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my bro was taking his turn from my parents crappy computer last night. it was so slow that he didnt want to look back at the dials to see how many clicks they had. so he was guessing.
This, question marks were due to not knowing their exact number of clicks.
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
1) Suit picks up Riddler and moves to X7, putting riddler on W6
free) Toyman copies Supes Enemy
free) Toyman outwits EE on Doombot
2) Cold creates a barrier in U7, T8, U9, and V10
Riddler will PC on a case by case basis...
Murderworld (home)
1) Arcade* 86 pts (0/6) KO
* Armor Piercing 10 pts, Contingency Plan 12 pts ()
2) Anarky* 70 pts (2/6) P-15 @@
* Double Time 5 pts
3) V Skullbuster 39 pts (6/6) O-5 @
4) V Doombot 38 pts (4/5) O-4 @
5) R Paladin 30 pts (5/5) O-6 @ (/w LO)
6) R Major Maxim 28 pts (0/5) KO
7) R Killer Shrike 27 pts (4/5) L-17
8) R Hydra Medic* 12 pts (3/3) M-4 @
* Invigorate 10 pts
9) R Kree Warrior 12 pts (4/4) N-5
Rip it Up 20 pts
Total – 399 pts
vs
Legion of Doom (visitor)
1) [2 SA 1 KO] V Sinestro (CR)* 146 pts V-9 (4/8)
* Protected 8 pts (Burned)
2) [1 SA] V Cheetah (Icons)** 55 pts W-10 (7/8)
** Swingline pts
3) [1 SA 1 AST] R Riddler (BA) 60 pts W-6 (5/6)
4) [1 KO 2 AST] R Toyman 50 pts W-7
5) R Captain Cold 40 pts W-9 (4/5) @
6) R Lex Corp Battle Suit 27 pts X-7 (4/4)
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Quote : Originally Posted by Old Lady from JLU "Patriot Act" to the General
You think killing Superman would make the world safe? Or killing this boy? Or killing us? Tell me, how many of us do you have to kill to keep us safe?
Quote : Originally Posted by Loki from "The Avengers" to Thor
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Ok mbauers - you haven't been updating the map because on the map in my turn, paladin is in J6 WITH a token and every other figure was moved. I don't really look at the placements in the line up because I trust that the person I am playing is moving the pieces on the map. That would have changed things for me. I would have outwitted SS on Paladin preventing you from throwing the object.
Second, the map you have in your write up has Paladin in the right spot but Strike hasn't moved yet....which means you updated the map for your turn and put Paladin in the right place but never moved Strike?
If that is allowed that is what I going to do (retro outwit SS on Paladin).
If you can't move the pieces, please let me know in your write up and I will know to move the pieces.
Second, Riddler has 15 not 14. If the turn continues (which I will ask a ref on), I am going to PC that.
Last edited by MSU; 09/29/2010 at 11:10..
Quote : Originally Posted by Old Lady from JLU "Patriot Act" to the General
You think killing Superman would make the world safe? Or killing this boy? Or killing us? Tell me, how many of us do you have to kill to keep us safe?
Quote : Originally Posted by Loki from "The Avengers" to Thor
i think he said 14 (hydra) because the new wording of the hydra TA is that it decreases the opponents def instead of increasing the attackers attack value.
Ok mbauers - you haven't been updating the map because on the map in my turn, paladin is in J6 WITH a token and every other figure was moved. I don't really look at the placements in the line up because I trust that the person I am playing is moving the pieces on the map. That would have changed things for me. I would have outwitted SS on Paladin preventing you from throwing the object.
Second, the map you have in your write up has Paladin in the right spot but Strike hasn't moved yet....which means you updated the map for your turn and put Paladin in the right place but never moved Strike?
If that is allowed that is what I going to do (retro outwit SS on Paladin).
If you can't move the pieces, please let me know in your write up and I will know to move the pieces.
Second, Riddler has 15 not 14. If the turn continues (which I will ask a ref on), I am going to PC that.
1st point--I must have posted the wrong link after my last turn. Sorry about that. I thought when you posted the "wrong" link that you just accidentally copied the previous turn's link. I didn't realize that I posted the unupdated version. I'll accept whatever ruling is made for how I'm supposed to redo my turn or whatever.
2nd point--Before Paladin's object throw, I moved Shrike. I put this in the recap and on the map, so not sure what issue you have about that.
3rd point--Riddler has 14 defense when Doombot copies the Hydra TA, as indicated in my roll and writeup.
So really, the issue is just that I forgot to update the map when I posted my previous turn. I'm not sure if the writeup takes precedent, but I also don't want to gain an advantage due to a mistake I made.
On the Paladin and Strike move...in your map that you posted in your most recent turn, Paladin was in the right spot, without an object, and two tokens, but Strike hadn't been moved.
Meaning you had done the map actions for Paladin but not for Strike.
And I was confused by the working of the Hydra. Your bro explained it.
Just waiting to see what the refs say.
Quote : Originally Posted by Old Lady from JLU "Patriot Act" to the General
You think killing Superman would make the world safe? Or killing this boy? Or killing us? Tell me, how many of us do you have to kill to keep us safe?
Quote : Originally Posted by Loki from "The Avengers" to Thor
Well if you can't come to an agreement, then the turn would have to go back to the point of illegalness. So the point where the error in map placement occured and go from there.
Manager of the Heroclix Fantasy League's Legion of Super Heroes