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Free) Helmetless Iron Man declares Molly Hayes as his Alpha Flight target
Free) "Talk-to-my-left-hand-face" Iron Man Perplexes his attack
1) "Chicks love my beard!" Iron Man RShots to J10 and shoots Molly Hayes, 11 +2 (Perplex and Alpha Flight) vs 20 (hindering). 1, 4 = 5, PC'd to 5, 1 = 6 for the miss
Scarlet will PC any attack she sees
Recap:
Krueger666
1) HOT Captain America 72 (6/6) P5
w/alpha flight 0 pts
2) AV Scarlet Witch 35 (5/5) L1
3) SI Iron Man 188 (9/9) J10 @
w/Inside Information 4
4) FCBD Iron Man 100 (7/7) P4
399
HO: J1, K1, Molly
LO: L1
Mjolnir: B18
Aerial Baffler (A18):
Any character with the {wing} or {wing-transporter} speed mode that is 3 or fewer squares from this object gains Earthbound. Any character it carries takes no damage and is placed in the nearest square it can occupy.
1) Molly attempts to pick up Mjolnir.
-Mjolnir roll is..........4.
2) Chase moves to I23.
Free) Nico Minoru gains Support from Staff of All.
-) Chase Stein cancels Combat Reflexes.
3) Nico uses Support on Chase Stein.
-9AV vs 14DV. Need 5.
-Attack roll is........4.
-Cuckoo 5 PCs that roll to........2. CRITICAL MISS!
-Cuckoo 6 PCs that roll to........7. Hit!
-Support roll is........2.
-Cuckoo 7 PCs that roll to.......4.
-Cuckoo 8 PCs that roll to.......5.
-Chase Stein heals 3 clicks. (5/6)
Clear the Cuckoos.
*Cuckoos will PC any hit they can see in reverse numerical order.
Recap:
Krueger666
1) HOT Captain America 72 (6/6) P5
w/alpha flight 0 pts
2) AV Scarlet Witch 35 (5/5) L1
3) SI Iron Man 188 (9/9) J10 @
w/Inside Information 4
4) FCBD Iron Man 100 (7/7) P4
399
HO: J1, K1, Molly
LO: L1
Mjolnir: B18
Aerial Baffler (A18):
Any character with the {wing} or {wing-transporter} speed mode that is 3 or fewer squares from this object gains Earthbound. Any character it carries takes no damage and is placed in the nearest square it can occupy.
Recap:
Krueger666
1) HOT Captain America 72 (6/6) P5
w/alpha flight 0 pts
2) AV Scarlet Witch 35 (5/5) L1
3) SI Iron Man 188 (9/9) J10 [Defense +1]
w/Inside Information 4
4) FCBD Iron Man 100 (7/7) P4
399
HO: J1, K1, Molly
LO: L1
Mjolnir: B18
Aerial Baffler (A18):
Any character with the {wing} or {wing-transporter} speed mode that is 3 or fewer squares from this object gains Earthbound. Any character it carries takes no damage and is placed in the nearest square it can occupy.
*Cuckoos will PC any successful hit they can see in reverse numerical order where applicable.
Recap:
Krueger666
1) HOT Captain America 72 (6/6) P5
w/alpha flight 0 pts
2) AV Scarlet Witch 35 (5/5) L1
3) SI Iron Man 188 (9/9) J10 [Extemis Outwitted]
w/Inside Information 4
4) FCBD Iron Man 100 (7/7) P4
399
HO: J1, K1, Molly
LO: L1
Mjolnir: B18
Aerial Baffler (A18):
Any character with the {wing} or {wing-transporter} speed mode that is 3 or fewer squares from this object gains Earthbound. Any character it carries takes no damage and is placed in the nearest square it can occupy.
1) FCBD Iron Man RShots to K9 and shoots Cuckoo 5, 11 vs 15. 3, 5 = 8. Cuckoo 6 PC's it to a Critical Hit. Cuckoo 5 PC's it to a 4, 3 = 7 for the hit. Cuckoo 5 takes 3 clicks
2) SI Iron Man targets Cuckoo 5. Shape Change roll is a 2, so it's good to go. Iron Man uses SHIELD free action and Energy Explodes Cuckoo 5 and Cuckoo 6, 11 vs 13 and 15, respectively; range +1 w/ SHIELD. 3, 4 = 7 hitting both. Every Cuckoo takes 2 damage. Cuckoo 5 is KO'd
Recap:
Krueger666
1) HOT Captain America 72 (6/6) P5
w/alpha flight 0 pts
2) AV Scarlet Witch 35 (5/5) L1
3) SI Iron Man 188 (9/9) J10 @ [Extemis Outwitted]
w/Inside Information 4
4) FCBD Iron Man 100 (7/7) K9 @
399
HO: J1, K1, Molly
LO: L1
Mjolnir: B18
Aerial Baffler (A18):
Any character with the {wing} or {wing-transporter} speed mode that is 3 or fewer squares from this object gains Earthbound. Any character it carries takes no damage and is placed in the nearest square it can occupy.
