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that's gonna do it for me this game...off to work. thanks for subbing Ed!
8A:
1) break with BH rolls 6 moves to
2) JQ v Robotman at T-19 10 v 16 rolls 4,2=6 hits Robbie PCs rolls 4,1=5 miss end move at L-18
3) Stealth off HT breaks roll is 2, CSA PC roll is 2 token on HEc
Free - +1 AV Mind
4) Mind MC Gold SC rolls 4, 11 v 16 rolls 6,3=9 success
Free - Break with Gold rolls 2
Libra's Society (home)
1) Inertia 66pts (4/5) S-20@@ [SA 1]
w/ Swingline 10pts
2) Hector Hammond 88pts (4/7) R-18
3) Johnny Quick 77pts (4/8) O-21
w/ Swingline 10 pts
4) Mister Mind 68pts (4/4) T-20@
w/ Monster Society of Evil 5pts
5) V Hive Trooper 25pts (5/5) T-19@
6) Black Hand 48pts (6/6) S-19@
vs
Metal Men
1) 70 CR015 Iron (6/6) M-15
+10 FFF002 Shake Off
+8 SIF005 Camouflage
2) 75 CR049 Will Magnus and Platinum (5/6) S16 @
+10 AWF009 Nanobots
3) 59 HA010 M-11 (8/8) T-18 @
[1 SA]
4) 25 CR008 Mercury (5/5) P14
+8 SIF005 Camouflage
5) 60 CR009 Gold (3/6) O-14 @
[1 SA]
6) 46 OR007 Robotman (4/5) S-18
=371
Theme PCs: (1/3)
LO: H8
HO: I8, K3
BFC: SKRULL KILL KREW
When a character with Plasticity rolls to break away, subtract two from the result (minimum result 1.) When a character using Super Senses or Shape Change rolls a d6, subtract one from the result (minimum result 1.)