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It's #2.
You declare an action. This declaration includes the declaration of the target (the WC). If the WC changes to Batman, then the declared action is made illegal, thus he cannot change to Batman even if another target is available.
You have one power action. You pick your WC TA at the beginning of that power action. You keep that through the entire action.
^^^These 2 contradict each other vvvvv
No they don't.
When you take two different responses made to to different people about two different things and mash them together haphazardly and out of context, it may look like they contradict each other, but when read properly, there's no contradiction.
Quote
He was speaking about RS, he specifically said it was #2 in re: the question about how to declare a Running Shot power action.
When I said "It's #2." I sure was talking about RS. The other part was taken from a different post about a straight up attack.
I am sad to see this thread. I had interpreted the new rule as preventing the WC TA change at the declaration of running shot. Having played that way for a couple weeks now I prefer it. I will just have to go back to the LGS and let everyone know. Oof Dah!
It's okay man. It's not your fault. No, really it's not your fault man.
where can i find this rule at? like in a rulebook?
Page 16, 2010 rulebook:
Quote
A wild card may not change the team ability it is using if doing so would make the action illegal. A wild card may use a team ability that prevents an action from being declared, but it would need to begin using that team ability with the declaration of an earlier action.
When you take two different responses made to to different people about two different things and mash them together haphazardly and out of context, it may look like they contradict each other, but when read properly, there's no contradiction.
I had a Mod here question me a couple of weeks ago about how I could have been a member here for so long but not participated very much until the last year or so. The reason is 99% of the time I went to the Wizkids forums instead. The Mods and Arbitors were friendly and willing to help. As a Judge, it's important to me to get it right and for my rulings to be consistant with the rulings my players will see when they play at other venues. Here you're still just as likely to get insulted instead of helped.
There is one thing I don't understand : if there is no more legal target possible for the action I declare (wether it is Running Shot, Fusillade or Mind Control), how could that action still be considered legal ? Even if I don't choose the targets of my attack before my opponenrt get to change his wildcards' TA, if he makes ALL my possible targets disappeared, then doesn't he make my action illegal ? I couldn't choose a legal target after that, could I ?
And for Mind Control : wouldn't I have to choose if I make it a close or range combat attack, and choose the target(s) when I declare the power action ? (Always though it was the right thing to do). If so, then my opponent shouldn't be able to turn his wildcards into Bat Allies if I use it as a range attack, right ?
There is one thing I don't understand : if there is no more legal target possible for the action I declare (wether it is Running Shot, Fusillade or Mind Control), how could that action still be considered legal ? Even if I don't choose the targets of my attack before my opponenrt get to change his wildcards' TA, if he makes ALL my possible targets disappeared, then doesn't he make my action illegal ? I couldn't choose a legal target after that, could I ?
And for Mind Control : wouldn't I have to choose if I make it a close or range combat attack, and choose the target(s) when I declare the power action ? (Always though it was the right thing to do). If so, then my opponent shouldn't be able to turn his wildcards into Bat Allies if I use it as a range attack, right ?
For Running Shot, it's not made illegal. If you declare Running Shot, and your opponent makes all of their wild card Bats Ally and they are all in hindering (and you aren't using Supes Ally or Ultimate), Running Shot is still not made illegal. The reasoning is because Running Shot says, "Give this character a power action; halve it's speed value for the action. Move this character up to its replacement speed value and it may be given a ranged combat action as a free action."
There is nothing stopping you from moving your figure up to its replacement speed value.
For Running Shot, it's not made illegal. If you declare Running Shot, and your opponent makes all of their wild card Bats Ally and they are all in hindering (and you aren't using Supes Ally or Ultimate), Running Shot is still not made illegal. The reasoning is because Running Shot says, "Give this character a power action; halve it's speed value for the action. Move this character up to its replacement speed value and it may be given a ranged combat action as a free action."
There is nothing stopping you from moving your figure up to its replacement speed value.
OK, I see that now.
But Harpua seems to imply that the same thing happen when using Fusillade or Mind Control. I can understand that being able to give a legal free action to the target of Mind Control is NOT necessary to make the MC action legal (and if that's what Harpua was meaning, then I'm just fine with that), but if he meant that you can "hide" every lmgal target of the original attack and still make the MC action legal, then I disagree (or I really miss something).
And wiht Fusillade : yes, you must declare the action and then you have to choose the target of each attack separately for each free action it grants, but if there is absolutetly NO legal targets left, isn't the whole action illegal ?
Quote : Originally Posted by PsychoHippie
Different question: Can I change TAs during an action that would be illegal if not for TA change?
A wildcard and an X-Man are adjacent. I declare use of the X-Men TA and then change the WC to X-Men.
I had a Mod here question me a couple of weeks ago about how I could have been a member here for so long but not participated very much until the last year or so. The reason is 99% of the time I went to the Wizkids forums instead. The Mods and Arbitors were friendly and willing to help. As a Judge, it's important to me to get it right and for my rulings to be consistant with the rulings my players will see when they play at other venues. Here you're still just as likely to get insulted instead of helped.
There was no insult in my message at all.
I was describing what had happened and how there was no contradiction.
i would say by the wording of WC TA that it would make the mind control illegal and thus they could not copy it and you would have a clear shot. I'm not sure why the mind controller would receive a token if he/she cant do anything though?