Sorry about the delay, it kind of slipped off my radar.
Turn 11B:
1) Chase moves to J17.
2) Cuckoo 8 moves to K16.
3) Cuckoo 7 moves to J16. Push Click (1/5)
4) Cuckoo 6 moves to K17. Push Click (1/5)
Clear Nico.
Recap:
Krueger666
1) HOT Captain America 72 (6/6) P5
w/alpha flight 0 pts
2) AV Scarlet Witch 35 (5/5) L1
3) SI Iron Man 188 (9/9) J10 @ [Extemis Outwitted]
w/Inside Information 4
4) FCBD Iron Man 100 (7/7) K9 @
399
HO: J1, K1, Molly
LO: L1
Mjolnir: B18
Aerial Baffler (A18):
Any character with the {wing} or {wing-transporter} speed mode that is 3 or fewer squares from this object gains Earthbound. Any character it carries takes no damage and is placed in the nearest square it can occupy.
Your information is not correct. You say Cuckoo 8 moved to K16, but on your map and recap she is in K17 (traded places with Cuckoo 6). I'm going to assume this is the right positioning, as it seems the more logical thing.
Turn 12a)
1) Cap America RShots to K8 and shoots Cuckoo 8 and Cuckoo 6, 10 vs 15 and 13, range +1 w/ SHIELD from Iron Man. 3, 5 = 8 hits both. Cuckoo 6 is KO'd and Cuckoo 8 takes 2 clicks
Free) SI Iron Man Perplexes FCBD's defense
Recap:
Krueger666
1) HOT Captain America 72 (6/6) K8 @
w/alpha flight 0 pts
2) AV Scarlet Witch 35 (5/5) L1
3) SI Iron Man 188 (9/9) J10
w/Inside Information 4
4) FCBD Iron Man 100 (7/7) K9 [Defense +1]
399
HO: J1, K1, Molly
LO: L1
Mjolnir: B18
Aerial Baffler (A18):
Any character with the {wing} or {wing-transporter} speed mode that is 3 or fewer squares from this object gains Earthbound. Any character it carries takes no damage and is placed in the nearest square it can occupy.
1) Nico uses Running Shot to move to M17, attacking Captain America.
-8AV vs 20DV. Need a critical hit.
-Attack roll is..........5.
Clear.
Recap:
Krueger666
1) HOT Captain America 72 (6/6) K8 @
w/alpha flight 0 pts
2) AV Scarlet Witch 35 (5/5) L1
3) SI Iron Man 188 (9/9) J10
w/Inside Information 4
4) FCBD Iron Man 100 (7/7) K9 [Defense +1]
399
HO: J1, K1, Molly
LO: L1
Mjolnir: B18
Aerial Baffler (A18):
Any character with the {wing} or {wing-transporter} speed mode that is 3 or fewer squares from this object gains Earthbound. Any character it carries takes no damage and is placed in the nearest square it can occupy.
2) SI Iron Man targets Cuckoo 7 and Cuckoo 8. Shape Change for Cuckoo 7 is a 5, so she evades, but Cuckoo 8 rolls 2, so it's good to go.
SI Iron Man uses Energy Explosion on Cuckoo 8, 11 vs 13 (to hit all he needs at least 4), Scarlet in I8. Rolls 3, 4 = 7 hitting all with 1 damage. Both Cuckoos go cuckoooooo... Chase takes 1.
Free) SI Iron Man Perplexes FCBD Iron Man's damage
3) FCBD Iron Man shoots Nico, 11 vs 14, damage +1 from Perplex. 6, 2 = 8 for the KO.
Cap clears
Clear.
Recap:
Krueger666
1) HOT Captain America 72 (6/6) K8
w/alpha flight 0 pts
2) AV Scarlet Witch 35 (5/5) I8 @
3) SI Iron Man 188 (9/9) J10 @
w/Inside Information 4
4) FCBD Iron Man 100 (7/7) K9 @
399
HO: J1, K1, Molly
LO: L1
Mjolnir: B18
Aerial Baffler (A18):
Any character with the {wing} or {wing-transporter} speed mode that is 3 or fewer squares from this object gains Earthbound. Any character it carries takes no damage and is placed in the nearest square it can occupy.