Man. AV 11 on DV 16, needs 5. Rolls: 11. SS: 1. 3 to SM. 1 SA Kang.
1) Hercules grabs the nearby skrull and squeezes. He shifts around (3) but can't fool Herc. Needs a 5, gets a 6. No LoF for pc. Iniltrator is koed. SA, KO, push click Herc.
2) Gorilla Man uses regeneration. Gets a 1 so no good. I assume you don't wanna pc that.
Free) Amora perplexes her attack to a 10.
3) She'll cast a spell on Kang, mind controling him. Needs a 7, gets a 7 (good thing I used perplex). Out of PC range. SA Enchantress.
Free) Kang shoots the Mad Thinker, needing a 5. Gets double 5s for 4 damage and knockback to T20.
Normally, I'd assume you want to pc that but the knockback might be something you really wanted. If you wanna pc, go ahead. Either way, that's my last action for the turn.