According to Harpua, it does not make the Mind Control action illegal. The character using Mind Control is just left with no targets, but since it took an action (even though it couldn't do anything) it gets a token.
Quote : Originally Posted by bludd72
on a side note, i have a question regarding MindControl and WC's.
let's say i mind control batman and as he is under my control, i take aim at one of my opponent's wild cards. if bats is the only fig on their force with the BAT TA, would they be able to copy it for that turn while im using bats for the free action part of mind control? i'm thinking no, simply because for that action he is friendly to me so they wouldn't be able to copy it. just thought i'd ask this now before someone else does.
If the opposing wild cards had copied the Batman Ally team ability previously (even when you went to Mind Control Batman) then they would be able to retain the team ability because Batman (the character they are copying from) has not been defeated or removed from the battlefield.
If they had not, they could not change to Batman Ally team ability when Batman was assigned his Mind Control free action because no friendly character possesses the Batman Ally team ability (since Batman was the only one who possessed it on your force.)
Quote : Originally Posted by PsychoHippie
Different question: Can I change TAs during an action that would be illegal if not for TA change?
A wildcard and an X-Man are adjacent. I declare use of the X-Men TA and then change the WC to X-Men.
OK, I see that now.
But Harpua seems to imply that the same thing happen when using Fusillade or Mind Control. I can understand that being able to give a legal free action to the target of Mind Control is NOT necessary to make the MC action legal (and if that's what Harpua was meaning, then I'm just fine with that), but if he meant that you can "hide" every lmgal target of the original attack and still make the MC action legal, then I disagree (or I really miss something).
And wiht Fusillade : yes, you must declare the action and then you have to choose the target of each attack separately for each free action it grants, but if there is absolutetly NO legal targets left, isn't the whole action illegal ?
I'd say it's perfectly fine.
You have a point. RS says that you MAY make the attacks.
MC and Fusillade do not have the optionality of "may" being in there.
Does this mean if my opponent tries to Running Shot my wildcard figure I could declare Batman at the start of the action and it would be allowed? Whereas if my opponent was just standing and shooting at my wildcard figure I could not declare Batman?
Ok, so I scanned through this fairly quickly, and even though I know the rules this confused me for a second. Then I reread through and saw where I think some folks got turned around on this post.
My opponent has yet to declare what they're WCing
1. So I give an action to use Running Shot. This is when my opponent can declare what their figs WC to. Correct.
2. I start my RS and move half my speed value to target their Dr. Strange. It is now too late for them to declare say Batman that would make my attack illegal. Correct.
3, Or I give an action to stay where I'm at and just range attack Strange. This is when my opponent can declare what their figs WC to. Correct.
Did I clarify this right, or did I get lost in here too/
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Ok, so I scanned through this fairly quickly, and even though I know the rules this confused me for a second. Then I reread through and saw where I think some folks got turned around on this post.
My opponent has yet to declare what they're WCing
1. So I give an action to use Running Shot. This is when my opponent can declare what their figs WC to. Correct.
2. I start my RS and move half my speed value to target their Dr. Strange. It is now too late for them to declare say Batman that would make my attack illegal. Correct.
3, Or I give an action to stay where I'm at and just range attack Strange. This is when my opponent can declare what their figs WC to. Correct.
Did I clarify this right, or did I get lost in here too/
I'm not sure what you are asking.
Basically it works like this (with the exception of MC).
You can change you WC TA at the declaration of the outermost action.
For example...a diagram:
Quote : Originally Posted by MULTIATTACK
POWER ACTION DECLARED
Quote : Originally Posted by RUNNING SHOT #1
FREE POWER ACTION DECLARED
Quote : Originally Posted by RANGE COMBAT ACTION
FREE RANGE COMBAT ACTION DECLARED
FREE RANGE COMBAT ACTION RESOLVED
FREE POWER ACTION RESOLVED
Quote : Originally Posted by RUNNING SHOT #2
FREE POWER ACTION DECLARED
Quote : Originally Posted by RANGE COMBAT ACTION
FREE RANGE COMBAT ACTION DECLARED
FREE RANGE COMBAT ACTION RESOLVED
FREE POWER ACTION RESOLVED
POWER ACTION RESOLVED
The WC can only change on the Power Action declaration (in bold).
Any action sequence can be broken down similarly. It will always be the outer action (excluding MC, of course).
And assume there is a character possessing the Batman Ally team ability on your opponent's force.
Quote : Originally Posted by Mr. Cranberry
1. So I give an action to use Running Shot. This is when my opponent can declare what their figs WC to. Correct.
2. I start my RS and move half my speed value to target their Dr. Strange. It is now too late for them to declare say Batman that would make my attack illegal. Correct.
In Step 1, your opponent could declare Batman Ally team ability on all his wild cards since it would not make the action illegal. This may leave your opponent with no character to target with the ranged combat action. (So there would be movement and then the Running Shot would end.)
Quote : Originally Posted by Mr. Cranberry
3, Or I give an action to stay where I'm at and just range attack Strange. This is when my opponent can declare what their figs WC to. Correct.
Here your opponent could not declare that Dr. Strange was copying the Batman Ally team ability because that would make the action illegal.